35 lines
1 KiB
Text
35 lines
1 KiB
Text
class:: SoundIn
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summary:: Read audio from hardware inputs
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categories:: UGens>InOut
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related:: Classes/In, Classes/ServerOptions
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description::
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SoundIn is a convenience UGen to read audio from the input of your computer or soundcard. It is a wrapper link::Classes/UGen:: based on link::Classes/In::, which offsets the index such that 0 will always correspond to the first input regardless of the number of inputs present.
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note::
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On Intel based Macs, reading the built-in microphone or input may require creating an aggregate device in AudioMIDI Setup.
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code::"open -a 'Audio MIDI Setup'".unixCmd; // execute this to launch it::
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::
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classmethods::
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method:: ar
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argument:: bus
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the channel (or array of channels) to read in. These start at 0, which will correspond to the first audio input.
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argument:: mul
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argument:: add
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examples::
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code::
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// world's most expensive patchcord (use headphones to avoid feedback)
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{ SoundIn.ar(0) }.play;
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// stereo version
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{ SoundIn.ar([0, 1]) }.play;
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// scope input; silent output
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{ Amplitude.kr(SoundIn.ar(0)); }.scope;
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::
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