class:: SoundIn summary:: Read audio from hardware inputs categories:: UGens>InOut related:: Classes/In, Classes/ServerOptions description:: SoundIn is a convenience UGen to read audio from the input of your computer or soundcard. It is a wrapper link::Classes/UGen:: based on link::Classes/In::, which offsets the index such that 0 will always correspond to the first input regardless of the number of inputs present. note:: On Intel based Macs, reading the built-in microphone or input may require creating an aggregate device in AudioMIDI Setup. code::"open -a 'Audio MIDI Setup'".unixCmd; // execute this to launch it:: :: classmethods:: method:: ar argument:: bus the channel (or array of channels) to read in. These start at 0, which will correspond to the first audio input. argument:: mul argument:: add examples:: code:: // world's most expensive patchcord (use headphones to avoid feedback) { SoundIn.ar(0) }.play; // stereo version { SoundIn.ar([0, 1]) }.play; // scope input; silent output { Amplitude.kr(SoundIn.ar(0)); }.scope; ::