rsc3/doc-schelp/HelpSource/Classes/AudioIn.schelp

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class:: AudioIn
summary:: Read audio input.
related:: Classes/In, Classes/SoundIn
categories:: UGens>InOut
Description::
Reads audio from the sound input hardware.
note::
This is provided for backwards compatibility with SC2 code. For normal use link::Classes/SoundIn::, which has bus numbers beginning at 0, as AudioIn may be deprecated and removed at some point in the future.
::
classmethods::
method::ar
argument::channel
Input channel number to read. Channel numbers begin at 1.
argument::mul
argument::add
Examples::
Patching input to output
code::
// patching input to output
// beware of the feedback
(
ServerOptions.inDevices.postln; // post available audio input devices
s.meter; // display level meters for monitoring
SynthDef("help-AudioIn", {
var input = AudioIn.ar(1); // first input
// delay output to tame feedback in case of microphones are configured:
Out.ar(0, CombN.ar(input * -25.dbamp, 0.5, 0.5, 0.001))
}).play
)
::