class:: AudioIn summary:: Read audio input. related:: Classes/In, Classes/SoundIn categories:: UGens>InOut Description:: Reads audio from the sound input hardware. note:: This is provided for backwards compatibility with SC2 code. For normal use link::Classes/SoundIn::, which has bus numbers beginning at 0, as AudioIn may be deprecated and removed at some point in the future. :: classmethods:: method::ar argument::channel Input channel number to read. Channel numbers begin at 1. argument::mul argument::add Examples:: Patching input to output code:: // patching input to output // beware of the feedback ( ServerOptions.inDevices.postln; // post available audio input devices s.meter; // display level meters for monitoring SynthDef("help-AudioIn", { var input = AudioIn.ar(1); // first input // delay output to tame feedback in case of microphones are configured: Out.ar(0, CombN.ar(input * -25.dbamp, 0.5, 0.5, 0.001)) }).play ) ::