Postage stamps and postal history of Haiti & Cydalima laticostalis

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nik gaffney 2020-11-11 01:20:54 +01:00
parent c40358cde0
commit 3c92fdfba4
4 changed files with 18 additions and 18 deletions

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@ -177,4 +177,3 @@ A description of terms which may be particular to Whiteheads cosmology and terms
- Durations - Durations
* a certain extreme finality * a certain extreme finality

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@ -8,7 +8,7 @@
#+BEGIN_latex #+BEGIN_latex
\newpage \newpage
#+END_latex #+END_latex
* S.P.A.C.E (working title) * S.P.A.C.E (working title as of \today)
(Speculative Propositions in/with/via an Adaptive Card based Environment) (Speculative Propositions in/with/via an Adaptive Card based Environment)
@ -435,29 +435,30 @@ for next time:
#+END_latex #+END_latex
* other games, gameplay and/or narrative tangents * other games, gameplay and/or narrative tangents
#+caption:
file:img/20190926-06.png
Looking at various cards, decks and games in an attempt understand our possibility space, focus and intent, through the lens of Whitehead's propositions.... Looking at various cards, decks and games in an attempt understand our possibility space, focus and intent, through the lens of Whitehead's propositions....
#+caption: various games
#+ATTR_LaTeX: :placement [!h]
file:img/20190926-06.png
some examples, an attempt at taxonomy and cartomancy (game like rules \rightarrow games with an outside?) some examples, an attempt at taxonomy and cartomancy (game like rules \rightarrow games with an outside?)
*** Tarot *** Tarot
- https://libarynth.org/parn/tarot_tutorial - [[https://libarynth.org/parn/tarot_tutorial][Tarot tutorial]] (libarynth)
- combinatorial, graphic, fixed symbolism/archetypes, open grammar, spatial \rightarrow context/interpretation loop (open? context) - combinatorial, graphic, fixed symbolism/archetypes, open grammar, spatial \rightarrow context/interpretation loop (open? context)
- see also Lenormand https://labyrinthos.co/blogs/lenormand-cards - see also [[https://labyrinthos.co/blogs/lenormand-cards][Lenormand]]
*** Fluxx *** Fluxx
- https://en.wikipedia.org/wiki/Fluxx - [[https://en.wikipedia.org/wiki/Fluxx][Fluxx]] (wikipedia)
- fixed categories of cards, can change rules, and goals of the game as part of the game - fixed categories of cards, can change rules, and goals of the game as part of the game
*** Thing from the future (etc) *** Thing from the future (etc)
- http://situationlab.org/project/the-thing-from-the-future/ - [[http://situationlab.org/project/the-thing-from-the-future/][THe Thing from the Future]] (situation lab)
- combinatorial, fixed categories, fixed grammar, sequential \rightarrow compound prompt (closed? context) - combinatorial, fixed categories, fixed grammar, sequential \rightarrow compound prompt (closed? context)
- focus on objects, design fiction - focus on objects, design fiction
*** oblique strategies *** oblique strategies
- https://en.wikipedia.org/wiki/Oblique_Strategies - [[https://en.wikipedia.org/wiki/Oblique_Strategies][Oblique strategies]] (wikipedia)
- single 'prompt' \rightarrow 'new' context (card encourages activity 'outside' the boundary of the game) - single 'prompt' \rightarrow 'new' context (card encourages activity 'outside' the boundary of the game)
*** exquisite corpse *** exquisite corpse
@ -470,14 +471,14 @@ some examples, an attempt at taxonomy and cartomancy (game like rules \rightarr
- open!? variable, context dependent, and very much player dependent. - open!? variable, context dependent, and very much player dependent.
*** various (iterated/rotated/terminology) *** various (iterated/rotated/terminology)
- https://en.wikipedia.org/wiki/Card_game - [[https://en.wikipedia.org/wiki/Card_game][card games]] (wikipedia)
*** MTG *** MTG
- https://en.wikipedia.org/wiki/Magic:_The_Gathering - [[https://en.wikipedia.org/wiki/Magic:_The_Gathering][Magic: The Gathering]] (wikipedia)
- fixed rules, extendable by adding new cards within existing categories(?) - fixed rules, extendable by adding new cards within existing categories(?)
*** Arboretum *** Arboretum
- https://www.goblins.net/files/downloads/en-arboretum-rules-3rd.pdf - ([[https://www.goblins.net/files/downloads/en-arboretum-rules-3rd.pdf][rules.pdf]])
- according to the rules of the card game arboretum, "In case of a tie the player with the most colors present in her arboretum is the winner. If there is still a tie, the players must each plant a tree. In 5 years time, the player whose tree has grown the tallest wins." - according to the rules of the card game arboretum, "In case of a tie the player with the most colors present in her arboretum is the winner. If there is still a tie, the players must each plant a tree. In 5 years time, the player whose tree has grown the tallest wins."
*** Kabufuda / Hanufuda *** Kabufuda / Hanufuda
@ -507,9 +508,9 @@ potentially useful…
- [[https://opengameart.org][open game art]] - [[https://opengameart.org][open game art]]
other card game prototyping tools other card game prototyping tools
- https://github.com/sffc/card-creatr-studio - [[http://squib.rocks/][squib]] ([[https://github.com/andymeneely/squib][github]])
- https://github.com/sffc/card-creatr - [[https://github.com/sffc/card-creatr][card creatr]] & [[https://github.com/sffc/card-creatr-studio][card creatr studio]]
- https://github.com/ghostsquad/pycard - [[https://github.com/ghostsquad/pycard][pycard]]
epaper epaper
- [[https://www.waveshare.com/product/displays/e-paper/epaper-3.htm][1.02“ - 2.2“ E-Ink display modules]] - [[https://www.waveshare.com/product/displays/e-paper/epaper-3.htm][1.02“ - 2.2“ E-Ink display modules]]
@ -517,5 +518,5 @@ epaper
- [[https://www.waveshare.com/product/displays/e-paper/4.3inch-e-paper.htm][800x600, 4.3inch e-Paper UART Module]] - [[https://www.waveshare.com/product/displays/e-paper/4.3inch-e-paper.htm][800x600, 4.3inch e-Paper UART Module]]
printing (etc+) printing (etc+)
- https://cartamundi.com/en/ - [[https://cartamundi.com/en/][Cartamundi]]
- https://www.makeplayingcards.com/ - [[https://www.makeplayingcards.com/][MPC]] (make playing cards)