This commit is contained in:
Dave Griffiths 2009-03-12 11:51:02 +00:00
parent 0767f878b6
commit 4fc0ca5daf
31 changed files with 185 additions and 26 deletions

View file

@ -140,15 +140,15 @@
(let ((num-children (if (> depth 3) 0 (choose (list 0 1 2 3)))))
(cond
((eq? num-children 0) (list (choose (list "2" "3" "4" "5" "6" "7" "8" "9" "10")) (list)))
((eq? num-children 1) (list "1-0" (list (make-random-plant (+ depth 1)))))
((eq? num-children 2) (list "2-0" (list (make-random-plant (+ depth 1))
((eq? num-children 1) (list "1-1" (list (make-random-plant (+ depth 1)))))
((eq? num-children 2) (list "2-1" (list (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)))))
((eq? num-children 3) (list "3-0" (list (make-random-plant (+ depth 1))
((eq? num-children 3) (list "3-1" (list (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1)))))
((eq? num-children 4) (list "4-0" (list (make-random-plant (+ depth 1))
((eq? num-children 4) (list "4-1" (list (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)))))
((eq? num-children 5) (list "5-0" (list (make-random-plant (+ depth 1))
((eq? num-children 5) (list "5-1" (list (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))))))))
@ -275,9 +275,10 @@
(define/public (puff-pollen pos col size np)
(with-primitive pollen
(for ((i (in-range 0 np)))
(let ((c (random (pdata-size))))
(let ((c (random (pdata-size)))
(cc (vadd col (vmul (grndvec) 0.2))))
(pdata-set! "p" c (vadd (vmul (cirndvec) size) pos))
(pdata-set! "c" c (vadd col (vmul (grndvec) 0.2)))))))
(pdata-set! "c" c (vector (vx cc) (vy cc) (vz cc) 0.5))))))
(super-new)
(init)))
@ -346,18 +347,18 @@
(define network-dispatch%
(class object%
(define (stringify l)
(cond
((null? l) l)
((symbol? (car l))
(cons (symbol->string (car l))
(stringify (cdr l))))
((number? (car l))
(cons (number->string (car l))
(stringify (cdr l))))
((list? (car l))
(cons (stringify (car l)) (stringify (cdr l))))
(else (error "oops"))))
(define (stringify l)
(cond
((null? l) l)
((symbol? (car l))
(cons (symbol->string (car l))
(stringify (cdr l))))
((number? (car l))
(cons (number->string (car l))
(stringify (cdr l))))
((list? (car l))
(cons (stringify (car l)) (stringify (cdr l))))
(else (error "oops"))))
(define/public (dispatch world)
@ -367,7 +368,7 @@
(send world add-entity (make-object plant%
(vector (osc 0) (osc 1) (osc 2))
(vector (osc 3) (osc 4) (osc 5))
(stringify (eval-string (osc 6))))))
(stringify (eval-string (osc 6))))))
((osc-msg "/destroy-plant")
(printf "destroy plant message recieved...~n")
(send world destroy-entity (osc 0)))
@ -379,9 +380,9 @@
(printf "sending add plant...~n")
(let* ((pos (vector (* (crndf) 5) 2 1))
(col (rndvec))
(desc (list (make-random-plant 0)))
(desc-str (format "'~a" desc)))
(col (rndvec))
(desc (list (make-random-plant 0)))
(desc-str (format "'~a" desc)))
(printf "sending:~a~n" desc-str)
(osc-send "/add-plant" "ffffffs" (list (vx pos) (vy pos) (vz pos)
(vx col) (vy col) (vz col) desc-str))

158
pluggable/pluggable.scm Normal file
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@ -0,0 +1,158 @@
; converts a 2D vector into an angle, with some dodgy dave maths
(define (2dvec->angle x y)
(let ((q (/ 3.141 2)))
(when (zero? y) (set! y 0.0001))
(cond
((>= y 0)
(fmod (* (+ q q q (- q (atan (/ x y)))) 57.2957795) 360))
(else
(fmod (* (+ q (- q (atan (/ x y)))) 57.2957795) 360)))))
(define (i->pos i)
(vector (modulo i (pixels-width))
(quotient i (pixels-width)) 0))
(define (pos->i pos)
(+ (* (round (vy pos)) (pixels-width)) (round (vx pos))))
(define (pixels-ref name pos)
(pdata-ref name (pos->i pos)))
(define (pixels-set! name pos s)
(pdata-set! name (pos->i pos) s))
(define (search i)
(cond
((eq? i (pdata-size)) i)
((< (vr (pdata-ref "c" i)) 0.5) i)
(else (search (+ i 1)))))
(define (flood pos tc av)
(define (rec-flood pos)
(pixels-set! "c" pos (vector 1 0 1))
(set! tc (+ tc 1))
(set! av (vadd av pos))
(when (< (vr (pixels-ref "c" (vadd pos (vector -1 0 0)))) 0.5)
(rec-flood (vadd pos (vector -1 0 0))))
(when (< (vr (pixels-ref "c" (vadd pos (vector 1 0 0)))) 0.5)
(rec-flood (vadd pos (vector 1 0 0))))
(when (< (vr (pixels-ref "c" (vadd pos (vector 0 1 0)))) 0.5)
(rec-flood (vadd pos (vector 0 1 0))))
(when (< (vr (pixels-ref "c" (vadd pos (vector 0 -1 0)))) 0.5)
(rec-flood (vadd pos (vector 0 -1 0)))))
(rec-flood pos)
(vmul av (/ 1 tc)))
(define (find-centroids pos l)
(let ((i (search pos)))
(cond ((eq? i (pdata-size)) l)
(else
(find-centroids i
(cons (flood (i->pos i) 0 (vector 0 0 0)) l))))))
(define (convert-to-pos l)
(map
(lambda (cp)
(vector (- (- (/ (vx cp) (pixels-width)) 0.5))
(- 1 (/ (vy cp) (pixels-height))) 0))
l))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define connection-cache '())
(define (get-connection-list id)
(let ((ret (assoc id connection-cache)))
(cond
(ret (cdr ret))
(else
(let* ((tex (load-primitive (string-append "textures/comp-cp-" id ".png")))
(connections (with-primitive tex (convert-to-pos (find-centroids 0 '())))))
(set! connection-cache (cons (cons id connections) connection-cache))
(destroy tex)
connections)))))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define-struct component (root children))
(define (build-component id children)
(cond
((null? children)
(let ((root (with-state
(translate (vector 0 0.5 0))
(rotate (vector 0 0 180))
(hint-ignore-depth)
(texture (load-texture (string-append "textures/comp-" id ".png")))
(build-plane))))
(with-primitive root (apply-transform))
(make-component root '())))
(else
(let* ((connection-list (get-connection-list id))
(root (with-state
(translate (vector 0 0.5 0))
(rotate (vector 0 0 180))
(texture (load-texture (string-append "textures/comp-" id ".png")))
(build-plane)))
(comp (make-component root
(map
(lambda (child connection)
(with-state
(hint-ignore-depth)
(parent root)
(translate (vector 0 0 -0.01))
(printf "~a~n" connection)
(translate connection)
(scale 0.8)
(rotate (vector 0 0 (2dvec->angle
(vx connection) (- (vy connection) 0.5))))
(rotate (vector 0 0 0))
(build-component (car child) (cadr child))))
children
connection-list))))
(with-primitive root (apply-transform))
comp))))
(define (component-print component)
(printf "~a~n" (component-children component)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define (choose l)
(list-ref l (random (length l))))
(define (make-random-plant depth)
(let ((num-children (if (> depth 10) 0 (choose (list 0 1 2 3)))))
(cond
((eq? num-children 0) (list (choose (list "0" "0")) (list)))
((eq? num-children 1) (list "1-1" (list (make-random-plant (+ depth 1)))))
((eq? num-children 2) (list "2-1" (list (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)))))
((eq? num-children 3) (list (string-append "3-" (choose (list "1" "2")))
(list (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1)))))
((eq? num-children 4) (list "4-1" (list (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)))))
((eq? num-children 5) (list "5-0" (list (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))))))))
(clear)
(clear-colour (vector 1 1 1))
(clear-geometry-cache)
(clear-texture-cache)
(hint-unlit)
;(opacity 0.5)
(define p (make-random-plant 0))
(display p) (newline)
(define c (build-component "1-1" (list p)))

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