rsc3/doc/help/ugen/panners/decode-b2.help.scm

27 lines
924 B
Scheme

;; (decode-b2 numChannels w x y orientation)
;; 2D Ambisonic B-format decoder.
;; Decode a two dimensional ambisonic B-format signal to a set of
;; speakers in a regular polygon. The outputs will be in clockwise
;; order. The position of the first speaker is either center or left
;; of center.
;; The number of output speakers is typically 4 to 8.
;; The parameters w, x and y are the B-format signals.
;; The parameter orientation should be zero if the front is a vertex
;; of the polygon. The first speaker will be directly in
;; front. Should be 0.5 if the front bisects a side of the
;; polygon. Then the first speaker will be the one left of
;; center. Default is 0.5.
(let* ((p (pink-noise ar))
(encoded (pan-b2 p (mouse-x kr -1 1 0 0.1) 0.1))
(decoded (decode-b2 4
(mce-channel encoded 0)
(mce-channel encoded 1)
(mce-channel encoded 2)
0)))
(audition (out 0 decoded)))