rsc3/doc/examples/textures/_scm/jmcc-hell-is-busy.scm

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235 B
Scheme

; hell is busy (jmcc) #1
(withSc3
(overlapTextureUgen
(list 4 4 8 +inf.0)
(let ((o (FSinOsc (Add 400 (Rand 0 2000)) 0))
(a (Mul (LFPulse (Add 1 (Rand 0 10.0)) 0 (Rand 0 0.7)) 0.04)))
(Pan2 (Mul o a) (Rand -1 1) 1))))