rsc3/doc-schelp/HelpSource/Classes/TRand.schelp

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class:: TRand
summary:: Triggered random number generator.
related:: Classes/ExpRand, Classes/IRand, Classes/LinRand, Classes/NRand, Classes/Rand, Classes/TExpRand, Classes/TIRand
categories:: UGens>Random, UGens>Triggers
Description::
Generates a random float value in uniform distribution from
code::lo:: to code::hi:: each time the
trigger signal changes from nonpositive to positive values.
classmethods::
method::ar, kr
argument::lo
Lower limit of the output range.
argument::hi
Upper limit of the output range.
argument::trig
The trigger. Trigger can be any signal. A trigger happens when
the signal changes from non-positive to positive.
Examples::
code::
(
{
var trig = Dust.kr(10);
SinOsc.ar(
TRand.kr(300, 3000, trig)
) * 0.1
}.play;
)
(
{
var trig = Dust.ar(MouseX.kr(1, 8000, 1));
SinOsc.ar(
TRand.ar(300, 3000, trig)
) * 0.1
}.play;
)
::