41 lines
577 B
Text
41 lines
577 B
Text
class:: PulseCount
|
|
summary:: Pulse counter.
|
|
related:: Classes/Stepper
|
|
categories:: UGens>Triggers
|
|
|
|
|
|
Description::
|
|
|
|
Each trigger increments a counter which is output as a signal.
|
|
|
|
|
|
classmethods::
|
|
|
|
method::ar, kr
|
|
|
|
argument::trig
|
|
|
|
Trigger. Trigger can be any signal. A trigger happens when the
|
|
signal changes from non-positive to positive.
|
|
|
|
|
|
argument::reset
|
|
|
|
Resets the counter to zero when triggered.
|
|
|
|
|
|
Examples::
|
|
|
|
code::
|
|
|
|
SynthDef("help-PulseCount",{ arg out=0;
|
|
Out.ar(out,
|
|
SinOsc.ar(
|
|
PulseCount.ar(Impulse.ar(10), Impulse.ar(0.4)) * 200,
|
|
0, 0.05
|
|
)
|
|
)
|
|
}).play;
|
|
|
|
::
|
|
|