111 lines
2.5 KiB
Text
111 lines
2.5 KiB
Text
class:: BufRd
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summary:: Buffer reading oscillator.
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related:: Classes/BufWr
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categories:: UGens>Buffer
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Description::
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Read the content of a buffer at an index.
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In comparison to link::Classes/PlayBuf:: :
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PlayBuf plays through the buffer by itself, BufRd only moves its read point by the phase input and
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therefore has no pitch input. BufRd has variable interpolation.
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classmethods::
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private:: categories
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method::ar, kr
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argument::numChannels
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Number of channels that the buffer will be. This must be a fixed
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integer. The architecture of the SynthDef cannot change after it
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is compiled.
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note::
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If you supply a code::bufnum:: of a buffer that has a
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different code::numChannels:: then you have specified to
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the BufRd, it will post a warning and output the channels it can.
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::
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argument::bufnum
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The index of the buffer to use.
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argument::phase
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Audio rate modulateable index into the buffer.
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Warning:: The phase argument only offers precision for addressing 2**24 samples (about 6.3 minutes at 44100Hz). ::
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argument::loop
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1 means true, 0 means false. This is modulateable.
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argument::interpolation
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1 means no interpolation, 2 is linear, 4 is cubic interpolation.
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instancemethods::
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private:: init, argNamesInputsOffset, checkInputs
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Examples::
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code::
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(
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// read a whole sound into memory
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s = Server.local;
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// note: not *that* columbia, the first one
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b = Buffer.read(s, Platform.resourceDir +/+ "sounds/a11wlk01.wav");
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)
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//use any AUDIO rate ugen as an index generator
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{ BufRd.ar(1, b, SinOsc.ar(0.1) * BufFrames.ir(b)) }.play;
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{ BufRd.ar(1, b, LFNoise1.ar(1) * BufFrames.ir(b)) }.play;
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{ BufRd.ar(1, b, LFNoise1.ar(10) * BufFrames.ir(b)) }.play;
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{ BufRd.ar(1, b, LFTri.ar(0.1) + LFTri.ar(0.23) * BufFrames.ir(b)) }.play;
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// original duration
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{ BufRd.ar(1, b, LFSaw.ar(BufDur.ir(b).reciprocal).range(0, BufFrames.ir(b)) ) }.play;
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//use a phasor index into the file
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{ BufRd.ar(1, b, Phasor.ar(0, BufRateScale.kr(b), 0, BufFrames.kr(b))) }.play;
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//change rate and interpolation
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(
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x = { arg rate=1, inter=2;
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BufRd.ar(1, b, Phasor.ar(0, BufRateScale.kr(b) * rate, 0, BufFrames.kr(b)), 1, inter)
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}.play;
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)
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x.set(\rate, 0.9);
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x.set(\rate, 0.6);
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x.set(\inter, 1);
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x.set(\inter, 0);
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//write into the buffer with a BufWr
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(
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y = { arg rate=1;
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var in;
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in = SinOsc.ar(LFNoise1.kr(2, 300, 400), 0, 0.1);
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BufWr.ar(in, b, Phasor.ar(0, BufRateScale.kr(b) * rate, 0, BufFrames.kr(b)));
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0.0 //quiet
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}.play;
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)
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//read it with a BufRd
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(
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x = { arg rate=1;
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BufRd.ar(1, b, Phasor.ar(0, BufRateScale.kr(b) * rate, 0, BufFrames.kr(b)))
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}.play;
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)
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x.set(\rate, 5);
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y.set(\rate, 2.0.rand);
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x.set(\rate, 2);
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b.free
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::
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