60 lines
1.1 KiB
Racket
60 lines
1.1 KiB
Racket
#lang scribble/manual
|
|
@(require (for-label racket))
|
|
|
|
@title{AudioIn}
|
|
Read audio input.@section{related}
|
|
Classes/In, Classes/SoundIn
|
|
@section{categories}
|
|
UGens>InOut
|
|
|
|
|
|
@section{description}
|
|
|
|
|
|
Reads audio from the sound input hardware.
|
|
|
|
@section{note}
|
|
|
|
This is provided for backwards compatibility with SC2 code. For normal use link::Classes/SoundIn::, which has bus numbers beginning at 0, as AudioIn may be deprecated and removed at some point in the future.
|
|
::
|
|
|
|
@section{classmethods}
|
|
|
|
|
|
@section{method}
|
|
ar
|
|
|
|
@section{argument}
|
|
channel
|
|
|
|
Input channel number to read. Channel numbers begin at 1.
|
|
|
|
@section{argument}
|
|
mul
|
|
|
|
@section{argument}
|
|
add
|
|
|
|
@section{Examples}
|
|
|
|
Patching input to output
|
|
|
|
@racketblock[
|
|
// patching input to output
|
|
|
|
// beware of the feedback
|
|
|
|
(
|
|
ServerOptions.inDevices.postln; // post available audio input devices
|
|
s.meter; // display level meters for monitoring
|
|
SynthDef("help-AudioIn", {
|
|
var input = AudioIn.ar(1); // first input
|
|
// delay output to tame feedback in case of microphones are configured:
|
|
Out.ar(0, CombN.ar(input * -25.dbamp, 0.5, 0.5, 0.001))
|
|
}).play
|
|
)
|
|
::
|
|
|
|
]
|
|
|
|
|