added lpf, mouse/x,y
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5 changed files with 80 additions and 40 deletions
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@ -58,7 +58,7 @@ You can either use a preset instrument or define your own instrument. There are
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;; stop playing note
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;; stop playing note
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(note-off my-note)
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(note-off my-note)
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```
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```
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<!--
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Or you can create a note object then play it.
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Or you can create a note object then play it.
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```scheme
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```scheme
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@ -69,6 +69,7 @@ Or you can create a note object then play it.
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(sleep 1)
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(sleep 1)
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(note-off my-note2)
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(note-off my-note2)
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```
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```
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-->
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### 2. Creating an instrument
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### 2. Creating an instrument
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A custom instrument is composed of three parts:
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A custom instrument is composed of three parts:
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@ -120,7 +121,47 @@ For example, previous note, `weird-note`:
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```
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```
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### 4. Add filters to a track
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You can add filters to a specific track.
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Add a reverb to track 0. (currently only track 0 works.)
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```scheme
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(make-instrument "phone-inst" ([freq 500])
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(mul (sin-osc ar (mul-add (lf-pulse ar 15 0 0.5) 200 freq) 0)
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(mouse-button kr 0 0.1 0.1)))
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;; click any mouse button to hear the note
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(define phone-note (play-note "phone-inst" 600))
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;; apply a reverb effect on track 0
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(reverb 0 0.5)
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(sleep 3)
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(moog-filter 0 800)
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```
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### mouse/x and mouse/y
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You can parameters to filters and instruments using the mouse.
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(mouse/x start-value end-value)
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For example, if you want to control the cutoff frequency for a filter using the left-right position of the mouse.
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(low-pass-filter 0 (mouse/x kr 200 500)))
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When the mouse is at the left of the screen, the frequency is 200, when the mouse is at the right, the frequency is 500.
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---
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### Envelopes
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### Envelopes
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```scheme
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```scheme
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Didn't implement envelopes yet.
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Didn't implement envelopes yet.
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;; add envelope to instrument
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;; add envelope to instrument
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@ -129,27 +170,6 @@ Didn't implement envelopes yet.
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### 3. Playing a note using a custom instrument
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Now that we have an instrument, we can use it to play notes on a specific track.
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```scheme
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;; this plays the key C#, octave 3 on track 2.
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(note-on my-piano C#3 track2)
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;; to stop playing
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(note-off my-piano C#3 track2)
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;; TODO - find a way to turn off a note, or make a note play for a specific time
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```
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### 4. Add filters to a track
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You can add filters to a specific track.
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(add-effect track3 (reverb 0.5 0.9))
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## Functions
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## Functions
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@ -161,18 +181,6 @@ These can be used in defining instruments.
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-
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-
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### mouse-x and mouse-y
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You can parameters to filters and instruments using the mouse.
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(mouse-x start-value end-value)
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For example, if you want to control the cutoff frequency for a filter using the left-right position of the mouse.
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(add-effect track3 (low-pass-filter resonance
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(mouse-x kr 200 500)))
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When the mouse is at the left of the screen, the frequency is 200, when the mouse is at the right, the frequency is 500.
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### List of Filters
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### List of Filters
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21
oregano/examples/filters.rkt
Normal file
21
oregano/examples/filters.rkt
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@ -0,0 +1,21 @@
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#lang racket
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(require oregano)
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;; press 'a'
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(make-instrument "my-inst" ([freq 500])
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(mul (sin-osc ar (mul-add (lf-pulse ar 15 0 0.5) 200 freq) 0)
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(mouse-button kr 0 0.1 0.1)))
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(define phone-note (play-note "my-inst" 600))
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(define track0 0)
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(sleep 1)
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(reverb track0 0.5)
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(sleep 3)
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(moog-filter track0 800)
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@ -133,6 +133,12 @@
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(void))
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(void))
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(define (mouse/x start end)
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(mouse-x kr start end 0 0.1))
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(define (mouse/y start end)
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(mouse-y kr start end 0 0.1))
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#|
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#|
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@ -10,7 +10,7 @@
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(require rsc3)
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(require rsc3)
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;; FIXME - not running
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;; FIXME - not running
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(display "Hello! from main.rkt\n")
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;(display "Hello! from main.rkt\n")
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;(run-super-collider)
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;(run-super-collider)
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@ -1,6 +1,8 @@
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#lang racket
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#lang racket
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(require rsc3)
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(require rsc3)
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(provide (all-defined-out))
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#|
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#|
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tracks:
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tracks:
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(define (name bus)
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(define (name bus)
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(apply-effect bus ugen)))
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(apply-effect bus ugen)))
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(define (reverb bus)
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(define (reverb bus ammount)
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(apply-effect bus
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(apply-effect bus
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(free-verb (in 1 ar bus)
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(free-verb (in 1 ar bus)
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0.5
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0.5
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(mouse-y kr 0 1 0 0.1)
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ammount ;(mouse-y kr 0 1 0 0.1)
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0.5)))
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0.5)))
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(define (low-pass-filter bus ammount)
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(apply-effect bus
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(lpf (in 1 ar bus) ammount)))
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; example: apply reverb on bus 0
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; example: apply reverb on bus 0
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; (reverb 0)
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; (reverb 0)
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@ -84,5 +90,4 @@ tracks:
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(apply-effect bus
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(apply-effect bus
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(comb-n (in 1 ar bus) delay-time delay-time decay-time)))
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(comb-n (in 1 ar bus) delay-time delay-time decay-time)))
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; (add-effect track0 (reverb 0.3 6)
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