90 lines
1.2 KiB
Text
90 lines
1.2 KiB
Text
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#lang scribble/manual
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@(require (for-label racket))
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@title{Mix}
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Sum an array of channels.@section{categories}
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UGens>Multichannel
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@section{description}
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Mix will mix an array of channels down to a single channel or an array
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of arrays of channels down to a single array of channels.
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More information can be found under link::Guides/Multichannel-Expansion::.
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@section{note}
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Note that
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@racketblock[Mix.ar:: and ]
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@racketblock[Mix.kr:: in
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SC2 are equivalent to ]
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@racketblock[Mix.new:: in SC3,
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and that ]
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@racketblock[Mix.arFill:: and ]
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@racketblock[Mix.krFill:: are
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equivalent to ]
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@racketblock[Mix.fill::.
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::
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]
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@section{classmethods}
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@section{method}
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new
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@section{argument}
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array
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The array of channels or arrays.
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@section{method}
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fill
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@section{argument}
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n
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The size of array to create.
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@section{argument}
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function
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The array filling function.
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@section{returns}
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Returns:
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A newly created
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link::Classes/UGen:: .
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@section{Examples}
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@racketblock[
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s.boot;
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{ Mix.new([ PinkNoise.ar(0.1), FSinOsc.ar(801, 0.1), LFSaw.ar(40, 0.1)]) }.play
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(
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play({
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Mix.new( Array.fill(8, { SinOsc.ar(500 + 500.0.rand, 0, 0.05) }) );
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}))
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(
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play({
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Mix.fill(8, { SinOsc.ar(500 + 500.0.rand, 0, 0.05) });
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}))
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::
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]
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