60 lines
1.6 KiB
Text
60 lines
1.6 KiB
Text
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#lang scribble/manual
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@(require (for-label racket))
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@title{Balance2}
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Stereo signal balancer@section{related}
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Classes/LinPan2, Classes/Pan2, Classes/Pan4, Classes/PanAz
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@section{categories}
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UGens>Multichannel>Panners
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@section{description}
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Equal power panning balances two channels. By panning from left (pos=-1) to right (pos=1) you are decrementing the level of the left channel from 1 to 0 taking the square root of the linear scaling factor, while at the same time incrementing the level of the right channel from 0 to 1 using the same curve. In the center position (pos=0) this results in a level for both channels of 0.5.sqrt (~=0.707 or -3dB). The output of Balance2 remains a stereo signal.
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@section{classmethods}
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@section{private}
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categories
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@section{method}
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ar, kr
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@section{argument}
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left
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channel 1 of input stereo signal
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@section{argument}
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right
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channel 2 of input stereo signal
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@section{argument}
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pos
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pan position, -1 is left, +1 is right
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@section{argument}
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level
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a control rate level input.
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@section{Examples}
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@racketblock[
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// a stereo signal, both channels at 0dB
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{[SinOsc.ar(440), SinOsc.ar(440)]}.play
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// using Balance on a stereo signal with the position parameter at 0, effectively the same sound but both channels at -3dB
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{Balance2.ar(SinOsc.ar(440), SinOsc.ar(440), 0)}.play
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// pan sweep from left to right
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{Balance2.ar(SinOsc.ar(440), SinOsc.ar(1000), Line.kr(-1,1,5))}.play
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// other examples
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{Balance2.ar(LFSaw.ar(44),Pulse.ar(33),FSinOsc.kr(0.5), 0.1) }.play;
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{var source; source= SinOsc.ar([440,550]); Balance2.ar(source[0],source[1],LFNoise0.kr(4),0.3) }.play;
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::
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]
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