408 lines
12 KiB
Text
408 lines
12 KiB
Text
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CLASS::Signal
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summary::Sampled audio buffer
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related::Classes/Wavetable
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categories:: Collections>Ordered
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DESCRIPTION::
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A Signal is a FloatArray that represents a sampled function of time buffer. Signals support math operations.
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CLASSMETHODS::
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method::sineFill
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Fill a Signal of the given size with a sum of sines at the given amplitudes and phases. The Signal will be normalized.
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code::
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Signal.sineFill(1000, 1.0/[1, 2, 3, 4, 5, 6]).plot;
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::
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argument::size
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the number of samples in the Signal.
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argument::amplitudes
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an Array of amplitudes for each harmonic beginning with the fundamental.
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argument::phases
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an Array of phases in radians for each harmonic beginning with the fundamental.
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method::chebyFill
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Fill a Signal of the given size with a sum of Chebyshev polynomials at the given amplitudes. For eventual use in waveshaping by the Shaper ugen; see link::Classes/Shaper:: helpfile and link::Classes/Buffer#-cheby#Buffer:cheby:: too.
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argument::size
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the number of samples in the Signal.
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argument::amplitudes
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an link::Classes/Array:: of amplitudes for each Chebyshev polynomial beginning with order 1.
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argument::normalize
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a link::Classes/Boolean:: indicating whether to normalize the resulting Signal. If the zeroOffset argument is true, the normalization is done for use as a transfer function, using link::Classes/Signal#-normalizeTransfer#normalizeTransfer::, otherwise it just uses link::Classes/Signal#-normalize#normalize:: to make the absolute peak value 1. Default is true.
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argument::zeroOffset
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a link::Classes/Boolean:: indicating whether to offset the middle of each polynomial to zero. If true, then a zero input will always result in a zero output when used as a link::Classes/Shaper##waveshaper::. If false, then the "raw" (unshifted) Chebyshev polynomials are used. Default is false.
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discussion::
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note::
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In previous versions, chebyFill always offset the curves to ensure the center value was zero. The zeroOffset argument was added in version 3.7, and the default behavior was changed, so that it no longer offsets.
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::
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code::
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Signal.chebyFill(1000, [1]).plot;
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// shifted to avoid DC offset when waveshaping a zero signal
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Signal.chebyFill(1000, [0, 1], zeroOffset: true).plot;
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// normalized sum of (unshifted) Chebyshev polynomials (the default)
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Signal.chebyFill(1000, [0, 1, 0, 0, 0, 1], normalize: true, zeroOffset: false).plot;
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Signal.chebyFill(1000, [0, 0, 1]).plot;
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Signal.chebyFill(1000, [0.3, -0.8, 1.1]).plot;
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// This waveshaping example uses two buffers, one with zero offset and
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// the other not.
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//
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// 1. The offset version gives zero output (DC free) when waveshaping an
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// input signal with amplitude of zero (e.g. DC.ar(0)).
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//
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// 2. The non-offset version makes better use of the full (-1 to 1) range
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// when waveshaping a varying signal with amplitude near 1, but (if even
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// Chebyshev polynomial degrees are used) will have a DC offset when
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// waveshaping a signal with amplitude of zero.
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//
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// 3. Wrapping the non-offset Shaper in a LeakDC (the third signal in the
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// example) cancels out any DC offsets (third version), while making full use
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// of the -1 to 1 range.
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(
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s.waitForBoot({
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var amplitudes = [0, 1, 1, -2, 1];
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var sigs = [
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Signal.chebyFill(256+1, amplitudes, normalize: true, zeroOffset: true),
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Signal.chebyFill(256+1, amplitudes, normalize: true, zeroOffset: false)
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];
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b = sigs.collect{ arg sig; Buffer.loadCollection(s, sig.asWavetableNoWrap) };
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s.sync;
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x = {
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var in = SinOsc.ar(100, 0, SinOsc.kr(0.1, 0, 0.5, 0.5));
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Shaper.ar(b, in ) ++ LeakDC.ar(Shaper.ar(b[1], in))
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}.scope;
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})
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)
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x.free; b.do(_.free); b = nil
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::
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method::hanningWindow
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Fill a Signal of the given size with a Hanning window.
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code::
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Signal.hanningWindow(1024).plot;
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Signal.hanningWindow(1024, 512).plot;
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::
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argument::size
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the number of samples in the Signal.
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argument::pad
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the number of samples of the size that is zero padding.
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method::hammingWindow
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Fill a Signal of the given size with a Hamming window.
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code::
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Signal.hammingWindow(1024).plot;
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Signal.hammingWindow(1024, 512).plot;
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::
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argument::size
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the number of samples in the Signal.
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argument::pad
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the number of samples of the size that is zero padding.
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method::welchWindow
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Fill a Signal of the given size with a Welch window.
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code::
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Signal.welchWindow(1024).plot;
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Signal.welchWindow(1024, 512).plot;
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::
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argument::size
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the number of samples in the Signal.
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argument::pad
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the number of samples of the size that is zero padding.
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method::rectWindow
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Fill a Signal of the given size with a rectangular window.
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code::
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Signal.rectWindow(1024).plot;
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Signal.rectWindow(1024, 512).plot;
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::
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argument::size
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the number of samples in the Signal.
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argument::pad
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the number of samples of the size that is zero padding.
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method::fftCosTable
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Fourier Transform: Fill a Signal with the cosine table needed by the FFT methods. See also the instance methods link::#-fft:: and link::#-ifft::.
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code::
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Signal.fftCosTable(512).plot;
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::
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INSTANCEMETHODS::
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private::performBinaryOpOnSignal, performBinaryOpOnComplex, performBinaryOpOnSimpleNumber
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method::plot
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Plot the Signal in a window. The arguments are not required and if not given defaults will be used.
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code::
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Signal.sineFill(512, [1]).plot;
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Signal.sineFill(512, [1]).plot("Signal 1", Rect(50, 50, 150, 450));
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::
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For details, see link::Reference/plot::
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method::play
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Loads the signal into a buffer on the server and plays it. Returns the buffer so you can free it again.
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code::
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b = Signal.sineFill(512, [1]).play(true, 0.2);
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b.free; // free the buffer again.
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::
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argument::loop
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A link::Classes/Boolean:: whether to loop the entire signal or play it once. Default is false.
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argument::mul
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volume at which to play it, 0.2 by default.
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argument::numChannels
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if the signal is an interleaved multichannel file, number of channels, default is 1.
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argument::server
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the server on which to load the signal into a buffer.
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method::waveFill
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Fill the Signal with a function evaluated over an interval.
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argument::function
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a function that should calculate the value of a sample.
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code::
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(
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a = Signal.newClear(256);
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a.waveFill({ arg x, old, i; sin(x)}, 0, 3pi);
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a.waveFill({ arg x, old, i; old * sin(11 * x + 0.3) }, 0, 3pi);
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a.waveFill({ arg x, old, i; old * (x % 4) }, 0, 3pi);
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a.plot;
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)
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::
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The function is called with three arguments:
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definitionList::
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## x || the value along the interval.
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## old || the old value (if the signal is overwritten)
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## i || the sample index.
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::
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As arguments, three values are passed to the function: the current input value (abscissa), the old value (if the signal is overwritten), and the index.
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code::
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(
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a = Signal.newClear(16);
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a.waveFill({ arg x, prev, i; [x, prev, i].postln; sin(x).max(0) }, 0, 3pi);
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a.plot;
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)
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::
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argument::start
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the starting value of the interval.
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argument::end
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the ending value of the interval.
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method::asWavetable
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Convert the Signal into a Wavetable.
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code::
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Signal.sineFill(512, [1]).asWavetable.plot;
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::
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method::fill
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Fill the Signal with a value.
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code::
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Signal.newClear(512).fill(0.2).plot;
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::
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method::scale
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Scale the Signal by a factor strong::in place::.
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code::
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a = Signal[1, 2, 3, 4];
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a.scale(0.5); a;
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::
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method::offset
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Offset the Signal by a value strong::in place::.
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code::
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a = Signal[1, 2, 3, 4];
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a.offset(0.5); a;
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::
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method::peak
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Return the peak absolute value of a Signal.
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code::
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Signal[1, 2, -3, 2.5].peak;
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::
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method::normalize
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Normalize the Signal strong::in place:: such that the maximum absolute peak value is 1.
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code::
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Signal[1, 2, -4, 2.5].normalize;
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Signal[1, 2, -4, 2.5].normalize(0, 1); // normalize only a range
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::
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method::normalizeTransfer
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Normalizes a transfer function so that the center value of the table is offset to zero and the absolute peak value is 1. Transfer functions are meant to be used in the link::Classes/Shaper:: ugen.
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code::
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Signal[1, 2, 3, 2.5, 1].normalizeTransfer;
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::
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method::invert
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Invert the Signal strong::in place::.
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code::
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a = Signal[1, 2, 3, 4];
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a.invert(0.5); a;
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::
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method::reverse
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Reverse a subrange of the Signal strong::in place::.
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code::
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a = Signal[1, 2, 3, 4];
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a.reverse(1, 2); a;
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::
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method::fade
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Fade a subrange of the Signal strong::in place::.
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code::
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a = Signal.fill(10, 1);
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a.fade(0, 3); // fade in
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a.fade(6, 9, 1, 0); // fade out
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::
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method::integral
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Return the integral of a signal.
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code::
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Signal[1, 2, 3, 4].integral;
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::
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method::overDub
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Add a signal to myself starting at the index. If the other signal is too long only the first part is overdubbed.
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code::
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a = Signal.fill(10, 100);
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a.overDub(Signal[1, 2, 3, 4], 3);
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// run out of range
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a = Signal.fill(10, 100);
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a.overDub(Signal[1, 2, 3, 4], 8);
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a = Signal.fill(10, 100);
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a.overDub(Signal[1, 2, 3, 4], -4);
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a = Signal.fill(10, 100);
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a.overDub(Signal[1, 2, 3, 4], -1);
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a = Signal.fill(10, 100);
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a.overDub(Signal[1, 2, 3, 4], -2);
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a = Signal.fill(4, 100);
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a.overDub(Signal[1, 2, 3, 4, 5, 6, 7, 8], -2);
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::
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method::overWrite
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Write a signal to myself starting at the index. If the other signal is too long only the first part is overdubbed.
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code::
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a = Signal.fill(10, 100);
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a.overWrite(Signal[1, 2, 3, 4], 3);
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// run out of range
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a = Signal.fill(10, 100);
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a.overWrite(Signal[1, 2, 3, 4], 8);
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a = Signal.fill(10, 100);
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a.overWrite(Signal[1, 2, 3, 4], -4);
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a = Signal.fill(10, 100);
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a.overWrite(Signal[1, 2, 3, 4], -1);
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a = Signal.fill(10, 100);
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a.overWrite(Signal[1, 2, 3, 4], -2);
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a = Signal.fill(4, 100);
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a.overWrite(Signal[1, 2, 3, 4, 5, 6, 7, 8], -2);
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::
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method::blend
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Blend two signals by some proportion.
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code::
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Signal[1, 2, 3, 4].blend(Signal[5, 5, 5, 0], 0);
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Signal[1, 2, 3, 4].blend(Signal[5, 5, 5, 0], 0.2);
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Signal[1, 2, 3, 4].blend(Signal[5, 5, 5, 0], 0.4);
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Signal[1, 2, 3, 4].blend(Signal[5, 5, 5, 0], 1);
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Signal[1, 2, 3, 4].blend(Signal[5, 5, 5, 0], 2);
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::
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subsection::Fourier Transform
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method::fft
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Perform an FFT on a real and imaginary signal in place. See also the class method link::#*fftCosTable::.
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code::
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(
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var size = 512, real, imag, cosTable, complex;
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real = Signal.newClear(size);
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// some harmonics
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real.sineFill2([[8], [13, 0.5], [21, 0.25], [55, 0.125, 0.5pi]]);
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// add a little noise
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real.overDub(Signal.fill(size, { 0.2.bilinrand }));
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imag = Signal.newClear(size);
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cosTable = Signal.fftCosTable(size);
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complex = fft(real, imag, cosTable);
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[real, imag, (complex.magnitude) / 100 ].flop.flat
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.plot("fft", Rect(0, 0, 512 + 8, 500), numChannels: 3);
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)
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::
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method::ifft
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Perform an inverse FFT on a real and imaginary signal in place. See also the class method link::#*fftCosTable::.
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code::
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(
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var size = 512, real, imag, cosTable, complex, ifft;
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real = Signal.newClear(size);
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// some harmonics
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real.sineFill2([[8], [13, 0.5], [21, 0.25], [55, 0.125, 0.5pi]]);
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// add a little noise
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real.overDub(Signal.fill(size, { 0.2.bilinrand }));
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imag = Signal.newClear(size);
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cosTable = Signal.fftCosTable(size);
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complex = fft(real, imag, cosTable).postln;
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ifft = complex.real.ifft(complex.imag, cosTable);
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[real, ifft.real].flop.flat
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.plot("fft and back", Rect(0, 0, 512 + 8, 500), numChannels: 2);
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)
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::
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subsection::Unary Messages
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Signal will respond to unary operators by returning a new Signal.
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code::
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x = Signal.sineFill(512, [0, 0, 0, 1]);
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[x, x.neg, x.abs, x.sign, x.squared, x.cubed, x.asin.normalize, x.exp.normalize, x.distort].flop.flat
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.plot(numChannels: 9);
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::
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method::neg, abs, sign, squared, cubed, sqrt, exp, log, log2, log10, sin, cos, tan, asin, acos, atan, sinh, cosh, tanh, distort, softclip, isPositive, isNegative, isStrictlyPositive
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subsection::Binary Messages
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Signal will respond to binary operators by returning a new Signal.
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code::
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(
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x = Signal.fill(512, { rrand(0.0, 1.0) });
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y = Signal.fill(512, { |i| (i * pi / 64).sin });
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[x, y, (x + y) * 0.5, x * y, min(x, y), max(x, y) ].flop.flat
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.plot(numChannels: 6);
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)
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::
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method::+, -, *, /, div, pow, mod, min, max, ring1, ring2, ring3, ring4, difsqr, sumsqr, sqrdif, absdif, amclip, scaleneg, clip2, wrap2, excess
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method:: %, **
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method:: <!
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code::
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// these fail for Signal but work for FloatArray:
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Signal[0, 0.5, 1] pow: 2;
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Signal[0, 0.5, 1] ** 2;
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Signal[0, 0.5, 1] mod: 0.15;
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Signal[0, 0.5, 1] % 0.15;
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FloatArray[0, 0.5, 1] % 0.15;
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::
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