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BIN
ORAO13.ROM
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BIN
ORAO13.ROM
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README.MD
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README.MD
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Orao Emulator
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============
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[Orao](https://en.wikipedia.org/wiki/Orao_%28computer%29) is a Croatian 8-bit
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computer used primarily in elementary schools, as part of a computer literacy
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initiative.
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This is an attempt of an emulator written in Python 2, licensed under the terms
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of the GNU General Public License, version 2 or later (GPLv2+).
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It implements the 6502 CPU and all peripherals without external dependencies,
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and it's meant to be as short as possible (267 SLOC). Sometimes it cuts
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corners with readability and it's not PEP-8 compliant, but it wouldn't be
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fun to have an emulator 2000 lines of boring, by the book code. Would it? :-)
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Additional Requirements
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------------------------------
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1. Pygame
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2. Numpy
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Instructions
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-------------
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Run with python orao.py, enter BASIC using "BC". When asked about the memory
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size, press ENTER unless you don't want BASIC to use the entire available
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memory.
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WAV files containing programs / games should be located in the wav folder.
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To save a BASIC program, use SAVE "filename" - a corresponding FILENAME.WAV
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will be created. Load it back using LOAD "filename".
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DMEM "filename", ADDR, LENGTH can also be used to save a fragment of memory,
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beginning at address ADDR and of length LENGTH (in decimal). LMEM "filename"
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loads it back.
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Clicking the POWER button does a warm reboot. You can then go back to BASIC
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with BW to keep the memory intact, or re-initialize with BC. The enclosed PDF
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describes the monitor mode and commands, but it is in Croatian only (Google
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Translate can help).
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Try LMEM "TETRIS" and run it using LNK4096. You can get double quotes by
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pressing shift + 2. Erase by using the left arrow.
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It *should* be cross-platform.
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Known bugs
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----------
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Pygame and Pulseaudio crash occasionally.
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338
orao.py
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orao.py
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# -*- coding: utf8 -*-
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import pygame, numpy, sys, datetime, wave, time
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class CPU(object):
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CARRY, ZERO, INTERRUPT, DECIMAL, BREAK, UNUSED, OVERFLOW, NEGATIVE = [2**i for i in range(8)]
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def __init__(self, memory):
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s, self.tape_out, self.filename, self.samples = self, None, None, 0
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s.memory, s.tape, s.flipflop, s.last_sound_cycles, s.sndbuf = memory, None, 0, -20000, []
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s.cycles, s.pc, s.flags, s.sp, s.a, s.x, s.y = 0, 0xFF89, 48, 0xFF, 0, 0, 0
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s._opcodes = { 0x00:(s.BRK,s.no,7), 0x01:(s.ORA,s.ix,6), 0x05:(s.ORA,s.zp,3),
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0x06:(s.ASL,s.zp,5), 0x08:(s.PHP,s.no,3), 0x09:(s.ORA,s.im,2), 0x0a:(s.ASL,s.no,2),
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0x0d:(s.ORA,s.ab,4), 0x0e:(s.ASL,s.ab,6), 0x10:(s.BPL,s.re,4), 0x11:(s.ORA,s.iy,6),
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0x15:(s.ORA,s.zx,4), 0x16:(s.ASL,s.zx,6), 0x18:(s.CLC,s.no,2), 0x19:(s.ORA,s.ay,5),
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0x1d:(s.ORA,s.ax,5), 0x1e:(s.ASL,s.ax,7), 0x20:(s.JSR,s.jm,6), 0x21:(s.AND,s.ix,6),
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0x24:(s.BIT,s.zp,3), 0x25:(s.AND,s.zp,3), 0x26:(s.ROL,s.zp,5), 0x28:(s.PLP,s.no,4),
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0x29:(s.AND,s.im,2), 0x2a:(s.ROL,s.no,2), 0x2c:(s.BIT,s.ab,4), 0x2d:(s.AND,s.ab,4),
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0x2e:(s.ROL,s.ab,6), 0x30:(s.BMI,s.re,4), 0x31:(s.AND,s.iy,6), 0x35:(s.AND,s.zx,4),
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0x36:(s.ROL,s.zx,6), 0x38:(s.SEC,s.no,2), 0x39:(s.AND,s.ay,5), 0x3d:(s.AND,s.ax,5),
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0x3e:(s.ROL,s.ax,7), 0x40:(s.RTI,s.no,6), 0x41:(s.EOR,s.ix,6), 0x45:(s.EOR,s.zp,3),
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0x46:(s.LSR,s.zp,5), 0x48:(s.PHA,s.no,3), 0x49:(s.EOR,s.im,2), 0x4a:(s.LSR,s.no,2),
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0x4c:(s.JMP,s.jm,3), 0x4d:(s.EOR,s.ab,4), 0x4e:(s.LSR,s.ab,6), 0x50:(s.BVC,s.re,4),
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0x51:(s.EOR,s.iy,6), 0x55:(s.EOR,s.zx,4), 0x56:(s.LSR,s.zx,6), 0x58:(s.CLI,s.no,2),
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0x59:(s.EOR,s.ay,5), 0x5d:(s.EOR,s.ax,5), 0x5e:(s.LSR,s.ax,7), 0x60:(s.RTS,s.no,6),
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0x61:(s.ADC,s.ix,6), 0x65:(s.ADC,s.zp,3), 0x66:(s.ROR,s.zp,5), 0x68:(s.PLA,s.no,4),
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0x69:(s.ADC,s.im,2), 0x6a:(s.ROR,s.no,2), 0x6c:(s.JMP,s.id,5), 0x6d:(s.ADC,s.ab,4),
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0x6e:(s.ROR,s.ab,6), 0x70:(s.BVS,s.re,3), 0x71:(s.ADC,s.iy,6), 0x75:(s.ADC,s.zx,4),
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0x76:(s.ROR,s.zx,6), 0x78:(s.SEI,s.no,2), 0x79:(s.ADC,s.ay,5), 0x7d:(s.ADC,s.ax,5),
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0x7e:(s.ROR,s.ax,7), 0x81:(s.STA,s.ix,6), 0x84:(s.STY,s.zp,3), 0x85:(s.STA,s.zp,3),
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0x86:(s.STX,s.zp,3), 0x88:(s.DEY,s.no,2), 0x8a:(s.TXA,s.no,2), 0x8c:(s.STY,s.ab,4),
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0x8d:(s.STA,s.ab,4), 0x8e:(s.STX,s.ab,4), 0x90:(s.BCC,s.re,4), 0x91:(s.STA,s.iy,6),
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0x94:(s.STY,s.zx,4), 0x95:(s.STA,s.zx,4), 0x96:(s.STX,s.zy,4), 0x98:(s.TYA,s.no,2),
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0x99:(s.STA,s.ay,5), 0x9a:(s.TXS,s.no,2), 0x9d:(s.STA,s.ax,5), 0xa0:(s.LDY,s.im,2),
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0xa1:(s.LDA,s.ix,6), 0xa2:(s.LDX,s.im,2), 0xa4:(s.LDY,s.zp,3), 0xa5:(s.LDA,s.zp,3),
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0xa6:(s.LDX,s.zp,3), 0xa8:(s.TAY,s.no,2), 0xa9:(s.LDA,s.im,2), 0xaa:(s.TAX,s.no,2),
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0xac:(s.LDY,s.ab,4), 0xad:(s.LDA,s.ab,4), 0xae:(s.LDX,s.ab,4), 0xb0:(s.BCS,s.re,4),
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0xb1:(s.LDA,s.iy,6), 0xb4:(s.LDY,s.zx,4), 0xb5:(s.LDA,s.zx,4), 0xb6:(s.LDX,s.zy,4),
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0xb8:(s.CLV,s.no,2), 0xb9:(s.LDA,s.ay,5), 0xba:(s.TSX,s.no,2), 0xbc:(s.LDY,s.ax,5),
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0xbd:(s.LDA,s.ax,5), 0xbe:(s.LDX,s.ay,5), 0xc0:(s.CPY,s.im,2), 0xc1:(s.CMP,s.ix,6),
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0xc4:(s.CPY,s.zp,3), 0xc5:(s.CMP,s.zp,3), 0xc6:(s.DEC,s.zp,5), 0xc8:(s.INY,s.no,2),
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0xc9:(s.CMP,s.im,2), 0xca:(s.DEX,s.no,2), 0xcc:(s.CPY,s.ab,4), 0xcd:(s.CMP,s.ab,4),
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0xce:(s.DEC,s.ab,3), 0xd0:(s.BNE,s.re,4), 0xd1:(s.CMP,s.iy,6), 0xd5:(s.CMP,s.zx,4),
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0xd6:(s.DEC,s.zx,6), 0xd8:(s.CLD,s.no,2), 0xd9:(s.CMP,s.ay,5), 0xdd:(s.CMP,s.ax,5),
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0xde:(s.DEC,s.ax,7), 0xe0:(s.CPX,s.im,2), 0xe1:(s.SBC,s.ix,6), 0xe4:(s.CPX,s.zp,3),
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0xe5:(s.SBC,s.zp,3), 0xe6:(s.INC,s.zp,5), 0xe8:(s.INX,s.no,2), 0xe9:(s.SBC,s.im,2),
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0xea:(s.NOP,s.no,2), 0xec:(s.CPX,s.ab,4), 0xed:(s.SBC,s.ab,4), 0xee:(s.INC,s.ab,6),
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0xf0:(s.BEQ,s.re,4), 0xf1:(s.SBC,s.iy,6), 0xf5:(s.SBC,s.zx,4), 0xf6:(s.INC,s.zx,6),
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0xf8:(s.SED,s.no,2), 0xf9:(s.SBC,s.ay,5), 0xfd:(s.SBC,s.ax,5), 0xfe:(s.INC,s.ax,7)}
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s._kbd = {0x83FE: (112, 240, 185, 39), 0x83FF: (45, 48), # [p đ š ;] [- 0]
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0x85FE: (232, 230, 190, 43), 0x85FF: (8, 94), # [č ć ž :] [BS ^]
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0x86FE: (102, 104, 103, 110), 0x86FF: (98, 118), # [f h g n] [b v]
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0x877E: (100, 97, 115, 122), 0x877F: (120, 99), # [d a s z] [x c]
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0x87BE: (108, 106, 107, 109), 0x87BF: (44, 46), # [l j k m] [, .]
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0x87DE: (101, 113, 119, 49), 0x87DF: (50, 51), # [e q w l] [2 3]
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0x87EE: (111, 105, 117, 55), 0x87EF: (56, 57), # [o i u 7] [8 9]
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0x87F6: (114, 121, 116, 54), 0x87F7: (53, 52), # [r y t 6] [5 4]
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0x87FA: (282, 283, 284, 285), 0x87FD: (13, 306), # [f1f2f3f4] [cr l_ctrl]
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0x87FC: (276, 273, 274, 275), 0x87FB: (32, 304)} # [arrows] [spc l_shift]
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s.ticks = {s.im: 1, s.zp: 1, s.zx: 1, s.zy: 1, s.ab: 2, s.ax: 2, s.no: 0,
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s.ay: 2, s.jm: 2, s.id: 2, s.ix: 1, s.iy: 1, s.re: 1}
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self.screen = pygame.display.set_mode((800, 900))
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self.terminal = pygame.Surface((256, 256), pygame.SRCALPHA, depth=32)
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self.terminal.fill((255, 255, 255))
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self.alphaarray = pygame.surfarray.pixels_alpha(self.terminal)
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self.background = pygame.image.load("pozadina.png").convert_alpha()
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def get_flag(self, flag): return self.flags & flag != 0
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def set_flag(self, flag, boolean):
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self.flags = self.flags | flag if boolean else self.flags & ~(flag)
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def set_nz(self, src):
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self.set_flag(self.ZERO, src & 0xFF == 0)
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self.set_flag(self.NEGATIVE, src & 0x80)
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return src
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def get_word(self, addr): return 256 * self.get_byte(addr + 1) + self.get_byte(addr)
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def get_filename(self): return 'wav/{0}.WAV'.format(str(self.memory[592:602]).rstrip())
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def speaker(self):
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self.flipflop ^= 1
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self.samples = int((self.cycles - self.last_sound_cycles) / 22.675)
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if 1 < self.samples < 1000: # Ogranici frekventno podrucje
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self.sndbuf += [255] * self.samples + [0] * self.samples
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self.last_sound_cycles = self.cycles
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def get_byte(self, addr):
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if addr == 0x87FF: # Adresa ulaza kasetofona
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if not self.tape:
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self.tape = (255*(ord(j)>128) for i in \
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wave.open(self.get_filename()).readframes(2**24) for j in 2*i)
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try:
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return self.tape.next()
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except StopIteration:
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self.tape = None
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return 0x00
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if addr == 0x8800: self.speaker() # Zvucnik
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return self.memory[addr] if addr is not None else self.a
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def store_byte(self, addr, val):
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if addr is None: # Akumulator
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self.a = val & 0xFF
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return
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if addr == 0x8800: self.speaker() # Zvucnik
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if 0x6000 <= addr <= 0x7FFF: # Video RAM
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y, x = divmod((addr - 0x6000) * 8, 256)
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for i in range(8):
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self.alphaarray[x+i, y] = 255 if (val>>i) & 1 else 0 # Transparency mask
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self.memory[addr] = val & 0xFF
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def stack_push(self, value):
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self.store_byte(256 + self.sp, value & 0xFF)
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self.sp = (self.sp - 1) & 0xFF
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def stack_pop(self):
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self.sp = (self.sp + 1) & 0xFF
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return self.get_byte(256 + self.sp)
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def stack_push_word(self, val): map(self.stack_push, [(val >> 8) & 0xFF, val & 0xFF])
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def stack_pop_word(self): return self.stack_pop() + (self.stack_pop() << 8)
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###########################################################################
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# Adresni nacini
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def im(self): return self.pc
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def zp(self): return self.get_byte(self.pc)
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def zx(self): return (self.zp() + self.x) & 0xFF
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def zy(self): return (self.zp() + self.y) & 0xFF
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def ab(self): return self.get_word(self.pc)
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def ax(self): return (self.ab() + self.x) & 0xFFFF
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def ay(self): return (self.ab() + self.y) & 0xFFFF
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def ix(self): return self.get_word((self.zp() + self.x) & 0xFF)
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def iy(self): return (self.get_word(self.zp()) + self.y) & 0xFFFF
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def id(self): return self.get_word(self.ab())
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def jm(self): return self.ab()
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def no(self): return None
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def re(self):
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loc = self.zp()
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addr = loc - 256 * (loc > 127) if loc & self.NEGATIVE else loc
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return (self.pc + addr) & 0xFFFF
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###########################################################################
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# Instrukcije
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def TAX(self, d): self.x = self.set_nz(self.a)
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def TXA(self, d): self.a = self.set_nz(self.x)
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def TAY(self, d): self.y = self.set_nz(self.a)
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def TYA(self, d): self.a = self.set_nz(self.y)
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def TSX(self, d): self.x = self.set_nz(self.sp)
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def TXS(self, d): self.sp = self.x
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def LDA(self, addr): self.a = self.set_nz(self.get_byte(addr))
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def LDX(self, addr): self.x = self.set_nz(self.get_byte(addr))
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def LDY(self, addr): self.y = self.set_nz(self.get_byte(addr))
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def STA(self, addr): self.store_byte(addr, self.a)
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def STX(self, addr): self.store_byte(addr, self.x)
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def STY(self, addr): self.store_byte(addr, self.y)
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def AND(self, addr): self.a = self.set_nz(self.get_byte(addr) & self.a)
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def ORA(self, addr): self.a = self.set_nz(self.get_byte(addr) | self.a)
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def EOR(self, addr): self.a = self.set_nz(self.get_byte(addr) ^ self.a)
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def CLC(self, d): self.set_flag(self.CARRY, False)
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def SEC(self, d): self.set_flag(self.CARRY, True)
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def CLD(self, d): self.set_flag(self.DECIMAL, False)
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def SED(self, d): self.set_flag(self.DECIMAL, True)
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def CLI(self, d): self.set_flag(self.INTERRUPT, False)
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def SEI(self, d): self.set_flag(self.INTERRUPT, True)
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def CLV(self, d): self.set_flag(self.OVERFLOW, False)
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def INX(self, d): self.x = self.set_nz((self.x + 1) & 0xFF)
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def INY(self, d): self.y = self.set_nz((self.y + 1) & 0xFF)
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def DEX(self, d): self.x = self.set_nz((self.x - 1) & 0xFF)
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def DEY(self, d): self.y = self.set_nz((self.y - 1) & 0xFF)
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def INC(self, addr): self.store_byte(addr, self.set_nz(self.get_byte(addr) + 1))
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def DEC(self, addr): self.store_byte(addr, self.set_nz(self.get_byte(addr) - 1))
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def ASL(self, addr):
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operand = self.get_byte(addr)
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self.set_flag(self.CARRY, operand & 0x80)
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operand = (operand << 1) & 0xFE
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self.store_byte(addr, self.set_nz(operand))
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def BIT(self, addr):
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op = self.get_byte(addr)
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self.set_flag(self.ZERO, op & self.a == 0)
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self.set_flag(self.NEGATIVE, op & self.NEGATIVE)
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self.set_flag(self.OVERFLOW, op & self.OVERFLOW)
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def PHP(self, d): self.stack_push(self.flags | self.BREAK | self.UNUSED)
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def PHA(self, d): self.stack_push(self.a)
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def PLP(self, d): self.flags = self.stack_pop()
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def PLA(self, d): self.a = self.set_nz(self.stack_pop())
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def NOP(self, d): pass
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def ROR(self, addr):
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value = self.get_byte(addr) >> 1 | self.get_flag(self.CARRY) * 128
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self.set_flag(self.CARRY, self.get_byte(addr) & 1)
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self.store_byte(addr, self.set_nz(value))
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def ROL(self, addr):
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value = self.get_byte(addr) * 2 + self.get_flag(self.CARRY)
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self.set_flag(self.CARRY, value > 255)
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self.store_byte(addr, self.set_nz(value & 0xFF))
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def BRK(self, d):
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self.stack_push_word((self.pc + 1) & 0xFFFF)
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self.set_flag(self.BREAK, True)
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self.PHP(0)
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self.SEI(0)
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self.pc = self.get_word(0xFFFE) # IRQ
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||||
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||||
def JMP(self, addr): self.pc = addr - 2
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||||
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||||
def JSR(self, addr):
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||||
if addr == 0xE7B7 and self.pc > 0xC000: # samo i jedino ako rutinu poziva ROM
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||||
if not self.tape_out:
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self.tape_out = wave.open(self.get_filename(), 'w')
|
||||
self.tape_out.setparams((1, 1, 44100, 0, 'NONE', 'not compressed'))
|
||||
self.tape_out.writeframes(chr(255 * self.flipflop) * (1 + (self.y > 15)) * 10)
|
||||
|
||||
self.stack_push_word((self.pc + 1) & 0xFFFF)
|
||||
self.pc = addr - 2
|
||||
|
||||
def LSR(self, addr):
|
||||
self.set_flag(self.NEGATIVE, False)
|
||||
self.set_flag(self.CARRY, self.get_byte(addr) & 1)
|
||||
self.store_byte(addr, (self.get_byte(addr) >> 1) & 0x7F)
|
||||
self.set_flag(self.ZERO, self.get_byte(addr) == 0)
|
||||
|
||||
def RTI(self, d):
|
||||
self.flags = self.stack_pop() | self.BREAK | self.UNUSED
|
||||
self.pc = self.stack_pop_word()
|
||||
|
||||
def RTS(self, d):
|
||||
self.pc = self.stack_pop_word()
|
||||
self.pc = (self.pc + 1) & 0xFFFF
|
||||
|
||||
def ADDITION(self, arg):
|
||||
result = (arg & 0XFF) + self.a + self.get_flag(self.CARRY)
|
||||
self.set_flag(self.OVERFLOW, (~(arg ^ self.a)) & (self.a ^ result) & 0x80)
|
||||
self.set_flag(self.CARRY, result > 255)
|
||||
self.a = self.set_nz(result) & 0xFF
|
||||
|
||||
def ADC(self, addr): self.ADDITION(self.get_byte(addr))
|
||||
def SBC(self, addr): self.ADDITION(~self.get_byte(addr))
|
||||
|
||||
def COMPARE(self, what, addr):
|
||||
self.set_flag(self.CARRY, self.set_nz(what - self.get_byte(addr)) >= 0)
|
||||
|
||||
def CMP(self, addr): self.COMPARE(self.a, addr)
|
||||
def CPX(self, addr): self.COMPARE(self.x, addr)
|
||||
def CPY(self, addr): self.COMPARE(self.y, addr)
|
||||
|
||||
def BRANCH(self, addr, flag, condition):
|
||||
if self.get_flag(flag) is condition:
|
||||
self.pc = addr
|
||||
self.cycles += 1 # Ako se grana, to je 1 ekstra ciklus
|
||||
|
||||
|
||||
def BCS(self, addr): self.BRANCH(addr, self.CARRY, True)
|
||||
def BCC(self, addr): self.BRANCH(addr, self.CARRY, False)
|
||||
def BEQ(self, addr): self.BRANCH(addr, self.ZERO, True)
|
||||
def BNE(self, addr): self.BRANCH(addr, self.ZERO, False)
|
||||
def BMI(self, addr): self.BRANCH(addr, self.NEGATIVE, True)
|
||||
def BPL(self, addr): self.BRANCH(addr, self.NEGATIVE, False)
|
||||
def BVS(self, addr): self.BRANCH(addr, self.OVERFLOW, True)
|
||||
def BVC(self, addr): self.BRANCH(addr, self.OVERFLOW, False)
|
||||
|
||||
def step(self):
|
||||
opcode = self.memory[self.pc]
|
||||
self.pc = self.pc + 1 & 0xFFFF
|
||||
instruction, addressing, cycles = self._opcodes[opcode]
|
||||
instruction(addressing())
|
||||
self.pc += self.ticks[addressing]
|
||||
self.cycles += cycles
|
||||
|
||||
|
||||
cpu = CPU(bytearray([0xFF]*0xC000) + bytearray(open('ORAO13.ROM', 'rb').read()))
|
||||
pygame.mixer.pre_init(44100, 8, 1, buffer=2048)
|
||||
pygame.init()
|
||||
ratio, cpu.channel, running = 0, pygame.mixer.Channel(0), True
|
||||
pygame.time.set_timer(pygame.USEREVENT + 1, 40)
|
||||
|
||||
while running:
|
||||
before, previous_loop_cycles = datetime.datetime.now(), cpu.cycles
|
||||
time_elapsed = lambda: (datetime.datetime.now()-before).microseconds + 1
|
||||
|
||||
for i in range(5000):
|
||||
cpu.step()
|
||||
|
||||
for event in pygame.event.get():
|
||||
if event.type == pygame.QUIT:
|
||||
running = False
|
||||
|
||||
if event.type == pygame.MOUSEBUTTONDOWN:
|
||||
x, y = event.pos
|
||||
if 650 < x < 700 and 720 < y < 790: # Reset button
|
||||
cpu.__init__(cpu.memory[:]) # Warm reset
|
||||
|
||||
if event.type in [pygame.KEYDOWN, pygame.KEYUP]:
|
||||
for address, keycodes in cpu._kbd.iteritems():
|
||||
keys = map(pygame.key.get_pressed().__getitem__, keycodes)
|
||||
cpu.memory[address] = ~numpy.dot(keys, [16,32,64,128][:len(keys)]) & 0xFF
|
||||
|
||||
if event.type == pygame.USEREVENT + 1:
|
||||
cpu.screen.blit(cpu.background, [0, 0])
|
||||
cpu.screen.blit(pygame.transform.smoothscale(cpu.terminal, (512, 512)), [150, 140])
|
||||
|
||||
pygame.display.set_caption('({0:.2f} MHz) Orao Emulator v0.1'.format(ratio))
|
||||
pygame.display.update()
|
||||
|
||||
cpu.tape_out = None if cpu.cycles - cpu.last_sound_cycles > 20000 else cpu.tape_out
|
||||
|
||||
if len(cpu.sndbuf) > 4096 or cpu.sndbuf and cpu.cycles - cpu.last_sound_cycles > 20000:
|
||||
while cpu.channel.get_queue():
|
||||
if time_elapsed() > 10000: break
|
||||
|
||||
cpu.channel.queue(pygame.sndarray.make_sound(numpy.uint8(cpu.sndbuf)))
|
||||
cpu.sndbuf = []
|
||||
|
||||
overshoot = cpu.cycles - previous_loop_cycles - time_elapsed()
|
||||
pygame.time.wait((overshoot > 0) * overshoot // 1000) # Pričekaj da budemo cycle exact
|
||||
|
||||
ratio = 1.0 * (cpu.cycles - previous_loop_cycles) / time_elapsed()
|
||||
|
||||
pygame.quit()
|
BIN
orao_manual.pdf
Normal file
BIN
orao_manual.pdf
Normal file
Binary file not shown.
BIN
pozadina.png
Normal file
BIN
pozadina.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 84 KiB |
BIN
wav/TETRIS.WAV
Normal file
BIN
wav/TETRIS.WAV
Normal file
Binary file not shown.
Loading…
Reference in a new issue