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README.org
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README.org
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@ -1,4 +1,7 @@
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#+TITLE: ob-sclang
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#+TITLE: ob-sclang
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#+STARTUP: showall
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#+STARTUP: showstars
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** Why do I even?
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** Why do I even?
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[[https://orgmode.org/][Org-mode]] makes [[http://literateprogramming.com/][literate programming]] easy via [[https://orgmode.org/worg/library-of-babel.html][Library of Babel]]. Il simply allows to mix text with executable /code blocks/ (which can also be extracted (/tangled/) into separate, executable files. The beauty the Library of Babel implementation in org-mode lies in the fact that it supports many languages. I craved support for [[https://github.com/supercollider/supercollider][SuperCollider]] and craving became an itch when I needed to document a working pipeline alternating between executing sclang and shell scripts. I scratched an itch with this little module.
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[[https://orgmode.org/][Org-mode]] makes [[http://literateprogramming.com/][literate programming]] easy via [[https://orgmode.org/worg/library-of-babel.html][Library of Babel]]. Il simply allows to mix text with executable /code blocks/ (which can also be extracted (/tangled/) into separate, executable files. The beauty the Library of Babel implementation in org-mode lies in the fact that it supports many languages. I craved support for [[https://github.com/supercollider/supercollider][SuperCollider]] and craving became an itch when I needed to document a working pipeline alternating between executing sclang and shell scripts. I scratched an itch with this little module.
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** How to install?
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** How to install?
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@ -23,6 +26,11 @@ well, then you type a block like this one:
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#+END_SRC
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#+END_SRC
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And after you hit /C-c C-c/ you should see the string appear in your =SCLang:PostBuffer*=
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And after you hit /C-c C-c/ you should see the string appear in your =SCLang:PostBuffer*=
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*Note:*, that if you have not already started SuperCollider process, the plugin will do it for you as soon as you create a source block of type =sclang=.
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*** Use of variables
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You can also include variables to be passed to you sclang code:
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You can also include variables to be passed to you sclang code:
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#+BEGIN_SRC org
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#+BEGIN_SRC org
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,#+BEGIN_SRC sclang :var boo="hoo" :var pi=3.14159 :var year=2000 :var buf='foo
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,#+BEGIN_SRC sclang :var boo="hoo" :var pi=3.14159 :var year=2000 :var buf='foo
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@ -33,7 +41,31 @@ You can also include variables to be passed to you sclang code:
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,#+END_SRC
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,#+END_SRC
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#+END_SRC
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#+END_SRC
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*Note:*, that if you have not already started SuperCollider process, the plugin will do it for you as soon as you create a source block of type =sclang=.
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Will reformat your sclang body to:
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#+BEGIN_SRC sclang
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"hoo".postln;
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3.141590.postln;
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2000.postln;
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"foo".asSymbol.postln;
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#+END_SRC
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Before passing it on to the sclang process.
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The use of sclang's own global variables is persistent between code blocks so =~boo=
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#+BEGIN_SRC org
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,#+BEGIN_SRC sclang
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~boo = "hoo";
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,#+END_SRC
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#+END_SRC
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is accessible here:
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#+BEGIN_SRC org
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,#+BEGIN_SRC sclang
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~boo.postln;
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,#+END_SRC
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#+END_SRC
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** Known issues
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** Known issues
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At this point, this plugin has a very crude functionality. It allows unidirectional control of SuperCollider process running inside Emacs. As such, here is a list of issues:
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At this point, this plugin has a very crude functionality. It allows unidirectional control of SuperCollider process running inside Emacs. As such, here is a list of issues:
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