"A proposition, for Whitehead, is neither true nor false in itself. It is a lure for feeling the world that “might be.” https://fo.am/superject
Find a file
2020-11-05 11:11:54 +00:00
cards Crataerina acutipennis, Dane Hills, Gwaegwansan & Common battery. 2020-10-22 14:33:59 +02:00
notes Quentin Lafargue, Bamapana, Isfahan, Transener & Field archery 2020-11-04 03:44:53 +01:00
Process and Reality.org Quentin Lafargue, Bamapana, Isfahan, Transener & Field archery 2020-11-04 03:44:53 +01:00
README.org Quentin Lafargue, Bamapana, Isfahan, Transener & Field archery 2020-11-04 03:44:53 +01:00

S.P.A.C.E (working title)

A proposition, for Whitehead, is neither true nor false in itself. It is a lure for feeling the world that “might be.” A proposition is what places a concrescing subject (an occasion of experience) in relation to a potential predicative pattern. It is the potential togetherness of subject and predicate that characterizes a proposition and not its actual exemplification. But propositions do not hang in the thin air of abstraction; they always emerge from somewhere and are entertained by an actual subject within a particular milieu. The propositions relevance and importance (or its “truth”—in William James sense) is contingent upon the world that it finds itself within. —Adam Nocek

propositions (notes)

Various notes can be found in the notes/ folder

propositions (cards)

Card design can be found in the cards/ folder and rendered cards can be found in the cards/_ouput folder. Ways of using the cards can be found in file:Process&Reality.org

  • testing deck creating using squib
  • edit card descriptions in the cards.txt files
  • change layout in the layout.yml file(s)
  • change design logic in the deck.rb file
cards (example)