Malay orthography, The Whispers (album), Gumboro Hundred & Borox

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nik gaffney 2020-11-10 16:54:50 +01:00
parent d4dd5aa858
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@ -1,16 +1,18 @@
# -*- mode: org; coding: utf-8; -*- # -*- mode: org; coding: utf-8; -*-
#+LaTeX_CLASS: zzkt-article #+LaTeX_CLASS: zzkt-article
#+OPTIONS: toc:nil num:nil #+LateX_Header: \setcounter{secnumdepth}{0}
#+OPTIONS: toc:2
#+author: The S.P.A.C.E consortium #+author: The S.P.A.C.E consortium
#+title: Process and Reality #+title: Process and Reality
\clearpage
* primordial nature
#+ATTR_LATEX: :options [Alfred North Whitehead] #+ATTR_LATEX: :options [Alfred North Whitehead]
#+BEGIN_qf #+BEGIN_qf
There is urgency in coming to see the world as a web of interrelated processes of which we are integral parts, so that all of our choices and actions have consequences for the world around us. There is urgency in coming to see the world as a web of interrelated processes of which we are integral parts, so that all of our choices and actions have consequences for the world around us.
#+END_qf #+END_qf
* primordial nature
- A game can be shaped by chance, deliberation or a combination of both - A game can be shaped by chance, deliberation or a combination of both
- There can be one or more players (players can play alone or in groups) - There can be one or more players (players can play alone or in groups)
- The players should agree on the scope & duration of a game - The players should agree on the scope & duration of a game
@ -118,25 +120,37 @@ NOTE: a round consists of each player playing in turn (counterclockwise?) aroun
=to be continued…= =to be continued…=
\clearpage
* diagrams * diagrams
*** general flow ** general flow
#+CAPTION: overview of game flow #+CAPTION: overview of game flow
#+ATTR_ORG: :width 400 #+ATTR_ORG: :width 400
#+ATTR_LaTeX: :height 15cm #+ATTR_LaTeX: :height 15cm :placement [!ht]
[[file:notes/img/play-001.png]] [[file:notes/img/play-001.png]]
\clearpage
** a more detailed flow
#+caption: game flow in detail #+caption: game flow in detail
#+ATTR_ORG: :width 400 #+ATTR_ORG: :width 400
#+ATTR_LaTeX: :height 20cm #+ATTR_LaTeX: :height 20cm :placement [!ht]
[[file:notes/img/play-013.png]] [[file:notes/img/play-013.png]]
\clearpage
** several possible flows
#+caption: parallel possible flows in detail #+caption: parallel possible flows in detail
#+ATTR_ORG: :width 400 #+ATTR_ORG: :width 400
#+ATTR_LaTeX: :height 20cm :placement [!ht]
[[file:notes/img/play-014.png]] [[file:notes/img/play-014.png]]
* glossary (The Fallacy of Misplaced Concreteness)
\clearpage
* a glossary (The Fallacy of Misplaced Concreteness)
A description of terms which may be particular to Whiteheads cosmology and terms which are used in a specific way in the game A description of terms which may be particular to Whiteheads cosmology and terms which are used in a specific way in the game
@ -164,9 +178,3 @@ A description of terms which may be particular to Whiteheads cosmology and terms
* a certain extreme finality * a certain extreme finality
The tiger
He destroyed his cage
Yes
YES
The tiger is out
—Nael

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@ -32,7 +32,7 @@ There is urgency in coming to see the world as a web of interrelated processes o
#palegreen: <font color=darkblue>in The Wider Realm</font>; #palegreen: <font color=darkblue>in The Wider Realm</font>;
repeat while (continue the game?) is (yes) not (no) repeat while (continue the game?) is (yes) not (no)
:conclude; :conclude;
#+End_src #+End_src
#+CAPTION: overview of game flow #+CAPTION: overview of game flow
#+ATTR_ORG: :width 400 #+ATTR_ORG: :width 400