Lynn Valley Trail, USS Fuchsia (1863) & Cornelia van der Gon.

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@ -148,12 +148,26 @@ Other players can offer further suggestions, until the group agrees how to “r
#+BEGIN_export latex
\clearpage
#+END_export
* divination / speculation
* Divination with Superject (DRAFT)
(in progress https://subetha.fo.am/p/superject-divination )
Cartomancy to explore 'the world anew'
Before you begin
A Superject reading can be conducted with or without an "initial aim" in the form of a question. The question provides a specific context, while a reading without a question is about a more general relationship between the querent and the world around them. The question can be held in the querent's mind (it can but does not have to be shared). If it is a more general reading, the mind should be as still as possible to benefit from an open and associative reading.
The querent divides the deck in O, Q and L piles and shuffles each of them separately.
Place the shuffled decks face down, either in three piles or in three concentric semi-circles.
If you place the cards in semi-circles: The O cards form the inner semi-circle (the locus of actual entities), Q cards form the second semi-circle (the penumbra of pure potential) and the L cards form the outer semi-circle (as lures for feelings in the wider realm).
using a spread as divinatiory apparatus.
** A proposition
This basic Superject spread describes a situation or experience. Depending on the question, the proposition might describe an occasion in its current or potential state. All other spreads begin by casting a proposition.
#+caption: A proposition
#+ATTR_LaTeX: :width 5cm :placement [!h]
#+ATTR_ORG: height 200
@ -161,6 +175,7 @@ using a spread as divinatiory apparatus.
** A prehension
This spread suggests or lures the querent to transform the situation through a particular action.
#+caption: A prehension
#+ATTR_LaTeX: :width 5cm :placement [!h]
@ -169,15 +184,16 @@ using a spread as divinatiory apparatus.
** A Non-conformal proposition
This spread suggests how the situation could be transformed by modifying the character of the occasion.
#+caption: A Non-conformal proposition
#+ATTR_LaTeX: :width 5cm :placement [!h]
#+ATTR_ORG: height 200
[[file:img/div-cards-QOQ.png]]
** A Concrescent proposition
Two propositions in one spread suggests adding complexity to the initial proposition. It is about "coming together of different possibilities to create a new moment", where "the many become one and are increased by one". If the querent is interested to explore what they could do to make this concrescence manifest in the wider realm, an L card can be added at the end of the reading.
#+caption: A Concrescent proposition
#+ATTR_LaTeX: :width 5cm :placement [!h]
@ -185,7 +201,14 @@ using a spread as divinatiory apparatus.
[[file:img/div-cards-QOQO.png]]
** Concrescence in time
** Concrescence and time
This spread suggests different potentials for a single situation (occasion of experience).
The spread can also be read in relation to time. If the time dimension is added to the reading:
- the left Q card refers the past. A quality that gave rise to the occasion, historical characteristics that might be fading away.
- the right Q card refers a hypothetical future beyond the actual entity, a quality needed to transcend this occasion.
- The top Q card refers to growth. This qualia suggests a creative potential inherent in the situation, innovation, novelty.
#+caption: Concrescence in time
@ -196,6 +219,9 @@ using a spread as divinatiory apparatus.
** Graded envisagement
In this spread, the 'actual entity' (O) in a current situation is confronted with multple propositions. While reading this spread, the querent can be encouraged to notice how they feel in response to entertaining different propositions. Note that “Horror, relief and purpose are primarily feelings involving the entertainment of propositions".
The Grand Envisagement reading can be limited to the four alternative paths, or extended with an L card in one or more directions. The Lure suggests how one or more proposition could be entertained in the wider realm and lead towards "togetherness in experience".
#+caption: Graded envisagement
#+ATTR_LaTeX: :width 5cm :placement [!h]
@ -203,7 +229,9 @@ using a spread as divinatiory apparatus.
[[file:img/div-cards-OQOQOQOQO.png]]
#+BEGIN_export latex
\clearpage
#+END_export
** notes
#+ATTR_ORG: width 600

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@ -24,7 +24,7 @@ Designed as an experiment in research-creation by FoAM and the Center for Philos
Superject can be played as game or used as a tool. It can become a design research platform or a generative worldbuilding kit. It can provide a lure for pragmatic tests of Whiteheads cosmology. Most of all, its a challenge to collectively engage with the hope and suffering immanent to a planet wracked by the incongruous cultural, economic, environmental and geopolitical forces at play.
edited & synthesised notes can be found near [[file:~/code/foam-repo/superject/notes][here]] (local file) and [[https://repo.fo.am/foam/space/][here]] (foam repo).
edited & synthesised notes can be found near [[file:~/code/foam-repo/superject/notes][here]] (local file) and [[https://repo.fo.am/foam/superject/][here]] (foam repo).
#+BEGIN_export latex
\newpage

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<title>How to Play Superject</title>
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@ -240,27 +223,42 @@ MathJax.Hub.Config({
<ul class="nav">
<li><a href="#sec-1">primordial nature</a></li>
<li><a href="#sec-2">overview</a></li>
<li><a href="#sec-3">card types</a></li>
<li><a href="#sec-4">how to begin the game</a></li>
<li><a href="#sec-5">how to play the first cycle (deliberation)</a></li>
<li><a href="#sec-6">how to continue playing (deliberation)</a></li>
<li><a href="#sec-7">how to play the first cycle (chance)</a></li>
<li><a href="#sec-8">how to continue playing (chance)</a></li>
<li><a href="#sec-9">how to realise a proposition</a></li>
<li><a href="#sec-10">how does the game end?</a></li>
<li><a href="#sec-11">etc</a></li>
<li><a href="#sec-3">Number of players</a></li>
<li><a href="#sec-4">The cards</a></li>
<li><a href="#sec-5">how to begin the game</a></li>
<li><a href="#sec-6">how to play the first cycle (deliberation)</a></li>
<li><a href="#sec-7">how to continue playing (deliberation)</a></li>
<li><a href="#sec-8">how to play the first cycle (chance)</a></li>
<li><a href="#sec-9">how to continue playing (chance)</a></li>
<li><a href="#sec-10">how to realise a proposition</a></li>
<li><a href="#sec-11">how does the game end?</a></li>
<li><a href="#sec-12">Divination with Superject (DRAFT)</a>
<ul class="nav">
<li><a href="#sec-12-1">A proposition</a></li>
<li><a href="#sec-12-2">A prehension</a></li>
<li><a href="#sec-12-3">A Non-conformal proposition</a></li>
<li><a href="#sec-12-4">A Concrescent proposition</a></li>
<li><a href="#sec-12-5">Concrescence and time</a></li>
<li><a href="#sec-12-6">Graded envisagement</a></li>
<li><a href="#sec-12-7">notes</a></li>
</ul>
</li>
<li><a href="#sec-13">etc</a></li>
</ul>
</div>
</nav>
</div><div class="col-md-9 col-md-pull-3"><h1 class="title">How to Play Superject</h1>
<p>
(see also <a href="https://subetha.fo.am/p/superject-instructions">https://subetha.fo.am/p/superject-instructions</a>)
</p>
<div id="outline-container-sec-1" class="outline-2">
<h2 id="sec-1"><span class="section-number-2"></span> primordial nature</h2>
<div class="outline-text-2" id="text-1">
<div class="qf">
<p>
There is urgency in coming to see the world as a web of interrelated processes of which we are integral parts, so that all of our choices and actions have consequences for the world around us.<br/>—Alfred North Whitehead
</p>
<div class="qf">
<p>
There is urgency in coming to see the world as a web of interrelated processes of which we are integral parts, so that all of our choices and actions have consequences for the world around us.
</p>
</div>
</div>
@ -274,28 +272,42 @@ Superject is a card game grounded in the speculative philosophy of Alfred North
</p>
<p>
(see also <a href="https://subetha.fo.am/p/superject">https://subetha.fo.am/p/superject</a>)
(and a couple of sentences about the backstory, playing with propositions and lures for action, the intention, open-endedness, etc.)
</p>
</div>
</div>
<div id="outline-container-sec-3" class="outline-2">
<h2 id="sec-3"><span class="section-number-2"></span> card types</h2>
<h2 id="sec-3"><span class="section-number-2"></span> Number of players</h2>
<div class="outline-text-2" id="text-3">
<p>
A game requires one or more players and one or more decks of Superject cards. A deck is composed of three types of cards.
A superject game can be played individually or with a group of two or more players
</p>
</div>
</div>
<div id="outline-container-sec-4" class="outline-2">
<h2 id="sec-4"><span class="section-number-2"></span> The cards</h2>
<div class="outline-text-2" id="text-4">
<p>
A superject deck is composed of three types of cards. A game can be played with one or more decks of Superject cards.
</p>
<p>
<b>Occasions</b> cards describe a type of experience.
</p>
<p>
<b>Occasions</b> which describe (nouns...)
<b>Qualia</b> cards describe the qualities of an experience.
</p>
<p>
<b>Qualia</b> which describe (adjectives, adverbs...)
when Occasions and Qualia are played in pairs they describe a Proposition, suggesting what a particular experience might feel like.
</p>
<p>
<b>Lures</b> which are (verbs...)
<b>Lures</b> cards suggest how a Proposition could be made manifest in the Wider Realm
</p>
@ -307,12 +319,22 @@ A game requires one or more players and one or more decks of Superject cards. A
<p>
<b>Occasions</b> and <b>Qualia</b> are usually played in pairs or combinations which can be referred to as <b>Propositions</b>
</p>
<figure>
<p><img src="img/20210216_1335_Screenshot 2021-02-16 at 13.35.02.png" class="img-responsive" alt="20210216_1335_Screenshot 2021-02-16 at 13.35.02.png">
</p>
</figure>
</div>
</div>
<div id="outline-container-sec-4" class="outline-2">
<h2 id="sec-4"><span class="section-number-2"></span> how to begin the game</h2>
<div class="outline-text-2" id="text-4">
<div id="outline-container-sec-5" class="outline-2">
<h2 id="sec-5"><span class="section-number-2"></span> how to begin the game</h2>
<div class="outline-text-2" id="text-5">
<p>
The game can be played in various ways so usually begins with the players deciding on the scope and duration of gameplay. Before the first cycle, you should agree on the following conditions…
</p>
@ -327,14 +349,14 @@ The game can be played in various ways so usually begins with the players decidi
</ul>
<p>
once the scope and duration of the game has been agreed...
once the scope and duration of the game has been agreed\ldots
</p>
</div>
</div>
<div id="outline-container-sec-5" class="outline-2">
<h2 id="sec-5"><span class="section-number-2"></span> how to play the first cycle (deliberation)</h2>
<div class="outline-text-2" id="text-5">
<div id="outline-container-sec-6" class="outline-2">
<h2 id="sec-6"><span class="section-number-2"></span> how to play the first cycle (deliberation)</h2>
<div class="outline-text-2" id="text-6">
<p>
Divide deck in to O, Q &amp; L piles. place cards face up (in the <b>Penumbra</b>?)
</p>
@ -369,9 +391,9 @@ Once the propositions are in place select a <b>Lure</b> card (needs clarificatio
</div>
</div>
<div id="outline-container-sec-6" class="outline-2">
<h2 id="sec-6"><span class="section-number-2"></span> how to continue playing (deliberation)</h2>
<div class="outline-text-2" id="text-6">
<div id="outline-container-sec-7" class="outline-2">
<h2 id="sec-7"><span class="section-number-2"></span> how to continue playing (deliberation)</h2>
<div class="outline-text-2" id="text-7">
<p>
Each player extends the environment with either an <b>O</b> or <b>Q</b> card from the <b>penumbra</b>
</p>
@ -399,10 +421,9 @@ If the proposition is not realised, the <b>Lure</b> is discarded (in the <b>Penu
</figure>
</div>
</div>
<div id="outline-container-sec-7" class="outline-2">
<h2 id="sec-7"><span class="section-number-2"></span> how to play the first cycle (chance)</h2>
<div class="outline-text-2" id="text-7">
<div id="outline-container-sec-8" class="outline-2">
<h2 id="sec-8"><span class="section-number-2"></span> how to play the first cycle (chance)</h2>
<div class="outline-text-2" id="text-8">
<p>
Divide deck into O, Q &amp; L piles
</p>
@ -425,9 +446,9 @@ You may want to organise the <b>propositions</b> by moving similar ones closer t
</div>
</div>
<div id="outline-container-sec-8" class="outline-2">
<h2 id="sec-8"><span class="section-number-2"></span> how to continue playing (chance)</h2>
<div class="outline-text-2" id="text-8">
<div id="outline-container-sec-9" class="outline-2">
<h2 id="sec-9"><span class="section-number-2"></span> how to continue playing (chance)</h2>
<div class="outline-text-2" id="text-9">
<p>
Each player takes either an <b>O</b> or <b>Q</b> card from the pile, and uses it to extend one of the <b>propositions</b> in the <b>Locus</b>
</p>
@ -451,9 +472,9 @@ Other players can offer further suggestions, until the group agrees how to “r
</figure>
</div>
</div>
<div id="outline-container-sec-9" class="outline-2">
<h2 id="sec-9"><span class="section-number-2"></span> how to realise a proposition</h2>
<div class="outline-text-2" id="text-9">
<div id="outline-container-sec-10" class="outline-2">
<h2 id="sec-10"><span class="section-number-2"></span> how to realise a proposition</h2>
<div class="outline-text-2" id="text-10">
<figure>
<p><img src="img/20201202_0039_Untitled-1.png" class="img-responsive" alt="20201202_0039_Untitled-1.png">
@ -462,9 +483,9 @@ Other players can offer further suggestions, until the group agrees how to “r
</div>
</div>
<div id="outline-container-sec-10" class="outline-2">
<h2 id="sec-10"><span class="section-number-2"></span> how does the game end?</h2>
<div class="outline-text-2" id="text-10">
<div id="outline-container-sec-11" class="outline-2">
<h2 id="sec-11"><span class="section-number-2"></span> how does the game end?</h2>
<div class="outline-text-2" id="text-11">
<figure>
<p><img src="img/20201202_0049_.jpeg" class="img-responsive" alt="20201202_0049_.jpeg">
@ -472,11 +493,165 @@ Other players can offer further suggestions, until the group agrees how to “r
</figure>
</div>
</div>
<div id="outline-container-sec-12" class="outline-2">
<h2 id="sec-12"><span class="section-number-2"></span> Divination with Superject (DRAFT)</h2>
<div class="outline-text-2" id="text-12">
<p>
(in progress <a href="https://subetha.fo.am/p/superject-divination">https://subetha.fo.am/p/superject-divination</a> )
</p>
<p>
Cartomancy to explore 'the world anew'
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<p>
Before you begin
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<p>
A Superject reading can be conducted with or without an "initial aim" in the form of a question. The question provides a specific context, while a reading without a question is about a more general relationship between the querent and the world around them. The question can be held in the querent's mind (it can but does not have to be shared). If it is a more general reading, the mind should be as still as possible to benefit from an open and associative reading.
</p>
<p>
The querent divides the deck in O, Q and L piles and shuffles each of them separately.
Place the shuffled decks face down, either in three piles or in three concentric semi-circles.
</p>
<p>
If you place the cards in semi-circles: The O cards form the inner semi-circle (the locus of actual entities), Q cards form the second semi-circle (the penumbra of pure potential) and the L cards form the outer semi-circle (as lures for feelings in the wider realm).
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<div id="outline-container-sec-11" class="outline-2">
<h2 id="sec-11"><span class="section-number-2"></span> etc</h2>
<div class="outline-text-2" id="text-11">
<div id="outline-container-sec-12-1" class="outline-3">
<h3 id="sec-12-1"><span class="section-number-3"></span> A proposition</h3>
<div class="outline-text-3" id="text-12-1">
<p>
This basic Superject spread describes a situation or experience. Depending on the question, the proposition might describe an occasion in its current or potential state. All other spreads begin by casting a proposition.
</p>
<figure>
<p><img src="img/div-cards-QO.png" class="img-responsive" alt="div-cards-QO.png">
</p>
<figcaption><span class="figure-number">Figure 7:</span> A proposition</figcaption>
</figure>
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<div id="outline-container-sec-12-2" class="outline-3">
<h3 id="sec-12-2"><span class="section-number-3"></span> A prehension</h3>
<div class="outline-text-3" id="text-12-2">
<p>
This spread suggests or lures the querent to transform the situation through a particular action.
</p>
<figure>
<p><img src="img/div-cards-LQO.png" class="img-responsive" alt="div-cards-LQO.png">
</p>
<figcaption><span class="figure-number">Figure 8:</span> A prehension</figcaption>
</figure>
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<div id="outline-container-sec-12-3" class="outline-3">
<h3 id="sec-12-3"><span class="section-number-3"></span> A Non-conformal proposition</h3>
<div class="outline-text-3" id="text-12-3">
<p>
This spread suggests how the situation could be transformed by modifying the character of the occasion.
</p>
<figure>
<p><img src="img/div-cards-QOQ.png" class="img-responsive" alt="div-cards-QOQ.png">
</p>
<figcaption><span class="figure-number">Figure 9:</span> A Non-conformal proposition</figcaption>
</figure>
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<div id="outline-container-sec-12-4" class="outline-3">
<h3 id="sec-12-4"><span class="section-number-3"></span> A Concrescent proposition</h3>
<div class="outline-text-3" id="text-12-4">
<p>
Two propositions in one spread suggests adding complexity to the initial proposition. It is about "coming together of different possibilities to create a new moment", where "the many become one and are increased by one". If the querent is interested to explore what they could do to make this concrescence manifest in the wider realm, an L card can be added at the end of the reading.
</p>
<figure>
<p><img src="img/div-cards-QOQO.png" class="img-responsive" alt="div-cards-QOQO.png">
</p>
<figcaption><span class="figure-number">Figure 10:</span> A Concrescent proposition</figcaption>
</figure>
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<div id="outline-container-sec-12-5" class="outline-3">
<h3 id="sec-12-5"><span class="section-number-3"></span> Concrescence and time</h3>
<div class="outline-text-3" id="text-12-5">
<p>
This spread suggests different potentials for a single situation (occasion of experience).
</p>
<p>
The spread can also be read in relation to time. If the time dimension is added to the reading:
</p>
<ul class="org-ul">
<li>the left Q card refers the past. A quality that gave rise to the occasion, historical characteristics that might be fading away.
</li>
<li>the right Q card refers a hypothetical future beyond the actual entity, a quality needed to transcend this occasion.
</li>
<li>The top Q card refers to growth. This qualia suggests a creative potential inherent in the situation, innovation, novelty.
</li>
</ul>
<figure>
<p><img src="img/div-cards-QQOQQ.png" class="img-responsive" alt="div-cards-QQOQQ.png">
</p>
<figcaption><span class="figure-number">Figure 11:</span> Concrescence in time</figcaption>
</figure>
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<div id="outline-container-sec-12-6" class="outline-3">
<h3 id="sec-12-6"><span class="section-number-3"></span> Graded envisagement</h3>
<div class="outline-text-3" id="text-12-6">
<p>
In this spread, the 'actual entity' (O) in a current situation is confronted with multple propositions. While reading this spread, the querent can be encouraged to notice how they feel in response to entertaining different propositions. Note that “Horror, relief and purpose are primarily feelings involving the entertainment of propositions".
</p>
<p>
The Grand Envisagement reading can be limited to the four alternative paths, or extended with an L card in one or more directions. The Lure suggests how one or more proposition could be entertained in the wider realm and lead towards "togetherness in experience".
</p>
<figure>
<p><img src="img/div-cards-OQOQOQOQO.png" class="img-responsive" alt="div-cards-OQOQOQOQO.png">
</p>
<figcaption><span class="figure-number">Figure 12:</span> Graded envisagement</figcaption>
</figure>
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<div id="outline-container-sec-12-7" class="outline-3">
<h3 id="sec-12-7"><span class="section-number-3"></span> notes</h3>
<div class="outline-text-3" id="text-12-7">
<figure>
<p><img src="img/20210217_0951_superject-spreads.jpg" class="img-responsive" alt="20210217_0951_superject-spreads.jpg">
</p>
<figcaption><span class="figure-number">Figure 13:</span> from majas notes 2021-02-16</figcaption>
</figure>
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<div id="outline-container-sec-13" class="outline-2">
<h2 id="sec-13"><span class="section-number-2"></span> etc</h2>
<div class="outline-text-2" id="text-13">
<p>
compare the <a href="https://www.looneylabs.com/lit/rules/time-breaker-rules">Time Breaker Rules</a> and/or <a href="https://www.looneylabs.com/lit/rules/fluxx-rules">Fluxx Rules</a> (<a href="file:///Users/zzk/Downloads/Fluxx5.0_Rules.pdf">as pdf</a>) or <a href="https://www.looneylabs.com/literature/ecofluxx-rules">EcoFluxx</a> rules as a variant of Fluxx.
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@ -485,8 +660,8 @@ compare the <a href="https://www.looneylabs.com/lit/rules/time-breaker-rules">Ti
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<footer id="postamble" class="">
<div><p class="author">Author: The S.P.A.C.E consortium &amp; superject working group</p>
<p class="date">Created: 2020-12-05 Sat 16:38</p>
<p class="creator"><a href="http://www.gnu.org/software/emacs/">Emacs</a> 28.0.50 (<a href="http://orgmode.org">Org-mode</a> 9.4)</p>
<p class="date">Created: 2021-05-19 Wed 19:36</p>
<p class="creator"><a href="http://www.gnu.org/software/emacs/">Emacs</a> 28.0.50 (<a href="http://orgmode.org">Org-mode</a> 9.4.5)</p>
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