2020-11-17 22:25:19 +00:00
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'use strict';
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var Deck = (function () {
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'use strict';
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var ticking;
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var animations = [];
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function animationFrames(delay, duration) {
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var now = Date.now();
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// calculate animation start/end times
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var start = now + delay;
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var end = start + duration;
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var animation = {
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start: start,
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end: end
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};
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// add animation
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animations.push(animation);
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if (!ticking) {
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// start ticking
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ticking = true;
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requestAnimationFrame(tick);
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}
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var self = {
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start: function start(cb) {
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// add start callback (just one)
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animation.startcb = cb;
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return self;
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},
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progress: function progress(cb) {
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// add progress callback (just one)
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animation.progresscb = cb;
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return self;
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},
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end: function end(cb) {
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// add end callback (just one)
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animation.endcb = cb;
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return self;
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}
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};
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return self;
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}
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function tick() {
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var now = Date.now();
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if (!animations.length) {
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// stop ticking
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ticking = false;
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return;
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}
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for (var i = 0, animation; i < animations.length; i++) {
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animation = animations[i];
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if (now < animation.start) {
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// animation not yet started..
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continue;
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}
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if (!animation.started) {
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// animation starts
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animation.started = true;
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animation.startcb && animation.startcb();
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}
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// animation progress
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var t = (now - animation.start) / (animation.end - animation.start);
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animation.progresscb && animation.progresscb(t < 1 ? t : 1);
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if (now > animation.end) {
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// animation ended
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animation.endcb && animation.endcb();
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animations.splice(i--, 1);
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continue;
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}
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}
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requestAnimationFrame(tick);
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}
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// fallback
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window.requestAnimationFrame || (window.requestAnimationFrame = function (cb) {
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setTimeout(cb, 0);
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});
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var style = document.createElement('p').style;
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var memoized = {};
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function prefix(param) {
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if (typeof memoized[param] !== 'undefined') {
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return memoized[param];
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}
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if (typeof style[param] !== 'undefined') {
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memoized[param] = param;
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return param;
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}
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var camelCase = param[0].toUpperCase() + param.slice(1);
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var prefixes = ['webkit', 'moz', 'Moz', 'ms', 'o'];
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var test;
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for (var i = 0, len = prefixes.length; i < len; i++) {
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test = prefixes[i] + camelCase;
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if (typeof style[test] !== 'undefined') {
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memoized[param] = test;
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return test;
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}
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}
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}
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var has3d;
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function translate(a, b, c) {
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typeof has3d !== 'undefined' || (has3d = check3d());
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c = c || 0;
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if (has3d) {
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return 'translate3d(' + a + ', ' + b + ', ' + c + ')';
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} else {
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return 'translate(' + a + ', ' + b + ')';
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}
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}
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function check3d() {
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// I admit, this line is stealed from the great Velocity.js!
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// http://julian.com/research/velocity/
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var isMobile = /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent);
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if (!isMobile) {
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return false;
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}
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var transform = prefix('transform');
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var $p = document.createElement('p');
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document.body.appendChild($p);
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$p.style[transform] = 'translate3d(1px,1px,1px)';
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has3d = $p.style[transform];
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has3d = has3d != null && has3d.length && has3d !== 'none';
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document.body.removeChild($p);
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return has3d;
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}
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function createElement(type) {
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return document.createElement(type);
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}
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2020-11-18 00:39:44 +00:00
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var maxZ = 54; // total no. of cards
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var maxS = 3; // total no. of 'suits'
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2020-11-17 22:25:19 +00:00
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function _card(i) {
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var transform = prefix('transform');
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// calculate rank/suit, etc..
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2020-11-18 00:39:44 +00:00
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var rank = i % (maxZ/maxS) + 1;
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var suit = i / (maxZ/maxS) | 0;
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var z = (maxZ - i) / 2;
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2020-11-17 22:25:19 +00:00
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// create elements
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var $el = createElement('div');
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var $face = createElement('div');
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var $back = createElement('div');
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// states
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var isDraggable = false;
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2020-11-18 00:23:51 +00:00
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var isFlippable = true;
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2020-11-17 22:25:19 +00:00
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// self = card
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var self = { i: i, rank: rank, suit: suit, pos: i, $el: $el, mount: mount, unmount: unmount, setSide: setSide };
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var modules = Deck.modules;
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var module;
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// add classes
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$face.classList.add('face');
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$back.classList.add('back');
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// add default transform
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$el.style[transform] = translate(-z + 'px', -z + 'px');
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// add default values
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self.x = -z;
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self.y = -z;
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self.z = z;
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self.rot = 0;
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// set default side to back
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2020-11-18 00:23:51 +00:00
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self.setSide('face'); // 'back'
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2020-11-17 22:25:19 +00:00
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// add drag/click listeners
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addListener($el, 'mousedown', onMousedown);
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addListener($el, 'touchstart', onMousedown);
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// load modules
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for (module in modules) {
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addModule(modules[module]);
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}
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self.animateTo = function (params) {
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var delay = params.delay;
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var duration = params.duration;
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var _params$x = params.x;
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var x = _params$x === undefined ? self.x : _params$x;
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var _params$y = params.y;
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var y = _params$y === undefined ? self.y : _params$y;
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var _params$rot = params.rot;
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var rot = _params$rot === undefined ? self.rot : _params$rot;
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var ease$$ = params.ease;
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var onStart = params.onStart;
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var onProgress = params.onProgress;
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var onComplete = params.onComplete;
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var startX, startY, startRot;
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var diffX, diffY, diffRot;
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animationFrames(delay, duration).start(function () {
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startX = self.x || 0;
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startY = self.y || 0;
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startRot = self.rot || 0;
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onStart && onStart();
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}).progress(function (t) {
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var et = ease[ease$$ || 'cubicInOut'](t);
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diffX = x - startX;
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diffY = y - startY;
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diffRot = rot - startRot;
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onProgress && onProgress(t, et);
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self.x = startX + diffX * et;
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self.y = startY + diffY * et;
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self.rot = startRot + diffRot * et;
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$el.style[transform] = translate(self.x + 'px', self.y + 'px') + (diffRot ? 'rotate(' + self.rot + 'deg)' : '');
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}).end(function () {
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onComplete && onComplete();
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});
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};
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// set rank & suit
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self.setRankSuit = function (rank, suit) {
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var suitName = SuitName(suit);
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$el.setAttribute('class', 'card ' + suitName + ' rank' + rank);
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};
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self.setRankSuit(rank, suit);
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self.enableDragging = function () {
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// this activates dragging
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if (isDraggable) {
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// already is draggable, do nothing
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return;
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}
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isDraggable = true;
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$el.style.cursor = 'move';
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};
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self.enableFlipping = function () {
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if (isFlippable) {
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// already is flippable, do nothing
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return;
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}
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isFlippable = true;
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};
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self.disableFlipping = function () {
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if (!isFlippable) {
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// already disabled flipping, do nothing
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return;
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}
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isFlippable = false;
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};
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self.disableDragging = function () {
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if (!isDraggable) {
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// already disabled dragging, do nothing
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return;
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}
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isDraggable = false;
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$el.style.cursor = '';
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};
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return self;
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function addModule(module) {
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// add card module
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module.card && module.card(self);
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}
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function onMousedown(e) {
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var startPos = {};
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var pos = {};
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var starttime = Date.now();
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e.preventDefault();
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// get start coordinates and start listening window events
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if (e.type === 'mousedown') {
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startPos.x = pos.x = e.clientX;
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startPos.y = pos.y = e.clientY;
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addListener(window, 'mousemove', onMousemove);
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addListener(window, 'mouseup', onMouseup);
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} else {
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startPos.x = pos.x = e.touches[0].clientX;
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startPos.y = pos.y = e.touches[0].clientY;
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addListener(window, 'touchmove', onMousemove);
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addListener(window, 'touchend', onMouseup);
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}
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if (!isDraggable) {
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// is not draggable, do nothing
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return;
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}
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// move card
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$el.style[transform] = translate(self.x + 'px', self.y + 'px') + (self.rot ? ' rotate(' + self.rot + 'deg)' : '');
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$el.style.zIndex = maxZ++;
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function onMousemove(e) {
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if (!isDraggable) {
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// is not draggable, do nothing
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return;
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}
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if (e.type === 'mousemove') {
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pos.x = e.clientX;
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pos.y = e.clientY;
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} else {
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pos.x = e.touches[0].clientX;
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pos.y = e.touches[0].clientY;
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}
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// move card
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$el.style[transform] = translate(Math.round(self.x + pos.x - startPos.x) + 'px', Math.round(self.y + pos.y - startPos.y) + 'px') + (self.rot ? ' rotate(' + self.rot + 'deg)' : '');
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}
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function onMouseup(e) {
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if (isFlippable && Date.now() - starttime < 200) {
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// flip sides
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self.setSide(self.side === 'front' ? 'back' : 'front');
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}
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if (e.type === 'mouseup') {
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removeListener(window, 'mousemove', onMousemove);
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removeListener(window, 'mouseup', onMouseup);
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} else {
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removeListener(window, 'touchmove', onMousemove);
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removeListener(window, 'touchend', onMouseup);
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}
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if (!isDraggable) {
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// is not draggable, do nothing
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return;
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}
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// set current position
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self.x = self.x + pos.x - startPos.x;
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self.y = self.y + pos.y - startPos.y;
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}
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}
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function mount(target) {
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// mount card to target (deck)
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target.appendChild($el);
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self.$root = target;
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}
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function unmount() {
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// unmount from root (deck)
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self.$root && self.$root.removeChild($el);
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self.$root = null;
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}
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function setSide(newSide) {
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// flip sides
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if (newSide === 'front') {
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if (self.side === 'back') {
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$el.removeChild($back);
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}
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self.side = 'front';
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$el.appendChild($face);
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self.setRankSuit(self.rank, self.suit);
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} else {
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if (self.side === 'front') {
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$el.removeChild($face);
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}
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self.side = 'back';
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$el.appendChild($back);
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$el.setAttribute('class', 'card');
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}
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}
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}
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function SuitName(suit) {
|
|
|
|
// return suit name from suit value
|
|
|
|
return suit === 0 ? 'spades' : suit === 1 ? 'hearts' : suit === 2 ? 'clubs' : suit === 3 ? 'diamonds' : 'joker';
|
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|
}
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|
|
|
|
|
|
|
function addListener(target, name, listener) {
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|
|
target.addEventListener(name, listener);
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|
}
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|
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|
|
|
|
function removeListener(target, name, listener) {
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|
|
target.removeEventListener(name, listener);
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|
}
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|
|
|
|
|
var ease = {
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|
|
linear: function linear(t) {
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|
|
return t;
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|
},
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|
quadIn: function quadIn(t) {
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|
|
return t * t;
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|
},
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|
quadOut: function quadOut(t) {
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|
|
return t * (2 - t);
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|
|
},
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|
|
|
quadInOut: function quadInOut(t) {
|
|
|
|
return t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t;
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|
|
},
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|
|
|
cubicIn: function cubicIn(t) {
|
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|
|
return t * t * t;
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|
|
},
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|
|
|
cubicOut: function cubicOut(t) {
|
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|
|
return --t * t * t + 1;
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|
|
|
},
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|
|
|
cubicInOut: function cubicInOut(t) {
|
|
|
|
return t < 0.5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1;
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|
|
},
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|
|
|
quartIn: function quartIn(t) {
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|
|
return t * t * t * t;
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|
|
|
},
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|
|
|
quartOut: function quartOut(t) {
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|
|
return 1 - --t * t * t * t;
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|
|
},
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|
|
|
quartInOut: function quartInOut(t) {
|
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|
|
return t < 0.5 ? 8 * t * t * t * t : 1 - 8 * --t * t * t * t;
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|
|
},
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|
|
|
quintIn: function quintIn(t) {
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|
|
return t * t * t * t * t;
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|
},
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|
|
|
quintOut: function quintOut(t) {
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|
|
return 1 + --t * t * t * t * t;
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|
|
},
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|
|
|
quintInOut: function quintInOut(t) {
|
|
|
|
return t < 0.5 ? 16 * t * t * t * t * t : 1 + 16 * --t * t * t * t * t;
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|
|
}
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|
|
|
};
|
|
|
|
|
|
|
|
var flip = {
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|
|
|
deck: function deck(_deck) {
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|
|
|
_deck.flip = _deck.queued(flip);
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|
|
|
|
|
|
function flip(next, side) {
|
|
|
|
var flipped = _deck.cards.filter(function (card) {
|
|
|
|
return card.side === 'front';
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|
|
|
}).length / _deck.cards.length;
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|
|
|
|
|
|
|
_deck.cards.forEach(function (card, i) {
|
|
|
|
card.setSide(side ? side : flipped > 0.5 ? 'back' : 'front');
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|
|
});
|
|
|
|
next();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
var sort = {
|
|
|
|
deck: function deck(_deck2) {
|
|
|
|
_deck2.sort = _deck2.queued(sort);
|
|
|
|
|
|
|
|
function sort(next, reverse) {
|
|
|
|
var cards = _deck2.cards;
|
|
|
|
|
|
|
|
cards.sort(function (a, b) {
|
|
|
|
if (reverse) {
|
|
|
|
return a.i - b.i;
|
|
|
|
} else {
|
|
|
|
return b.i - a.i;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
cards.forEach(function (card, i) {
|
|
|
|
card.sort(i, cards.length, function (i) {
|
|
|
|
if (i === cards.length - 1) {
|
|
|
|
next();
|
|
|
|
}
|
|
|
|
}, reverse);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
},
|
|
|
|
card: function card(_card2) {
|
|
|
|
var $el = _card2.$el;
|
|
|
|
|
|
|
|
_card2.sort = function (i, len, cb, reverse) {
|
|
|
|
var z = i / 4;
|
|
|
|
var delay = i * 10;
|
|
|
|
|
|
|
|
_card2.animateTo({
|
|
|
|
delay: delay,
|
|
|
|
duration: 400,
|
|
|
|
|
|
|
|
x: -z,
|
|
|
|
y: -150,
|
|
|
|
rot: 0,
|
|
|
|
|
|
|
|
onComplete: function onComplete() {
|
|
|
|
$el.style.zIndex = i;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
_card2.animateTo({
|
|
|
|
delay: delay + 500,
|
|
|
|
duration: 400,
|
|
|
|
|
|
|
|
x: -z,
|
|
|
|
y: -z,
|
|
|
|
rot: 0,
|
|
|
|
|
|
|
|
onComplete: function onComplete() {
|
|
|
|
cb(i);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
};
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
function plusminus(value) {
|
|
|
|
var plusminus = Math.round(Math.random()) ? -1 : 1;
|
|
|
|
|
|
|
|
return plusminus * value;
|
|
|
|
}
|
|
|
|
|
|
|
|
function fisherYates(array) {
|
|
|
|
var rnd, temp;
|
|
|
|
|
|
|
|
for (var i = array.length - 1; i; i--) {
|
|
|
|
rnd = Math.random() * i | 0;
|
|
|
|
temp = array[i];
|
|
|
|
array[i] = array[rnd];
|
|
|
|
array[rnd] = temp;
|
|
|
|
}
|
|
|
|
|
|
|
|
return array;
|
|
|
|
}
|
|
|
|
|
|
|
|
function fontSize() {
|
|
|
|
return window.getComputedStyle(document.body).getPropertyValue('font-size').slice(0, -2);
|
|
|
|
}
|
|
|
|
|
|
|
|
var ____fontSize;
|
|
|
|
|
|
|
|
var shuffle = {
|
|
|
|
deck: function deck(_deck3) {
|
|
|
|
_deck3.shuffle = _deck3.queued(shuffle);
|
|
|
|
|
|
|
|
function shuffle(next) {
|
|
|
|
var cards = _deck3.cards;
|
|
|
|
|
|
|
|
____fontSize = fontSize();
|
|
|
|
|
|
|
|
fisherYates(cards);
|
|
|
|
|
|
|
|
cards.forEach(function (card, i) {
|
|
|
|
card.pos = i;
|
|
|
|
|
|
|
|
card.shuffle(function (i) {
|
|
|
|
if (i === cards.length - 1) {
|
|
|
|
next();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
});
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
card: function card(_card3) {
|
|
|
|
var $el = _card3.$el;
|
|
|
|
|
|
|
|
_card3.shuffle = function (cb) {
|
|
|
|
var i = _card3.pos;
|
|
|
|
var z = i / 4;
|
|
|
|
var delay = i * 2;
|
|
|
|
|
|
|
|
_card3.animateTo({
|
|
|
|
delay: delay,
|
|
|
|
duration: 200,
|
|
|
|
|
|
|
|
x: plusminus(Math.random() * 40 + 20) * ____fontSize / 16,
|
|
|
|
y: -z,
|
|
|
|
rot: 0
|
|
|
|
});
|
|
|
|
_card3.animateTo({
|
|
|
|
delay: 200 + delay,
|
|
|
|
duration: 200,
|
|
|
|
|
|
|
|
x: -z,
|
|
|
|
y: -z,
|
|
|
|
rot: 0,
|
|
|
|
|
|
|
|
onStart: function onStart() {
|
|
|
|
$el.style.zIndex = i;
|
|
|
|
},
|
|
|
|
|
|
|
|
onComplete: function onComplete() {
|
|
|
|
cb(i);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
};
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
var __fontSize;
|
|
|
|
|
|
|
|
var poker = {
|
|
|
|
deck: function deck(_deck4) {
|
|
|
|
_deck4.poker = _deck4.queued(poker);
|
|
|
|
|
|
|
|
function poker(next) {
|
|
|
|
var cards = _deck4.cards;
|
|
|
|
var len = cards.length;
|
|
|
|
|
|
|
|
__fontSize = fontSize();
|
|
|
|
|
|
|
|
cards.slice(-5).reverse().forEach(function (card, i) {
|
|
|
|
card.poker(i, len, function (i) {
|
|
|
|
card.setSide('front');
|
|
|
|
if (i === 4) {
|
|
|
|
next();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
});
|
|
|
|
}
|
|
|
|
},
|
|
|
|
card: function card(_card4) {
|
|
|
|
var $el = _card4.$el;
|
|
|
|
|
|
|
|
_card4.poker = function (i, len, cb) {
|
|
|
|
var delay = i * 250;
|
|
|
|
|
|
|
|
_card4.animateTo({
|
|
|
|
delay: delay,
|
|
|
|
duration: 250,
|
|
|
|
|
|
|
|
x: Math.round((i - 2.05) * 70 * __fontSize / 16),
|
|
|
|
y: Math.round(-110 * __fontSize / 16),
|
|
|
|
rot: 0,
|
|
|
|
|
|
|
|
onStart: function onStart() {
|
|
|
|
$el.style.zIndex = len - 1 + i;
|
|
|
|
},
|
|
|
|
onComplete: function onComplete() {
|
|
|
|
cb(i);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
};
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
var intro = {
|
|
|
|
deck: function deck(_deck5) {
|
|
|
|
_deck5.intro = _deck5.queued(intro);
|
|
|
|
|
|
|
|
function intro(next) {
|
|
|
|
var cards = _deck5.cards;
|
|
|
|
|
|
|
|
cards.forEach(function (card, i) {
|
|
|
|
card.setSide('front');
|
|
|
|
card.intro(i, function (i) {
|
|
|
|
animationFrames(250, 0).start(function () {
|
|
|
|
card.setSide('back');
|
|
|
|
});
|
|
|
|
if (i === cards.length - 1) {
|
|
|
|
next();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
});
|
|
|
|
}
|
|
|
|
},
|
|
|
|
card: function card(_card5) {
|
|
|
|
var transform = prefix('transform');
|
|
|
|
|
|
|
|
var $el = _card5.$el;
|
|
|
|
|
|
|
|
_card5.intro = function (i, cb) {
|
|
|
|
var delay = 500 + i * 10;
|
|
|
|
var z = i / 4;
|
|
|
|
|
|
|
|
$el.style[transform] = translate(-z + 'px', '-250px');
|
|
|
|
$el.style.opacity = 0;
|
|
|
|
|
|
|
|
_card5.x = -z;
|
|
|
|
_card5.y = -250 - z;
|
|
|
|
_card5.rot = 0;
|
|
|
|
|
|
|
|
_card5.animateTo({
|
|
|
|
delay: delay,
|
|
|
|
duration: 1000,
|
|
|
|
|
|
|
|
x: -z,
|
|
|
|
y: -z,
|
|
|
|
|
|
|
|
onStart: function onStart() {
|
|
|
|
$el.style.zIndex = i;
|
|
|
|
},
|
|
|
|
onProgress: function onProgress(t) {
|
|
|
|
$el.style.opacity = t;
|
|
|
|
},
|
|
|
|
onComplete: function onComplete() {
|
|
|
|
$el.style.opacity = '';
|
|
|
|
cb && cb(i);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
};
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
var _fontSize;
|
|
|
|
|
|
|
|
var fan = {
|
|
|
|
deck: function deck(_deck6) {
|
|
|
|
_deck6.fan = _deck6.queued(fan);
|
|
|
|
|
|
|
|
function fan(next) {
|
|
|
|
var cards = _deck6.cards;
|
|
|
|
var len = cards.length;
|
|
|
|
|
|
|
|
_fontSize = fontSize();
|
|
|
|
|
|
|
|
cards.forEach(function (card, i) {
|
|
|
|
card.fan(i, len, function (i) {
|
|
|
|
if (i === cards.length - 1) {
|
|
|
|
next();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
});
|
|
|
|
}
|
|
|
|
},
|
|
|
|
card: function card(_card6) {
|
|
|
|
var $el = _card6.$el;
|
|
|
|
|
|
|
|
_card6.fan = function (i, len, cb) {
|
|
|
|
var z = i / 4;
|
|
|
|
var delay = i * 10;
|
|
|
|
var rot = i / (len - 1) * 260 - 130;
|
|
|
|
|
|
|
|
_card6.animateTo({
|
|
|
|
delay: delay,
|
|
|
|
duration: 300,
|
|
|
|
|
|
|
|
x: -z,
|
|
|
|
y: -z,
|
|
|
|
rot: 0
|
|
|
|
});
|
|
|
|
_card6.animateTo({
|
|
|
|
delay: 300 + delay,
|
|
|
|
duration: 300,
|
|
|
|
|
|
|
|
x: Math.cos(deg2rad(rot - 90)) * 55 * _fontSize / 16,
|
|
|
|
y: Math.sin(deg2rad(rot - 90)) * 55 * _fontSize / 16,
|
|
|
|
rot: rot,
|
|
|
|
|
|
|
|
onStart: function onStart() {
|
|
|
|
$el.style.zIndex = i;
|
|
|
|
},
|
|
|
|
|
|
|
|
onComplete: function onComplete() {
|
|
|
|
cb(i);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
};
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
function deg2rad(degrees) {
|
|
|
|
return degrees * Math.PI / 180;
|
|
|
|
}
|
|
|
|
|
|
|
|
var ___fontSize;
|
|
|
|
|
|
|
|
var bysuit = {
|
|
|
|
deck: function deck(_deck7) {
|
|
|
|
_deck7.bysuit = _deck7.queued(bysuit);
|
|
|
|
|
|
|
|
function bysuit(next) {
|
|
|
|
var cards = _deck7.cards;
|
|
|
|
|
|
|
|
___fontSize = fontSize();
|
|
|
|
|
|
|
|
cards.forEach(function (card) {
|
|
|
|
card.bysuit(function (i) {
|
|
|
|
if (i === cards.length - 1) {
|
|
|
|
next();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
});
|
|
|
|
}
|
|
|
|
},
|
|
|
|
card: function card(_card7) {
|
|
|
|
var rank = _card7.rank;
|
|
|
|
var suit = _card7.suit;
|
|
|
|
|
|
|
|
_card7.bysuit = function (cb) {
|
|
|
|
var i = _card7.i;
|
|
|
|
var delay = i * 10;
|
|
|
|
|
|
|
|
_card7.animateTo({
|
|
|
|
delay: delay,
|
|
|
|
duration: 400,
|
|
|
|
|
|
|
|
x: -Math.round((6.75 - rank) * 8 * ___fontSize / 16),
|
2021-06-15 14:55:45 +00:00
|
|
|
y: -Math.round((2.5 - suit) * 220 * ___fontSize / 16), // distance between piles?
|
2020-11-17 22:25:19 +00:00
|
|
|
rot: 0,
|
|
|
|
|
|
|
|
onComplete: function onComplete() {
|
|
|
|
cb(i);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
};
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
function queue(target) {
|
|
|
|
var array = Array.prototype;
|
|
|
|
|
|
|
|
var queueing = [];
|
|
|
|
|
|
|
|
target.queue = queue;
|
|
|
|
target.queued = queued;
|
|
|
|
|
|
|
|
return target;
|
|
|
|
|
|
|
|
function queued(action) {
|
|
|
|
return function () {
|
|
|
|
var self = this;
|
|
|
|
var args = arguments;
|
|
|
|
|
|
|
|
queue(function (next) {
|
|
|
|
action.apply(self, array.concat.apply(next, args));
|
|
|
|
});
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
function queue(action) {
|
|
|
|
if (!action) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
queueing.push(action);
|
|
|
|
|
|
|
|
if (queueing.length === 1) {
|
|
|
|
next();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
function next() {
|
|
|
|
queueing[0](function (err) {
|
|
|
|
if (err) {
|
|
|
|
throw err;
|
|
|
|
}
|
|
|
|
|
|
|
|
queueing = queueing.slice(1);
|
|
|
|
|
|
|
|
if (queueing.length) {
|
|
|
|
next();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function observable(target) {
|
|
|
|
target || (target = {});
|
|
|
|
var listeners = {};
|
|
|
|
|
|
|
|
target.on = on;
|
|
|
|
target.one = one;
|
|
|
|
target.off = off;
|
|
|
|
target.trigger = trigger;
|
|
|
|
|
|
|
|
return target;
|
|
|
|
|
|
|
|
function on(name, cb, ctx) {
|
|
|
|
listeners[name] || (listeners[name] = []);
|
|
|
|
listeners[name].push({ cb: cb, ctx: ctx });
|
|
|
|
}
|
|
|
|
|
|
|
|
function one(name, cb, ctx) {
|
|
|
|
listeners[name] || (listeners[name] = []);
|
|
|
|
listeners[name].push({
|
|
|
|
cb: cb, ctx: ctx, once: true
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
function trigger(name) {
|
|
|
|
var self = this;
|
|
|
|
var args = Array.prototype.slice(arguments, 1);
|
|
|
|
|
|
|
|
var currentListeners = listeners[name] || [];
|
|
|
|
|
|
|
|
currentListeners.filter(function (listener) {
|
|
|
|
listener.cb.apply(self, args);
|
|
|
|
|
|
|
|
return !listener.once;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
function off(name, cb) {
|
|
|
|
if (!name) {
|
|
|
|
listeners = {};
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!cb) {
|
|
|
|
listeners[name] = [];
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
listeners[name] = listeners[name].filter(function (listener) {
|
|
|
|
return listener.cb !== cb;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function Deck(jokers) {
|
|
|
|
// init cards array
|
|
|
|
var cards = new Array(jokers ? 55 : 52);
|
|
|
|
|
|
|
|
var $el = createElement('div');
|
|
|
|
var self = observable({ mount: mount, unmount: unmount, cards: cards, $el: $el });
|
|
|
|
var $root;
|
|
|
|
|
|
|
|
var modules = Deck.modules;
|
|
|
|
var module;
|
|
|
|
|
|
|
|
// make queueable
|
|
|
|
queue(self);
|
|
|
|
|
|
|
|
// load modules
|
|
|
|
for (module in modules) {
|
|
|
|
addModule(modules[module]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// add class
|
|
|
|
$el.classList.add('deck');
|
|
|
|
|
|
|
|
var card;
|
|
|
|
|
|
|
|
// create cards
|
|
|
|
for (var i = cards.length; i; i--) {
|
|
|
|
card = cards[i - 1] = _card(i - 1);
|
|
|
|
card.setSide('back');
|
|
|
|
card.mount($el);
|
|
|
|
}
|
|
|
|
|
|
|
|
return self;
|
|
|
|
|
|
|
|
function mount(root) {
|
|
|
|
// mount deck to root
|
|
|
|
$root = root;
|
|
|
|
$root.appendChild($el);
|
|
|
|
}
|
|
|
|
|
|
|
|
function unmount() {
|
|
|
|
// unmount deck from root
|
|
|
|
$root.removeChild($el);
|
|
|
|
}
|
|
|
|
|
|
|
|
function addModule(module) {
|
|
|
|
module.deck && module.deck(self);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Deck.animationFrames = animationFrames;
|
|
|
|
Deck.ease = ease;
|
|
|
|
Deck.modules = { bysuit: bysuit, fan: fan, intro: intro, poker: poker, shuffle: shuffle, sort: sort, flip: flip };
|
|
|
|
Deck.Card = _card;
|
|
|
|
Deck.prefix = prefix;
|
|
|
|
Deck.translate = translate;
|
|
|
|
|
|
|
|
return Deck;
|
|
|
|
})();
|