groworld/plant-eyes/shaders/ribbon.vert.glsl
2009-10-21 19:07:30 +01:00

9 lines
135 B
GLSL

varying vec2 T;
varying vec3 P;
void main()
{
T = gl_MultiTexCoord0.xy;
P = gl_Vertex.xyz;
gl_Position = ftransform();
}