butterflies, spiders, pretty twiglets, new pickups

This commit is contained in:
Dave Griffiths 2009-09-25 17:19:48 +01:00
parent be2bd4ba1f
commit dca225bc0a
12 changed files with 1083 additions and 287 deletions

View file

@ -27,7 +27,8 @@
(seed-return #f) (seed-return #f)
(seed-return-timer 0) (seed-return-timer 0)
(seed-return-secs-per-point 3) (seed-return-secs-per-point 3)
(twig-stack '())) (twig-stack '())
(above-ground #f))
(define/public (set-player-plant s) (define/public (set-player-plant s)
(set! pos (send s get-pos)) (set! pos (send s get-pos))
@ -49,7 +50,6 @@
(define/public (setup) (define/public (setup)
(lock-camera cam) (lock-camera cam)
(camera-lag 0.2) (camera-lag 0.2)
(clip 1 300)
(set-camera-transform (mtranslate (vector 0 0 -4)))) (set-camera-transform (mtranslate (vector 0 0 -4))))
; moveme ; moveme
@ -144,6 +144,16 @@
(set! seed-return #t) (set! seed-return #t)
(set! current-point (- (send current-twig get-num-points) 1))) (set! current-point (- (send current-twig get-num-points) 1)))
(cond
((and (not above-ground) (> (vy (vadd player-pos pos)) 0))
(set! above-ground #t)
(send game-view above-ground)
(printf "up~n"))
((and above-ground (< (vy (vadd player-pos pos)) 0))
(set! above-ground #f)
(send game-view below-ground)
(printf "down~n")))
(let* ((side (vnormalise (vcross up fwd))) (let* ((side (vnormalise (vcross up fwd)))
(up (vnormalise (vcross fwd side)))) (up (vnormalise (vcross fwd side))))

View file

@ -13,25 +13,28 @@
(players (list (players (list
(make-player-info "plant0000001@fo.am" "plant0000001" (make-player-info "plant0000001@fo.am" "plant0000001"
"textures/plant0000001.png" (list-ref (list-ref seed-obs 0) 2) "textures/plant0000001.png" (list-ref (list-ref seed-obs 0) 2)
(vector 0.5 1 0.5)) (vector 0.5 0.5 0.5))
(make-player-info "plant0000002@fo.am" "plant0000002" (make-player-info "plant0000002@fo.am" "plant0000002"
"textures/plant0000002.png" (list-ref (list-ref seed-obs 1) 2) "textures/plant0000002.png" (list-ref (list-ref seed-obs 1) 2)
(vector 0.5 1 0)) (vector 0.25 0.25 0.25))
(make-player-info "plant0000003@fo.am" "plant0000003" (make-player-info "plant0000003@fo.am" "plant0000003"
"textures/plant0000003.png" (list-ref (list-ref seed-obs 2) 2) "textures/plant0000003.png" (list-ref (list-ref seed-obs 2) 2)
(vector 0 1 0.5)) (vector 0.7 0.7 0.7))
(make-player-info "plant0000004@fo.am" "plant0000004" (make-player-info "plant0000004@fo.am" "plant0000004"
"textures/plant0000004.png" (list-ref (list-ref seed-obs 3) 2) "textures/plant0000004.png" (list-ref (list-ref seed-obs 3) 2)
(vector 0.75 1 0.5)) (vector 0.75 0.75 0.75))
(make-player-info "plant0000005@fo.am" "plant0000005" (make-player-info "plant0000005@fo.am" "plant0000005"
"textures/plant0000005.png" (list-ref (list-ref seed-obs 4) 2) "textures/plant0000005.png" (list-ref (list-ref seed-obs 4) 2)
(vector 0.5 1 0.75)) (vector 0.1 0.1 0.1))
)) ))
(seeds '()) (seeds '())
(clicked -1)) (clicked -1))
(define/public (get-player-info) (define/public (get-player-info)
(list-ref players clicked)) (list-ref players clicked))
(define/public (get-players)
players)
(define/public (setup) (define/public (setup)
(let ((c 0)) (let ((c 0))
@ -87,15 +90,28 @@
(player #f) (player #f)
(logic-tick 0.5)) ; time between logic updates (logic-tick 0.5)) ; time between logic updates
(define/public (setup pi) (define/public (setup pi players)
(set! cl (make-object client% (player-info-jid pi) (player-info-pass pi))) (set! cl (make-object client% (player-info-jid pi) (player-info-pass pi)))
(set! player (make-object plant-logic% (set! player (make-object plant-logic%
(player-info-jid pi) (player-info-jid pi)
(player-info-pos pi) (player-info-pos pi)
(player-info-col pi) (player-info-col pi)
(player-info-tex pi))) (player-info-tex pi)
#t))
(send c set-player-plant player) (send c set-player-plant player)
(send gl add-player player) (send gl add-player player)
; add the other players...
(for-each
(lambda (player)
(when (not (eq? player pi))
(send gl add-plant (make-object plant-logic%
(player-info-jid player)
(player-info-pos player)
(player-info-col player)
(player-info-tex player)))))
players)
(send c setup) (send c setup)
(send gv setup world-list) (send gv setup world-list)
(send gl setup world-list) (send gl setup world-list)
@ -105,7 +121,7 @@
(when (< tick-time t) (when (< tick-time t)
(let ((messages (send gl update))) (let ((messages (send gl update t d)))
; pass the messages to the network client ; pass the messages to the network client
(send gv update t d (send cl update messages gl))) ; and the game view (send gv update t d (send cl update messages gl))) ; and the game view

View file

@ -1,5 +1,5 @@
#lang scheme/base #lang scheme/base
(require scheme/class openssl (prefix-in xmpp: "xmpp.ss")) (require scheme/class); openssl (prefix-in xmpp: "xmpp.ss"))
(provide (all-defined-out)) (provide (all-defined-out))
; a class which wraps the xmpp in a thread and allows messages to be picked up ; a class which wraps the xmpp in a thread and allows messages to be picked up
@ -36,9 +36,9 @@
(define/public (send-msg to msg) (define/public (send-msg to msg)
(set! outgoing (append outgoing (list (list to msg))))) (set! outgoing (append outgoing (list (list to msg)))))
(define (message-handler sz) (define (message-handler sz) 0)
(when debug-jab (printf "rx <---- ~a ~a~n" (xmpp:message-from sz) (xmpp:message-body sz))) ; (when debug-jab (printf "rx <---- ~a ~a~n" (xmpp:message-from sz) (xmpp:message-body sz)))
(set! incoming (cons (list (xmpp:message-from sz) (xmpp:message-body sz)) incoming))) ;(set! incoming (cons (list (xmpp:message-from sz) (xmpp:message-body sz)) incoming)))
(define/public (start) (define/public (start)
(set! thr (thread run))) (set! thr (thread run)))
@ -46,8 +46,8 @@
(define/public (stop) (define/public (stop)
(kill-thread thr)) (kill-thread thr))
(define (run) (define (run) 0
(xmpp:with-xmpp-session jid pass #;(xmpp:with-xmpp-session jid pass
(xmpp:set-xmpp-handler 'message message-handler) (xmpp:set-xmpp-handler 'message message-handler)
(let loop () (let loop ()
(when debug-netloop (printf ".~n")) (when debug-netloop (printf ".~n"))

View file

@ -9,7 +9,7 @@
(define start-twig-points 15) (define start-twig-points 15)
(define start-twig-dist 0.05) (define start-twig-dist 0.05)
(define start-twig-width 0.1) (define start-twig-width 0.1)
(define default-max-twigs 5) (define default-max-twigs 2)
(define default-scale-factor 1.05) (define default-scale-factor 1.05)
(define num-pickups 10) (define num-pickups 10)
(define pickup-dist-radius 200) (define pickup-dist-radius 200)
@ -19,6 +19,12 @@
(define start-size 50) (define start-size 50)
(define max-ornaments 10) ; per twig (define max-ornaments 10) ; per twig
(define nutrient-twig-size-increase 2) (define nutrient-twig-size-increase 2)
(define num-worms 10)
(define num-spiders 10)
(define num-butterflies 10)
(define auto-twig-var 5)
(define auto-time 5)
(define pickup-check-prob 20)
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
; the base class logic object - all logic side objects can ; the base class logic object - all logic side objects can
@ -41,8 +47,8 @@
((list? (car l)) (append (flatten (car l)) (flatten (cdr l)))) ((list? (car l)) (append (flatten (car l)) (flatten (cdr l))))
(else (cons (car l) (flatten (cdr l)))))) (else (cons (car l) (flatten (cdr l))))))
(define/pubment (update) ; need to augement this if we have child logic objects, (define/pubment (update t d) ; need to augement this if we have child logic objects,
(let ((l (inner '() update)) ; and call update on them too. (let ((l (inner '() update t d)) ; and call update on them too.
(m messages)) (m messages))
(set! messages '()) (set! messages '())
(append (append
@ -51,6 +57,62 @@
(super-new))) (super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define insect-logic%
(class game-logic-object%
(init-field
(id 0)
(pos 0)
(type 'none)
(d (if (eq? type 'worm) (+ 20 (* 20 (rndf)))
(+ 10 (* 2 (rndf)))))) ; time to get from one place to another
(field
(next-update 0)
(centre (vector 0 0 0)))
(inherit send-message)
(define/public (get-id)
id)
(define/public (get-pos)
pos)
(define/public (get-type)
type)
(define/public (set-centre s)
(set! centre s))
(define (move)
; todo check stones
(let ((speed (if (eq? type 'worm) 5 50)))
(if (> (vdist pos centre) 100)
(set! pos (vadd pos (vmul (vnormalise (vsub centre pos)) speed)))
(set! pos (vadd pos (vmul (srndvec) speed))))
;(when (< (vdist pos centre) 12) (move))
(when (and (or (eq? type 'spider) (eq? type 'worm)) (> (vy pos) 0))
(set! pos (vector (vx pos) 0 (vz pos))))
(when (and (eq? type 'butterfly) (< (vy pos) 50))
(set! pos (vector (vx pos) 50 (vz pos))))))
(define/augment (update time delta)
(cond ((> time next-update)
(move)
; todo: drop stuff
;(when (zero? (random pickup-drop-probability))
; (send cell set-pickup! 'default))
(set! next-update (+ time d))
(send-message 'insect-move (list
(list 'insect-id id)
(list 'pos pos)
(list 'duration d)))))
'())
(super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
; a twig, which can contain other twigs things. ; a twig, which can contain other twigs things.
; (roots and shoots are both twigs) ; (roots and shoots are both twigs)
@ -245,15 +307,15 @@
twigs) twigs)
found))) found)))
(define/augment (update) (define/augment (update t d)
(append (append
(map (map
(lambda (ornament) (lambda (ornament)
(send (cadr ornament) update)) (send (cadr ornament) update t d))
ornaments) ornaments)
(map (map
(lambda (twig) (lambda (twig)
(send (cadr twig) update)) (send (cadr twig) update t d))
twigs))) twigs)))
(super-new))) (super-new)))
@ -323,19 +385,25 @@
(id #f) (id #f)
(pos (vector 0 0 0)) (pos (vector 0 0 0))
(col (vector 1 1 1)) (col (vector 1 1 1))
(tex "fff")) (tex "fff")
(is-player #f))
(field (field
(twigs '()) ; a assoc list map of ids to twigs (twigs '()) ; a assoc list map of ids to twigs
(leader-twig #f) ; the temporary twig controlled by the player (leader-twig #f) ; the temporary twig controlled by the player
(properties '()) ; a list of symbols - properties come from pickups (properties '(flower)) ; a list of symbols - properties come from pickups
(ornaments '()) ; map of ids to ornaments on the plant (ornaments '()) ; map of ids to ornaments on the plant
(size start-size) ; the age of this plant (size start-size) ; the age of this plant
(max-twigs default-max-twigs) ; the maximum twigs allowed at any time - oldest removed first (max-twigs default-max-twigs) ; the maximum twigs allowed at any time - oldest removed first
(next-twig-id 0) (next-twig-id 0)
(next-ornament-id 0) (next-ornament-id 0)
(grow-amount default-scale-factor) (grow-amount default-scale-factor)
(twig-size start-twig-points)) (twig-size start-twig-points)
(auto-pilot-t 0)
(auto-pilot-d (* (+ 1 (rndf)) auto-time))
(auto-twig #f)
(auto-twig-dir (hsrndvec))
(auto-twig-pos (vector 0 0 0)))
(inherit send-message) (inherit send-message)
@ -384,8 +452,9 @@
next-ornament-id)) next-ornament-id))
(define/public (check-pickup pickup) (define/public (check-pickup pickup)
(when leader-twig (when (or is-player (random pickup-check-prob)) ; reduce the frequency for non-player plants
(send leader-twig check-pickup pickup)) (when leader-twig
(send leader-twig check-pickup pickup))
#;(foldl #;(foldl
(lambda (twig found) (lambda (twig found)
@ -394,7 +463,7 @@
(send (cadr twig) check-pickup pickup)) (send (cadr twig) check-pickup pickup))
#f)) #f))
#f #f
twigs)) twigs)))
(define/public (destroy-twig twig) (define/public (destroy-twig twig)
(send-message 'shrink-twig (send-message 'shrink-twig
@ -461,7 +530,24 @@
(send (cadr twig) serialise)) (send (cadr twig) serialise))
twigs)))) twigs))))
(define/augment (update) (define/public (run-auto-pilot t d)
(when (> t auto-pilot-t)
(set! auto-pilot-t (+ t auto-pilot-d))
(when (or (not auto-twig) (not (send auto-twig growing?)))
(set! auto-twig (make-object twig-logic% (vector 0 0 0) 0 this 'root
auto-twig-dir
start-twig-width
twig-size
'ribbon))
(set! auto-twig-dir (hsrndvec))
(set! auto-twig-pos auto-twig-dir)
(add-twig auto-twig))
(set! auto-twig-dir (vmul (vnormalise (vadd auto-twig-dir (vmul (srndvec) auto-twig-var)))
(send auto-twig get-dist)))
(set! auto-twig-pos (vadd auto-twig-pos auto-twig-dir))
(grow auto-twig-pos)))
(define/augment (update t d)
; grow a new ornament? ; grow a new ornament?
(when (and (not (null? properties)) (zero? (random ornament-grow-probability))) (when (and (not (null? properties)) (zero? (random ornament-grow-probability)))
(let ((twig (get-random-twig))) (let ((twig (get-random-twig)))
@ -479,7 +565,7 @@
point-index)))))) point-index))))))
(map (map
(lambda (twig) (lambda (twig)
(send (cadr twig) update)) (send (cadr twig) update t d))
twigs)) twigs))
(super-new))) (super-new)))
@ -491,7 +577,8 @@
(field (field
(plants '()) (plants '())
(pickups '()) (pickups '())
(player #f)) (player #f)
(insects '()))
(inherit send-message) (inherit send-message)
@ -503,10 +590,16 @@
(add-pickup (make-object pickup-logic% i (list-ref pickup 0) (add-pickup (make-object pickup-logic% i (list-ref pickup 0)
(list-ref pickup 2))) (list-ref pickup 2)))
(set! i (+ i 1))) (set! i (+ i 1)))
pickups)))) pickups)
(for ((id (in-range 0 num-worms)))
(add-insect (make-object insect-logic% id (vmul (srndvec) 100) 'worm)))
(for ((id (in-range 0 num-spiders)))
(add-insect (make-object insect-logic% (+ id num-worms) (vmul (srndvec) 100) 'spider)))
(for ((id (in-range 0 num-butterflies)))
(add-insect (make-object insect-logic% (+ id num-worms num-butterflies) (vmul (srndvec) 100) 'butterfly)))
)))
(define/public (add-player plant) (define/public (add-player plant)
(printf "new player plant added ~a~n" (send plant get-id))
(send-message 'player-plant (list (send-message 'player-plant (list
(list 'plant-id (send plant get-id)) (list 'plant-id (send plant get-id))
(list 'pos (send plant get-pos)) (list 'pos (send plant get-pos))
@ -514,7 +607,12 @@
(list 'col (send plant get-col)) (list 'col (send plant get-col))
(list 'tex (send plant get-tex)))) (list 'tex (send plant get-tex))))
(set! player plant) (set! player plant)
(set! plants (cons plant plants))) (set! plants (cons plant plants))
(for-each
(lambda (insect)
(send insect set-centre (send plant get-pos)))
insects))
(define/public (add-plant plant) (define/public (add-plant plant)
(send-message 'new-plant (list (send-message 'new-plant (list
@ -532,20 +630,40 @@
(list 'type (send pickup get-type)) (list 'type (send pickup get-type))
(list 'pos (send pickup get-pos)))) (list 'pos (send pickup get-pos))))
(set! pickups (cons pickup pickups))) (set! pickups (cons pickup pickups)))
(define/public (add-insect insect)
(send-message 'new-insect (list
(list 'insect-id (send insect get-id))
(list 'pos (send insect get-pos))
(list 'type (send insect get-type))))
(send insect set-centre (send player get-pos))
(set! insects (cons insect insects)))
(define/public (serialise) (define/public (serialise)
(send player serialise)) (send player serialise))
(define/public (run-auto-pilot t d)
(for-each
(lambda (plant)
(when (not (eq? plant player))
(send plant run-auto-pilot t d)))
plants))
; todo - distribute the checking of stuff like ; todo - distribute the checking of stuff like
; this to a random selection of pickups/plants ; this to a random selection of pickups/plants
; to distribute the cpu load ; to distribute the cpu load
(define/augment (update) (define/augment (update t d)
(run-auto-pilot t d)
(for-each (for-each
(lambda (pickup) (lambda (pickup)
(for-each (for-each
(lambda (plant) (lambda (plant)
(send plant check-pickup pickup)) (send plant check-pickup pickup))
plants)) plants))
pickups) pickups)
; remove the pickups that have been 'picked up' ; remove the pickups that have been 'picked up'
@ -554,9 +672,14 @@
(not (send pickup picked-up?))) (not (send pickup picked-up?)))
pickups)) pickups))
(map (append
(lambda (plant) (map
(send plant update)) (lambda (plant)
plants)) (send plant update t d))
plants)
(map
(lambda (insect)
(send insect update t d))
insects)))
(super-new))) (super-new)))

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@ -0,0 +1,103 @@
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# www.blender3d.org
o butterfly_Mesh
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v 1.513902 0.000002 -0.768308
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v 2.293338 0.000002 -0.513493
v 2.242126 0.000002 -0.382030
v 2.075995 0.000002 -0.176237
v 1.843004 0.000002 -0.029013
v 1.573859 0.000002 0.086073
v 1.118858 0.000002 0.190916
v 0.741962 0.000002 0.295921
v 0.771135 0.000002 0.497448
v 0.756951 0.000002 0.640671
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v 0.014988 0.000002 0.400845
vt 0.455701 0.993275 0.0
vt 0.243421 1.000000 0.0
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vn 0.000000 1.000000 -0.000000
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@ -0,0 +1,69 @@
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@ -44,6 +44,7 @@
(clear) (clear)
(clear-shader-cache) (clear-shader-cache)
(clear-texture-cache)
(define mode 'gui) (define mode 'gui)
(define gui (make-object gui-game-mode% (list-ref world-list 0))) (define gui (make-object gui-game-mode% (list-ref world-list 0)))
@ -60,7 +61,7 @@
(cond (cond
((eq? mode 'gui) ((eq? mode 'gui)
(when (send gui update (flxtime) (delta)) (when (send gui update (flxtime) (delta))
(send game setup (send gui get-player-info)) (send game setup (send gui get-player-info) (send gui get-players))
(set! mode 'game))) (set! mode 'game)))
((eq? mode 'game) ((eq? mode 'game)
(send game update (flxtime) (delta)))) (send game update (flxtime) (delta))))

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