sommercamp fixes on the last day - sounds, space is grow key, fixes
This commit is contained in:
parent
745c5583d7
commit
c9c24c7b8d
12 changed files with 132 additions and 33 deletions
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@ -22,7 +22,8 @@
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(yaw 0)
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(player-plant #f)
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(player-pos (vector 0 0 0))
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(last-pos (vector 0 0 0)))
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(last-pos (vector 0 0 0))
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(debounce-space #t))
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(define/public (set-player-plant s)
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(set! pos (send s get-pos))
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@ -67,7 +68,8 @@
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(define/public (update t d)
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(when (and (key-pressed " ") (not current-twig-growing))
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(when (and (key-pressed " ") debounce-space (not current-twig-growing))
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(set! debounce-space #f)
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(set! last-pos pos)
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(cond (current-twig
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(let ((new-twig (send player-plant add-sub-twig current-twig current-point
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@ -82,7 +84,7 @@
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(send player-plant add-twig current-twig)
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(set! current-twig-growing #t))))
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(when (and (key-pressed "f") current-twig-growing)
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(when (and (key-pressed " ") current-twig-growing)
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(let ((vel (vmul fwd (* d -3))))
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(when
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(not (collide? (list pos (vadd pos vel)) (send game-view get-stones)))
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@ -91,6 +93,9 @@
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(set! last-pos pos)
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(send player-plant grow (vsub pos player-pos))))))
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(when (and (not current-twig-growing) (not (key-pressed " ")))
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(set! debounce-space #t))
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(when (or (key-pressed "a") (key-special-pressed 100)) (set! yaw (+ yaw 2)))
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(when (or (key-pressed "d") (key-special-pressed 102)) (set! yaw (- yaw 2)))
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(when (or (key-pressed "w") (key-special-pressed 101)) (set! tilt (- tilt 2)))
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@ -101,7 +106,7 @@
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(when (< tilt -88) (set! tilt -88))
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(when (not current-twig-growing)
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(when (key-pressed "q")
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(when (key-pressed "x")
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(cond ((not current-twig)
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(set! current-twig (send player-plant get-twig-from-dir (vmul fwd -1)))
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(set! current-point 2))
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@ -17,6 +17,7 @@
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(define ornament-grow-probability 8)
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(define curl-amount 40)
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(define start-size 50)
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(define max-ornaments 10) ; per twig
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; the base class logic object - all logic side objects can
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@ -198,14 +199,14 @@
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(send (cadr (choose twigs)) get-random-twig)))
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(define/public (add-ornament point-index ornament)
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; todo - check max ornaments
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(when (< (length ornaments) max-ornaments)
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(send-message 'new-ornament
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(list
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(list 'plant-id (send plant get-id))
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(list 'twig-id id)
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(list 'point-index point-index)
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(list 'property (send ornament get-property))))
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(set! ornaments (cons (list point-index ornament) ornaments)))
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(set! ornaments (cons (list point-index ornament) ornaments))))
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(define/public (get-ornament point-index)
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(cadr (assq point-index ornaments)))
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@ -487,7 +488,7 @@
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(inherit send-message)
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(define/public (setup world-list)
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(let ((pickups (list-ref world-list 1)))
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(let ((pickups '() #;(list-ref world-list 1)))
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(let ((i 0))
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(for-each
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(lambda (pickup)
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30
plant-eyes/shaders/textoon.frag.glsl
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plant-eyes/shaders/textoon.frag.glsl
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@ -0,0 +1,30 @@
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varying vec3 N;
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varying vec3 L;
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varying vec3 V;
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varying vec2 T;
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uniform sampler2D BaseMap;
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void main()
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{
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vec3 n = normalize(N);
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vec3 l = normalize(L);
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vec3 v = normalize(V);
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float HighlightSize=0.1;
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float ShadowSize=0.2;
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float OutlineWidth=0.4;
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vec4 MidColour=gl_FrontMaterial.diffuse;
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vec4 HighlightColour=MidColour*2.0;
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vec4 ShadowColour=MidColour*0.5;
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HighlightColour.a=1.0;
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ShadowColour.a=1.0;
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float lambert = dot(l,n);
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vec4 colour = MidColour;
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if (lambert > 1.0-HighlightSize) colour = HighlightColour;
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if (lambert < ShadowSize) colour = ShadowColour;
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if (dot(n,v) < OutlineWidth) colour = vec4(0,0,0,1);
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gl_FragColor = colour*texture2D(BaseMap, T);
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}
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18
plant-eyes/shaders/textoon.vert.glsl
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plant-eyes/shaders/textoon.vert.glsl
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@ -0,0 +1,18 @@
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// Copyright (C) 2007 Dave Griffiths
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// Licence: GPLv2 (see COPYING)
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varying vec3 N;
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varying vec3 P;
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varying vec3 V;
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varying vec3 L;
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varying vec2 T;
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void main()
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{
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N = normalize(gl_NormalMatrix*gl_Normal);
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P = gl_Vertex.xyz;
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V = -vec3(gl_ModelViewMatrix*gl_Vertex);
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vec4 LightPos = gl_LightSource[1].position;
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L = vec3(gl_ModelViewMatrix*(LightPos-gl_Vertex));
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T = gl_MultiTexCoord0.xy;
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gl_Position = ftransform();
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}
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26
plant-eyes/shaders/toon2.frag.glsl
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plant-eyes/shaders/toon2.frag.glsl
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@ -0,0 +1,26 @@
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varying vec3 normal, lightDir;
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varying vec2 texCoord;
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uniform sampler2D texture;
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void main()
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{
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float intensity;
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vec3 n;
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vec4 _color;
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n = normalize(normal);
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intensity = dot(lightDir, n);
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if (intensity > 0.98)
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_color = vec4(1.0,1.0,1.0,1.0);
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else if (intensity > 0.5)
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_color = vec4(0.8,0.8,0.8,1.0);
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else if (intensity > 0.35)
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_color = vec4(0.4,0.4,0.4,1.0);
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else if (intensity > 0)
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_color = vec4(0.0,0.0,0.0,1.0);
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else _color = texture2D(texture, texCoord);
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gl_FragColor = _color;
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}
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14
plant-eyes/shaders/toon2.vert.glsl
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14
plant-eyes/shaders/toon2.vert.glsl
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@ -0,0 +1,14 @@
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varying vec3 normal, lightDir;
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varying vec2 texCoord;
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void main()
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{
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vec4 ecPos;
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ecPos = vec4(gl_ModelViewMatrix * gl_Vertex);
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lightDir = normalize(vec3(gl_LightSource[0].position) - ecPos.xyz);
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normal = normalize(gl_NormalMatrix * gl_Normal);
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texCoord = vec2(gl_MultiTexCoord0);
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gl_Position = ftransform();
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}
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BIN
plant-eyes/snd/nix.00203.wav
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plant-eyes/snd/nix.00203.wav
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plant-eyes/snd/nix.09903.wav
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plant-eyes/snd/nix.09903.wav
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plant-eyes/snd/potatox.2221.wav
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plant-eyes/snd/potatox.2221.wav
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plant-eyes/snd/potatox.2881.wav
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plant-eyes/snd/potatox.2881.wav
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plant-eyes/snd/wateringcan.wav
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plant-eyes/snd/wateringcan.wav
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Binary file not shown.
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@ -15,7 +15,6 @@
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(define wire-mode #f)
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(define fog-col (earth-colour))
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(define fog-strength 0.001)
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(define max-ornaments 10) ; per twig
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(define default-grow-speed 0.5)
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(define grow-overshoot 10)
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@ -26,6 +25,10 @@
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(pdata-copy "p" "rip-pref")))
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(define (clamp v l u)
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(if (< v l) l
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(if (> v u) u v)))
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(define (ripple t speed wave-length)
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(pdata-map!
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(lambda (p pref)
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@ -36,9 +39,9 @@
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(vector 0 0 0))))))))))
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"p" "rip-pref"))
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(define (play-sound sound pos freq)
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(when audio-on (let ((growing-noise (oa-load-sample (fullpath "snd/event01.wav"))))
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(oa-play growing-noise (vector 0 0 0) (rndf) 0.3))))
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(define (play-sound sound pos freq vol)
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(when audio-on (let ((noise (oa-load-sample (fullpath sound))))
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(oa-play noise pos freq vol))))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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@ -53,11 +56,13 @@
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(time 0)
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(ev-time 0)
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(ev-dur 8)
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(ev-col (vector 0 0 1)))
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(ev-col (vector 0 0 1))
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(light 0))
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(field
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(const-scale (if (eq? property 'leaf) 2 4))
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(rot (vector 0 0 0))
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(excitation-changed #f)
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(root (with-state
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(translate pos)
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;(hint-frustum-cull)
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@ -128,10 +133,11 @@
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0)))
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(define/public (set-excitations! a b)
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(set! excitation-changed #t)
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(set! light a)
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(set! ev-dur (if (zero? a) 9999 (/ 1 a)))
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(set! ev-col (vmix (vector 0 0 1) (vector 1 0 0) b))
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(set! ev-time (* ev-dur 4 (rndf)))
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(printf "excite: ~a ~a~n" ev-dur ev-col))
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(set! ev-time (* ev-dur 4 (rndf))))
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(define/public (update t d)
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(when (< time 1)
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@ -143,13 +149,12 @@
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(scale (* const-scale sc 0.2 time)))
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(set! time (+ time (* 0.05 d))))
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(when (eq? property 'inflatoe)
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(when (and (eq? property 'inflatoe) excitation-changed)
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(with-primitive root
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(pdata-map!
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(lambda (p p1 p2)
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(vmix p1 p2 (+ 0.5 (* 0.5 (sin ev-time)))))
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"p" "p1" "p2"))
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(set! ev-time (+ ev-time d)))
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(vmix p1 p2 (clamp light 0 1)))
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"p" "p1" "p2")))
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(when (eq? property 'horn)
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(with-primitive particles
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@ -157,6 +162,7 @@
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(pdata-op "*" "c" 0.995))
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(when (< ev-time 0)
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(play-sound "snd/wateringcan.wav" pos (+ 0.1 (rndf)) 0.3)
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#;(with-primitive root
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(identity)
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@ -175,7 +181,9 @@
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(vector 0 0 0))))
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"p"))
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(set! ev-time ev-dur))
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(set! ev-time (- ev-time d))))
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(set! ev-time (- ev-time d)))
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(set! excitation-changed #f))
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(super-new)))
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@ -309,9 +317,7 @@
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(set! markers (cons (build-locator) markers)))
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(define/pubment (add-point point width)
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(when audio-on (let ((growing-noise (oa-load-sample (fullpath "snd/event01.wav"))))
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(oa-play growing-noise (vector 0 0 0) (rndf) 0.3)))
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(play-sound "snd/event01.wav" point (+ 0.1 (rndf)) 0.3)
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(set! markers (append markers (list (with-state
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(parent (get-root))
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(translate point)
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@ -323,9 +329,8 @@
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(inner (void) add-point point width))
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(define/public (add-ornament point-index property)
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(when (and
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(< point-index grow-t)
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(< (length ornaments) max-ornaments))
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(when (< point-index grow-t)
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(play-sound "snd/nix.00203.wav" (get-point point-index) (+ 0.1 (rndf)) 0.3)
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(with-state
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(parent (get-root))
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; todo - different ornament-view objects per property needed?
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@ -353,7 +358,7 @@
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(inner (void) update t d)
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(when (< grow-t (+ num-points grow-overshoot))
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(when (and (not (eq? grow-t -1)) (< grow-t (+ num-points grow-overshoot)))
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(set! grow-t (+ grow-t (* d grow-speed)))
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(when (and (not (null? markers)) (> 0 (- marker-destroy-t grow-t)))
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; soundtodo: marker gobble
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@ -475,7 +480,7 @@
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(set! index (+ index 1)))
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(define/augment (update t d)
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(when (not (eq? grow-t 999))
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(when (and (not (eq? grow-t -1)) (not (eq? grow-t 999)))
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(with-primitive root
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(partial-extrude grow-t profile path widths (vector 1 0 0) 0.05)))
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