added the 3d stuff
|
@ -3,6 +3,7 @@
|
||||||
;; exmaple chat client
|
;; exmaple chat client
|
||||||
|
|
||||||
(require "xmpp.scm")
|
(require "xmpp.scm")
|
||||||
|
(require openssl)
|
||||||
|
|
||||||
(define (read-input prompt)
|
(define (read-input prompt)
|
||||||
(display prompt)
|
(display prompt)
|
||||||
|
|
|
@ -65,7 +65,7 @@
|
||||||
(map
|
(map
|
||||||
(lambda (cp)
|
(lambda (cp)
|
||||||
(vector (- (- (/ (vx cp) (pixels-width)) 0.5))
|
(vector (- (- (/ (vx cp) (pixels-width)) 0.5))
|
||||||
(- 1 (/ (vy cp) (pixels-height))) 0))
|
(/ (vy cp) (pixels-height)) 0))
|
||||||
l))
|
l))
|
||||||
|
|
||||||
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
@ -102,7 +102,7 @@
|
||||||
(let* ((connection-list (get-connection-list id))
|
(let* ((connection-list (get-connection-list id))
|
||||||
(root (with-state
|
(root (with-state
|
||||||
(translate (vector 0 0.5 (* 0.01 (rndf))))
|
(translate (vector 0 0.5 (* 0.01 (rndf))))
|
||||||
h (texture (load-texture (string-append "textures/comp-" id ".png")))
|
(texture (load-texture (string-append "textures/comp-" id ".png")))
|
||||||
(build-plane)))
|
(build-plane)))
|
||||||
(comp (make-component root col
|
(comp (make-component root col
|
||||||
(map
|
(map
|
||||||
|
@ -399,7 +399,8 @@ h (texture (load-texture (string-append "textures/com
|
||||||
(let ((colours (suck world current-flower)))
|
(let ((colours (suck world current-flower)))
|
||||||
(when (not (zero? (length colours)))
|
(when (not (zero? (length colours)))
|
||||||
(let
|
(let
|
||||||
((av-col (vdiv (foldl vadd (vector 0 0 0) colours) (length colours))))
|
((av-col (vdiv (foldl (lambda (c1 c2)
|
||||||
|
(vadd c1 c2)) (vector 0 0 0) colours) (length colours))))
|
||||||
|
|
||||||
(set-component-col! flower
|
(set-component-col! flower
|
||||||
(vadd (vmul (component-col flower) 0.9)
|
(vadd (vmul (component-col flower) 0.9)
|
||||||
|
|
666
hayfever/hayfever2.scm
Normal file
|
@ -0,0 +1,666 @@
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
(require scheme/class)
|
||||||
|
(require mzlib/string)
|
||||||
|
|
||||||
|
(osc-destination "osc.udp://127.0.0.255:4001")
|
||||||
|
(osc-source "4002")
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
; pixel primitive things for getting connection points
|
||||||
|
|
||||||
|
; converts a 2D vector into an angle, with some dodgy dave maths
|
||||||
|
(define (2dvec->angle x y)
|
||||||
|
(let ((q (/ 3.141 2)))
|
||||||
|
(when (zero? y) (set! y 0.0001))
|
||||||
|
(cond
|
||||||
|
((>= y 0)
|
||||||
|
(fmod (* (+ q q q (- q (atan (/ x y)))) 57.2957795) 360))
|
||||||
|
(else
|
||||||
|
(fmod (* (+ q (- q (atan (/ x y)))) 57.2957795) 360)))))
|
||||||
|
|
||||||
|
(define (i->pos i)
|
||||||
|
(vector (modulo i (pixels-width))
|
||||||
|
(quotient i (pixels-width)) 0))
|
||||||
|
|
||||||
|
(define (pos->i pos)
|
||||||
|
(+ (* (round (vy pos)) (pixels-width)) (round (vx pos))))
|
||||||
|
|
||||||
|
(define (pixels-ref name pos)
|
||||||
|
(pdata-ref name (pos->i pos)))
|
||||||
|
|
||||||
|
(define (pixels-set! name pos s)
|
||||||
|
(pdata-set! name (pos->i pos) s))
|
||||||
|
|
||||||
|
(define (search i)
|
||||||
|
(cond
|
||||||
|
((eq? i (pdata-size)) i)
|
||||||
|
((< (vr (pdata-ref "c" i)) 0.5) i)
|
||||||
|
(else (search (+ i 1)))))
|
||||||
|
|
||||||
|
(define (flood pos tc av)
|
||||||
|
(define (rec-flood pos)
|
||||||
|
(pixels-set! "c" pos (vector 1 0 1))
|
||||||
|
(set! tc (+ tc 1))
|
||||||
|
(set! av (vadd av pos))
|
||||||
|
(when (< (vr (pixels-ref "c" (vadd pos (vector -1 0 0)))) 0.5)
|
||||||
|
(rec-flood (vadd pos (vector -1 0 0))))
|
||||||
|
(when (< (vr (pixels-ref "c" (vadd pos (vector 1 0 0)))) 0.5)
|
||||||
|
(rec-flood (vadd pos (vector 1 0 0))))
|
||||||
|
(when (< (vr (pixels-ref "c" (vadd pos (vector 0 1 0)))) 0.5)
|
||||||
|
(rec-flood (vadd pos (vector 0 1 0))))
|
||||||
|
(when (< (vr (pixels-ref "c" (vadd pos (vector 0 -1 0)))) 0.5)
|
||||||
|
(rec-flood (vadd pos (vector 0 -1 0)))))
|
||||||
|
(rec-flood pos)
|
||||||
|
(vmul av (/ 1 tc)))
|
||||||
|
|
||||||
|
(define (find-centroids pos l)
|
||||||
|
(let ((i (search pos)))
|
||||||
|
(cond ((eq? i (pdata-size)) l)
|
||||||
|
(else
|
||||||
|
(find-centroids i
|
||||||
|
(cons (flood (i->pos i) 0 (vector 0 0 0)) l))))))
|
||||||
|
|
||||||
|
(define (convert-to-pos l)
|
||||||
|
(map
|
||||||
|
(lambda (cp)
|
||||||
|
(vector (- (- (/ (vx cp) (pixels-width)) 0.5))
|
||||||
|
(/ (vy cp) (pixels-height)) 0))
|
||||||
|
l))
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
; a cache for the connection points - should save this out
|
||||||
|
|
||||||
|
(define connection-cache '())
|
||||||
|
|
||||||
|
(define (get-connection-list id)
|
||||||
|
(let ((ret (assoc id connection-cache)))
|
||||||
|
(cond
|
||||||
|
(ret (cdr ret))
|
||||||
|
(else
|
||||||
|
(let* ((tex (load-primitive (string-append "textures/comp-cp-" id ".png")))
|
||||||
|
(connections (with-primitive tex (convert-to-pos (find-centroids 0 '())))))
|
||||||
|
(set! connection-cache (cons (cons id connections) connection-cache))
|
||||||
|
(destroy tex)
|
||||||
|
connections)))))
|
||||||
|
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
; a plant component
|
||||||
|
|
||||||
|
(define-struct component (root (col #:mutable) children))
|
||||||
|
|
||||||
|
(define (build-component id col children)
|
||||||
|
(cond
|
||||||
|
((null? children)
|
||||||
|
(let ((root (with-state
|
||||||
|
(translate (vector 0 0.5 (* 0.1 (rndf))))
|
||||||
|
(hint-depth-sort)
|
||||||
|
(texture (load-texture (string-append "textures/comp-" id ".png")))
|
||||||
|
(build-plane))))
|
||||||
|
(make-component root col '())))
|
||||||
|
(else
|
||||||
|
(let* ((connection-list (get-connection-list id))
|
||||||
|
(root (with-state
|
||||||
|
(hint-depth-sort)
|
||||||
|
(translate (vector 0 0.5 (* 0.01 (rndf))))
|
||||||
|
; (rotate (vector 0 0 90))
|
||||||
|
(texture (load-texture (string-append "textures/comp-" id ".png")))
|
||||||
|
(build-plane)))
|
||||||
|
(comp (make-component root col
|
||||||
|
(map
|
||||||
|
(lambda (child connection)
|
||||||
|
(with-state
|
||||||
|
(parent root)
|
||||||
|
(translate (vadd connection (vector 0 0 (* 0.01 (rndf)))))
|
||||||
|
(rotate (vector 0 0 (2dvec->angle
|
||||||
|
(vx connection) (- (vy connection) 0.5))))
|
||||||
|
(rotate (vector 0 0 0))
|
||||||
|
(build-component (car child) col (cadr child))))
|
||||||
|
children
|
||||||
|
connection-list))))
|
||||||
|
(with-primitive root (apply-transform))
|
||||||
|
comp))))
|
||||||
|
|
||||||
|
(define (random-leaf component)
|
||||||
|
(cond
|
||||||
|
((null? (component-children component)) component)
|
||||||
|
(else (random-leaf (choose (component-children component))))))
|
||||||
|
|
||||||
|
(define (component-leaves component)
|
||||||
|
(cond
|
||||||
|
((null? (component-children component)) (list component))
|
||||||
|
(else
|
||||||
|
(foldl
|
||||||
|
(lambda (child r)
|
||||||
|
(append (component-leaves child) r))
|
||||||
|
'()
|
||||||
|
(component-children component)))))
|
||||||
|
|
||||||
|
(define (component-print component)
|
||||||
|
(printf "~a~n" (component-children component)))
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
; utils for building random plants
|
||||||
|
|
||||||
|
(define (choose l)
|
||||||
|
(list-ref l (random (length l))))
|
||||||
|
|
||||||
|
(define (make-random-plant depth)
|
||||||
|
(let ((num-children (cond ((> depth 2) 0)
|
||||||
|
((< depth 1) (choose (list 2 3)))
|
||||||
|
(else (choose (list 0 1 2 3))))))
|
||||||
|
(cond
|
||||||
|
((eq? num-children 0) (list (choose (list "11")) (list)))
|
||||||
|
((eq? num-children 1) (list "1-1" (list (make-random-plant (+ depth 1)))))
|
||||||
|
((eq? num-children 2) (list "2-1" (list (make-random-plant (+ depth 1))
|
||||||
|
(make-random-plant (+ depth 1)))))
|
||||||
|
((eq? num-children 3) (list "3-1" (list (make-random-plant (+ depth 1))
|
||||||
|
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1)))))
|
||||||
|
((eq? num-children 4) (list "4-1" (list (make-random-plant (+ depth 1))
|
||||||
|
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))
|
||||||
|
(make-random-plant (+ depth 1)))))
|
||||||
|
((eq? num-children 5) (list "5-1" (list (make-random-plant (+ depth 1))
|
||||||
|
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))
|
||||||
|
(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))))))))
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
; the world things live in
|
||||||
|
|
||||||
|
(define world%
|
||||||
|
(class object%
|
||||||
|
(init-field (size 1))
|
||||||
|
|
||||||
|
(field
|
||||||
|
(root 0)
|
||||||
|
(entity-list '())
|
||||||
|
(id 0)
|
||||||
|
(pollen 0)
|
||||||
|
(my-id 0))
|
||||||
|
|
||||||
|
(define/public (init)
|
||||||
|
|
||||||
|
(set! pollen (with-state
|
||||||
|
(translate (vector 0 0 0.2))
|
||||||
|
(texture (load-texture "textures/pollen.png"))
|
||||||
|
(build-particles 1000)))
|
||||||
|
|
||||||
|
(with-primitive pollen
|
||||||
|
(pdata-map!
|
||||||
|
(lambda (p)
|
||||||
|
(vmul (vector (crndf) (crndf) (+ 0.2 (* (rndf) 0.01))) 10))
|
||||||
|
"p")
|
||||||
|
(pdata-map!
|
||||||
|
(lambda (c)
|
||||||
|
(vector (rndf) (rndf) (rndf) 0.5))
|
||||||
|
"c")
|
||||||
|
(pdata-map!
|
||||||
|
(lambda (c)
|
||||||
|
(let ((s (* 0.2 (grndf))))
|
||||||
|
(vector s s 1)))
|
||||||
|
"s"))
|
||||||
|
|
||||||
|
|
||||||
|
#;(set! root (with-state
|
||||||
|
|
||||||
|
(rotate (vector 90 0 0))
|
||||||
|
(scale 100)
|
||||||
|
(build-plane)))
|
||||||
|
#;(with-state
|
||||||
|
; (parent root)
|
||||||
|
(with-state
|
||||||
|
(colour (vector 0.5 1 0.5))
|
||||||
|
(scale (vector 20 13 1))
|
||||||
|
(translate (vector 0 0.2 0))
|
||||||
|
(rotate (vector 0 0 180))
|
||||||
|
; (texture (load-texture "textures/hills.png"))
|
||||||
|
(hint-unlit)
|
||||||
|
(build-plane))
|
||||||
|
#;(with-state
|
||||||
|
(scale (vector 14 15 1))
|
||||||
|
(translate (vector 0 0.3 4.5))
|
||||||
|
(rotate (vector 0 0 180))
|
||||||
|
(texture (load-texture "textures/fg.png"))
|
||||||
|
(hint-unlit)
|
||||||
|
(build-plane))))
|
||||||
|
|
||||||
|
(define/public (get-entity-list)
|
||||||
|
entity-list)
|
||||||
|
|
||||||
|
(define/public (get-my-id)
|
||||||
|
my-id)
|
||||||
|
|
||||||
|
(define/public (make-my-plant)
|
||||||
|
(let* ((pos (vector (* (crndf) 5) 0 0.1))
|
||||||
|
(col (hsv->rgb (vector (rndf) 0.8 1)))
|
||||||
|
(desc (list (make-random-plant 0))))
|
||||||
|
(set! my-id (length entity-list))
|
||||||
|
(set-entity my-id (make-object plant% pos col desc))))
|
||||||
|
|
||||||
|
(define/public (get-entity id)
|
||||||
|
(foldl
|
||||||
|
(lambda (entity ret)
|
||||||
|
(if (eq? (send entity get-id) id)
|
||||||
|
entity
|
||||||
|
ret))
|
||||||
|
#f
|
||||||
|
entity-list))
|
||||||
|
|
||||||
|
(define/public (choose)
|
||||||
|
(list-ref entity-list (random (length entity-list))))
|
||||||
|
|
||||||
|
|
||||||
|
(define/public (set-entity id entity)
|
||||||
|
; if it already exists, destroy it
|
||||||
|
; (do we want to do this all the time?)
|
||||||
|
(when (get-entity id)
|
||||||
|
(destroy-entity id))
|
||||||
|
|
||||||
|
(send entity set-id! id)
|
||||||
|
(set! entity-list (cons entity entity-list)))
|
||||||
|
|
||||||
|
(define/public (destroy-entity id)
|
||||||
|
(set! entity-list
|
||||||
|
(filter
|
||||||
|
(lambda (entity)
|
||||||
|
(cond ((eq? (send entity get-id) id)
|
||||||
|
(send entity destroy-me)
|
||||||
|
#f)
|
||||||
|
(else #t)))
|
||||||
|
entity-list)))
|
||||||
|
|
||||||
|
(define/public (update network)
|
||||||
|
(with-primitive pollen
|
||||||
|
(animate-pollen))
|
||||||
|
|
||||||
|
; update my plant with player input
|
||||||
|
(when (get-entity my-id)
|
||||||
|
(send (get-entity my-id) player-update this network))
|
||||||
|
|
||||||
|
(for-each
|
||||||
|
(lambda (entity)
|
||||||
|
(send entity update this))
|
||||||
|
entity-list))
|
||||||
|
|
||||||
|
; pollen stuff
|
||||||
|
|
||||||
|
(define (animate-pollen)
|
||||||
|
(pdata-map!
|
||||||
|
(lambda (p)
|
||||||
|
(let* ((pp (vmul p 0.5))
|
||||||
|
(v (vector (- (noise (vx pp) (vy pp) (time)) 0.5)
|
||||||
|
(- (noise (vx pp) (+ (vy pp) 112.3) (time)) 0.5) 0)))
|
||||||
|
(vadd (vadd p (vmul v 0.2))
|
||||||
|
(vmul (vector (crndf) (crndf) 0) 0.01))))
|
||||||
|
"p"))
|
||||||
|
|
||||||
|
(define (cirndvec)
|
||||||
|
(let ((o (srndvec)))
|
||||||
|
(vector (vx o) (vy o) 0)))
|
||||||
|
|
||||||
|
(define/public (puff-pollen pos col size np)
|
||||||
|
(with-primitive pollen
|
||||||
|
(for ((i (in-range 0 np)))
|
||||||
|
(let ((c (random (pdata-size)))
|
||||||
|
(cc (vmul col 1)))
|
||||||
|
(pdata-set! "p" c (vadd (vmul (cirndvec) size)
|
||||||
|
(vadd pos (vector 0 0 (+ 0.2 (* (rndf) 0.01))))))
|
||||||
|
(pdata-set! "c" c (vector (vx cc) (vy cc) (vz cc) 0.5))))))
|
||||||
|
|
||||||
|
(define/public (suck-pollen pos size)
|
||||||
|
(with-primitive pollen
|
||||||
|
(pdata-index-fold
|
||||||
|
(lambda (i p c r)
|
||||||
|
(cond ((< (vdist pos p) (/ size 10))
|
||||||
|
(pdata-set! "p" i (vector -1000 0 0))
|
||||||
|
(cons c r))
|
||||||
|
((< (vdist pos p) size)
|
||||||
|
(pdata-set! "p" i (vadd p
|
||||||
|
(vmul (vnormalise (vsub pos p)) 0.1)))
|
||||||
|
r)
|
||||||
|
(else r)))
|
||||||
|
'()
|
||||||
|
"p" "c")))
|
||||||
|
|
||||||
|
(super-new)
|
||||||
|
(init)))
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
; the entity base class
|
||||||
|
|
||||||
|
(define entity%
|
||||||
|
(class object%
|
||||||
|
(init-field (id 0))
|
||||||
|
|
||||||
|
(define/public (get-id)
|
||||||
|
id)
|
||||||
|
|
||||||
|
(define/public (set-id! s)
|
||||||
|
(set! id s))
|
||||||
|
|
||||||
|
(super-new)))
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
; finally, a plant...
|
||||||
|
|
||||||
|
(define plant%
|
||||||
|
(class entity%
|
||||||
|
(init-field
|
||||||
|
(pos (vector 0 0 0))
|
||||||
|
(col (vector 1 1 1))
|
||||||
|
(plant-desc '())
|
||||||
|
(flower-list '())
|
||||||
|
(current-flower 0))
|
||||||
|
|
||||||
|
(field
|
||||||
|
(root-component 0)
|
||||||
|
(spray-t 0))
|
||||||
|
|
||||||
|
(define/public (get-pos)
|
||||||
|
pos)
|
||||||
|
|
||||||
|
(define/public (get-col)
|
||||||
|
col)
|
||||||
|
|
||||||
|
(define/public (get-desc)
|
||||||
|
plant-desc)
|
||||||
|
|
||||||
|
(define/public (init)
|
||||||
|
(with-state
|
||||||
|
;(parent (send world get-root))
|
||||||
|
(colour col)
|
||||||
|
(hint-unlit)
|
||||||
|
(translate pos)
|
||||||
|
(printf "building from:~a~n" plant-desc)
|
||||||
|
(set! root-component (build-component "1-1" col plant-desc))
|
||||||
|
(set! flower-list (component-leaves root-component))))
|
||||||
|
|
||||||
|
(define/public (destroy-me)
|
||||||
|
(destroy (component-root root-component)))
|
||||||
|
|
||||||
|
|
||||||
|
(define/public (player-update world network)
|
||||||
|
(when (key-special-pressed 100)
|
||||||
|
(set! current-flower (modulo (+ current-flower 1) (length flower-list))))
|
||||||
|
|
||||||
|
(when (key-special-pressed 102)
|
||||||
|
(set! current-flower (modulo (- current-flower 1) (length flower-list))))
|
||||||
|
|
||||||
|
|
||||||
|
; bit odd, have to go through network to tell other clients to
|
||||||
|
; spray, and need to get the id of the player plant from the world...
|
||||||
|
(when (key-special-pressed 101)
|
||||||
|
(send network spray world (send world get-my-id) current-flower 0))
|
||||||
|
|
||||||
|
(let ((flower (list-ref flower-list current-flower)))
|
||||||
|
|
||||||
|
(with-primitive (component-root flower)
|
||||||
|
(when (key-special-pressed 103)
|
||||||
|
(rotate (vector 0 0 20))
|
||||||
|
(let ((colours (suck world current-flower)))
|
||||||
|
(when (not (zero? (length colours)))
|
||||||
|
(let
|
||||||
|
((av-col (vdiv (foldl (lambda (c1 c2)
|
||||||
|
(vadd c1 c2)) (vector 0 0 0) colours) (length colours))))
|
||||||
|
|
||||||
|
(set-component-col! flower
|
||||||
|
(vadd (vmul (component-col flower) 0.9)
|
||||||
|
(vmul av-col 0.1)))
|
||||||
|
|
||||||
|
(send network flower-update world (send world get-my-id)
|
||||||
|
current-flower (component-col flower))))))
|
||||||
|
|
||||||
|
|
||||||
|
(rotate (vector 0 0 2)))))
|
||||||
|
|
||||||
|
(define/public (flower-update flower col)
|
||||||
|
(let ((flower (list-ref flower-list flower)))
|
||||||
|
(set-component-col! flower col)
|
||||||
|
(with-primitive (component-root flower)
|
||||||
|
(colour (component-col flower)))))
|
||||||
|
|
||||||
|
(define/public (update world)
|
||||||
|
0
|
||||||
|
#;(with-primitive root
|
||||||
|
(colour col)
|
||||||
|
(when (> spray-t 1)
|
||||||
|
(set! spray-t (* spray-t 0.9))
|
||||||
|
(colour spray-t))))
|
||||||
|
|
||||||
|
(define/public (spray world flower type)
|
||||||
|
(let ((pos (vtransform (vector 0 0 0)
|
||||||
|
(with-primitive (component-root (list-ref flower-list flower))
|
||||||
|
(get-global-transform)))))
|
||||||
|
(send world puff-pollen pos (component-col (list-ref flower-list flower))
|
||||||
|
0.2 1)))
|
||||||
|
|
||||||
|
(define/public (suck world flower)
|
||||||
|
(let ((pos (vtransform (vector 0 0 0)
|
||||||
|
(with-primitive (component-root (list-ref flower-list flower))
|
||||||
|
(get-global-transform)))))
|
||||||
|
(send world suck-pollen pos 5)))
|
||||||
|
|
||||||
|
(super-new)
|
||||||
|
(init)))
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
(define network-dispatch%
|
||||||
|
(class object%
|
||||||
|
|
||||||
|
(field
|
||||||
|
(waiting #f)
|
||||||
|
(wait-till 0))
|
||||||
|
|
||||||
|
(define (stringify l)
|
||||||
|
(cond
|
||||||
|
((null? l) l)
|
||||||
|
((symbol? (car l))
|
||||||
|
(cons (symbol->string (car l))
|
||||||
|
(stringify (cdr l))))
|
||||||
|
((number? (car l))
|
||||||
|
(cons (number->string (car l))
|
||||||
|
(stringify (cdr l))))
|
||||||
|
((vector? (car l))
|
||||||
|
(cons (car l)
|
||||||
|
(stringify (cdr l))))
|
||||||
|
((list? (car l))
|
||||||
|
(cons (stringify (car l)) (stringify (cdr l))))
|
||||||
|
(else (error "oops"))))
|
||||||
|
|
||||||
|
|
||||||
|
(define (dispatch world)
|
||||||
|
(cond
|
||||||
|
((osc-msg "/join-game")
|
||||||
|
(printf "a new plant has joined the game~n")
|
||||||
|
; send a plant update for the new player
|
||||||
|
(update-plant world) )
|
||||||
|
|
||||||
|
((osc-msg "/plant")
|
||||||
|
(printf "add plant message recieved : ~a~n" (osc 0))
|
||||||
|
(send world set-entity (osc 0) (make-object plant%
|
||||||
|
(vector (osc 1) (osc 2) (osc 3))
|
||||||
|
(vector (osc 4) (osc 5) (osc 6))
|
||||||
|
(stringify (eval-string (osc 7))))))
|
||||||
|
|
||||||
|
((osc-msg "/flower")
|
||||||
|
;(printf "flower change msg recieved~n")
|
||||||
|
(send (send world get-entity (osc 0)) flower-update
|
||||||
|
(osc 1) (vector (osc 2) (osc 3) (osc 4))))
|
||||||
|
|
||||||
|
((osc-msg "/destroy-plant")
|
||||||
|
(printf "destroy plant message recieved...~n")
|
||||||
|
(send world destroy-entity (osc 0)))
|
||||||
|
|
||||||
|
((osc-msg "/spray")
|
||||||
|
; (printf "destroy plant message recieved...~n")
|
||||||
|
(let ((e (send world get-entity (osc 0))))
|
||||||
|
; it's possible to get spray events before the
|
||||||
|
; plant has been created...
|
||||||
|
(when e
|
||||||
|
(send e spray world (osc 1) (osc 2)))))))
|
||||||
|
|
||||||
|
(define/public (join-game world)
|
||||||
|
(printf "sending join-game~n")
|
||||||
|
(osc-send "/join-game" "" (list))
|
||||||
|
(set! wait-till (+ (time) 2))
|
||||||
|
(set! waiting #t))
|
||||||
|
|
||||||
|
(define/public (update-plant world)
|
||||||
|
(printf "sending /plant...~n")
|
||||||
|
|
||||||
|
(let* ((my-plant (send world get-entity (send world get-my-id)))
|
||||||
|
(pos (send my-plant get-pos))
|
||||||
|
(col (send my-plant get-col))
|
||||||
|
(desc-str (format "'~a" (send my-plant get-desc))))
|
||||||
|
|
||||||
|
(osc-send "/plant" "iffffffs" (list (send world get-my-id)
|
||||||
|
(vx pos) (vy pos) (vz pos)
|
||||||
|
(vx col) (vy col) (vz col)
|
||||||
|
desc-str))))
|
||||||
|
|
||||||
|
(define/public (destroy-plant world id)
|
||||||
|
(printf "sending destroy plant...~n")
|
||||||
|
(osc-send "/destroy-plant" "i" (list id))
|
||||||
|
(send world destroy-entity id))
|
||||||
|
|
||||||
|
(define/public (spray world id flower type)
|
||||||
|
(osc-send "/spray" "iii" (list id flower type))
|
||||||
|
(send (send world get-entity id) spray world flower type))
|
||||||
|
|
||||||
|
(define/public (flower-update world id flower col)
|
||||||
|
(osc-send "/flower" "iifff" (list id flower (vx col) (vy col) (vz col)))
|
||||||
|
(send (send world get-entity id) flower-update flower col))
|
||||||
|
|
||||||
|
|
||||||
|
(define/public (update world)
|
||||||
|
; wait for all other players to register their plants
|
||||||
|
(when (and waiting (< wait-till (time)))
|
||||||
|
(set! waiting #f)
|
||||||
|
(send world make-my-plant)
|
||||||
|
(update-plant world))
|
||||||
|
(dispatch world))
|
||||||
|
|
||||||
|
|
||||||
|
(super-new)))
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
; things needed for the set
|
||||||
|
|
||||||
|
(define (build-shells obj count dist col)
|
||||||
|
(when (not (zero? count))
|
||||||
|
(with-state
|
||||||
|
(parent obj)
|
||||||
|
(colour col)
|
||||||
|
(let ((shell (build-copy obj)))
|
||||||
|
(with-primitive shell
|
||||||
|
(pdata-map!
|
||||||
|
(lambda (p n)
|
||||||
|
(vadd p (vmul (vector 0 1 0) dist)))
|
||||||
|
"p" "n"))
|
||||||
|
(build-shells shell (- count 1) dist (vmul col 1))))))
|
||||||
|
|
||||||
|
(define (build-shrub p n)
|
||||||
|
(with-state
|
||||||
|
(translate p)
|
||||||
|
(colour (vector 0.5 0.7 0.4))
|
||||||
|
(let ((shrub (build-ribbon (+ (random 10) 2))))
|
||||||
|
(with-primitive shrub
|
||||||
|
(pdata-index-map!
|
||||||
|
(lambda (i p)
|
||||||
|
(let ((j (* 0.2 (* i 0.2))))
|
||||||
|
(vector (* (crndf) j) (* i 0.2) (* (crndf) j))))
|
||||||
|
"p")
|
||||||
|
(pdata-index-map!
|
||||||
|
(lambda (i w)
|
||||||
|
(* (/ 1 (+ i 1)) 0.2))
|
||||||
|
"w")))))
|
||||||
|
|
||||||
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
(clear)
|
||||||
|
|
||||||
|
(clear-texture-cache)
|
||||||
|
(clear-colour (vector 0 0 0))
|
||||||
|
(define l (make-light 'spot 'free))
|
||||||
|
(light-diffuse 0 (vector 0 0 0))
|
||||||
|
(light-diffuse l (vector 1 1 1))
|
||||||
|
(light-position l (vector 0 9 0))
|
||||||
|
(light-direction l (vector 0 -1 0))
|
||||||
|
(light-spot-angle l 55)
|
||||||
|
(light-spot-exponent l 1)
|
||||||
|
|
||||||
|
(define l2 (make-light 'point 'free))
|
||||||
|
(light-position l2 (vector 0 10 0))
|
||||||
|
(light-diffuse l2 (vector 0.4 0.5 0.9))
|
||||||
|
|
||||||
|
(with-state
|
||||||
|
(backfacecull 0)
|
||||||
|
(texture (load-texture "textures/car-base.png"))
|
||||||
|
(load-primitive "meshes/car.obj"))
|
||||||
|
|
||||||
|
(define terrain (with-state
|
||||||
|
(texture (load-texture "textures/ground-base.png"))
|
||||||
|
(load-primitive "meshes/ground.obj")))
|
||||||
|
|
||||||
|
|
||||||
|
;(define grassmap (load-primitive "textures/set-grass.png"))
|
||||||
|
|
||||||
|
(define (tx->pi tx)
|
||||||
|
(+ (vy tx) (* (vx tx) (pixels-width))))
|
||||||
|
|
||||||
|
(with-primitive terrain
|
||||||
|
(poly-for-each-tri-sample
|
||||||
|
(lambda (indices bary)
|
||||||
|
(let ((tc (vadd
|
||||||
|
(vmul (pdata-ref "t" (list-ref indices 0)) (vx bary))
|
||||||
|
(vmul (pdata-ref "t" (list-ref indices 1)) (vy bary))
|
||||||
|
(vmul (pdata-ref "t" (list-ref indices 2)) (vz bary)))))
|
||||||
|
(when #t #;(> (va (with-primitive grassmap (pdata-ref "c" (tx->pi tc)))) 0.5)
|
||||||
|
(build-shrub (vadd
|
||||||
|
(vmul (pdata-ref "p" (list-ref indices 0)) (vx bary))
|
||||||
|
(vmul (pdata-ref "p" (list-ref indices 1)) (vy bary))
|
||||||
|
(vmul (pdata-ref "p" (list-ref indices 2)) (vz bary))) (vector 0 1 0)))))
|
||||||
|
1))
|
||||||
|
|
||||||
|
(define shell0 (build-copy terrain))
|
||||||
|
|
||||||
|
(with-primitive shell0
|
||||||
|
(pdata-copy "t" "t1")
|
||||||
|
(pdata-map!
|
||||||
|
(lambda (t)
|
||||||
|
(vmul t 4))
|
||||||
|
"t"))
|
||||||
|
|
||||||
|
(with-state
|
||||||
|
(multitexture 0 (load-texture "textures/shell.png"))
|
||||||
|
(multitexture 1 (load-texture "textures/ground-grassmap2.png"))
|
||||||
|
(build-shells shell0 4 0.1 (vector 1 1 1)))
|
||||||
|
|
||||||
|
(define buildings (with-state
|
||||||
|
(backfacecull 0)
|
||||||
|
(texture (load-texture "textures/building-base.png"))
|
||||||
|
(load-primitive "meshes/buildings.obj")))
|
||||||
|
|
||||||
|
(with-state
|
||||||
|
(multitexture 0 (load-texture "textures/shell.png"))
|
||||||
|
(multitexture 1 (load-texture "textures/building-grassmap.png"))
|
||||||
|
(build-shells buildings 4 0.04 (vector 1 1 1)))
|
||||||
|
|
||||||
|
|
||||||
|
(hint-depth-sort)
|
||||||
|
|
||||||
|
(define w (make-object world% 1))
|
||||||
|
(define n (make-object network-dispatch%))
|
||||||
|
|
||||||
|
(send n join-game w)
|
||||||
|
|
||||||
|
(define (animate)
|
||||||
|
(send n update w)
|
||||||
|
(send w update n))
|
||||||
|
|
||||||
|
(every-frame (animate))
|
||||||
|
|
||||||
|
|
12
hayfever/meshes/buildings.mtl
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
# Blender3D MTL File: set-2.blend
|
||||||
|
# Material Count: 1
|
||||||
|
newmtl None_building-base.png
|
||||||
|
Ns 0
|
||||||
|
Ka 0.000000 0.000000 0.000000
|
||||||
|
Kd 0.8 0.8 0.8
|
||||||
|
Ks 0.8 0.8 0.8
|
||||||
|
d 1
|
||||||
|
illum 2
|
||||||
|
map_Kd building-base.png
|
||||||
|
|
||||||
|
|
836
hayfever/meshes/buildings.obj
Normal file
|
@ -0,0 +1,836 @@
|
||||||
|
# Blender3D v245 OBJ File: set-2.blend
|
||||||
|
# www.blender3d.org
|
||||||
|
mtllib buildings.mtl
|
||||||
|
o Cube.001_Cube
|
||||||
|
v 10.568295 -0.726191 -7.363354
|
||||||
|
v 10.568295 -0.726192 -2.423897
|
||||||
|
v 8.568294 -0.726192 -2.423899
|
||||||
|
v 8.568295 -0.726192 -7.363352
|
||||||
|
v 10.568296 1.051739 -6.422636
|
||||||
|
v 10.568293 1.273808 -2.423893
|
||||||
|
v 8.568295 1.273808 -2.164847
|
||||||
|
v 8.568295 1.273808 -6.530418
|
||||||
|
v 8.568294 1.273806 -1.128821
|
||||||
|
v 8.568291 -0.726194 -1.128823
|
||||||
|
v 10.568291 1.273806 -1.128817
|
||||||
|
v 10.568293 -0.726194 -1.128821
|
||||||
|
v 9.887153 2.715447 -1.128815
|
||||||
|
v 8.568294 2.672285 -1.128818
|
||||||
|
v 10.568293 2.342384 -2.423891
|
||||||
|
v 8.568294 2.715450 -2.024298
|
||||||
|
v -5.248294 -0.756044 10.960698
|
||||||
|
v -10.178847 -0.756044 10.686761
|
||||||
|
v -10.120747 -0.756044 9.641026
|
||||||
|
v -5.190193 -0.756044 9.914964
|
||||||
|
v -6.766133 4.182114 10.876369
|
||||||
|
v -9.689278 4.111638 10.713960
|
||||||
|
v -10.120746 4.182114 9.641025
|
||||||
|
v -6.064506 4.182114 9.866387
|
||||||
|
v -11.006251 4.182114 9.591825
|
||||||
|
v -11.006252 -0.756044 9.591826
|
||||||
|
v -10.569792 4.182114 10.235881
|
||||||
|
v -11.064353 -0.756044 10.637561
|
||||||
|
v -10.066323 4.182114 8.661508
|
||||||
|
v -10.951829 4.182114 8.612309
|
||||||
|
v -10.951829 -0.756044 8.612309
|
||||||
|
v -10.066323 -0.756044 8.661508
|
||||||
|
v -10.066323 2.911450 8.661508
|
||||||
|
v -10.066323 4.198201 8.661508
|
||||||
|
v -10.951829 2.911450 8.612309
|
||||||
|
v -10.951829 4.198201 8.612309
|
||||||
|
v -9.925598 4.526523 6.128698
|
||||||
|
v -10.811104 4.198201 6.079499
|
||||||
|
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vn -0.177871 0.095484 -0.979410
|
||||||
|
vn -1.000000 -0.000001 -0.000002
|
||||||
|
vn 1.000000 -0.000000 0.000001
|
||||||
|
vn 0.852738 0.402896 0.332435
|
||||||
|
vn -0.000002 -0.000002 1.000000
|
||||||
|
vn -0.000003 -0.000002 1.000000
|
||||||
|
vn -0.000001 -0.000001 1.000000
|
||||||
|
vn -0.000000 -1.000000 -0.000001
|
||||||
|
vn 1.000000 0.000001 0.000001
|
||||||
|
vn -1.000000 0.000001 -0.000002
|
||||||
|
vn -0.000001 0.467678 -0.883899
|
||||||
|
vn 0.092045 0.382826 -0.919223
|
||||||
|
vn -1.000000 0.000001 -0.000000
|
||||||
|
vn 1.000000 -0.000001 -0.000000
|
||||||
|
vn 0.113121 0.992053 -0.055093
|
||||||
|
usemtl None_building-base.png
|
||||||
|
s off
|
||||||
|
f 85/1/1 88/2/1 87/3/1
|
||||||
|
f 85/4/2 87/5/2 86/6/2
|
||||||
|
f 81/7/3 82/8/3 85/9/3
|
||||||
|
f 82/10/4 88/11/4 85/12/4
|
||||||
|
f 82/13/5 83/14/5 88/15/5
|
||||||
|
f 83/16/5 87/17/5 88/18/5
|
||||||
|
f 83/19/6 84/20/6 87/21/6
|
||||||
|
f 84/22/7 86/23/7 87/24/7
|
||||||
|
f 84/25/8 81/26/8 86/27/8
|
||||||
|
f 81/28/9 85/29/9 86/30/9
|
||||||
|
f 54/31/10 53/32/10 81/33/10
|
||||||
|
f 54/34/11 81/35/11 84/36/11
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
f 1/475/85 5/476/85 2/477/85
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
f 1/487/33 2/488/33 4/489/33
|
||||||
|
f 2/490/33 3/491/33 4/492/33
|
2337
hayfever/meshes/car.obj
Normal file
12
hayfever/meshes/ground.mtl
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
# Blender3D MTL File: <memory>
|
||||||
|
# Material Count: 1
|
||||||
|
newmtl None_ground-base.png
|
||||||
|
Ns 0
|
||||||
|
Ka 0.000000 0.000000 0.000000
|
||||||
|
Kd 0.8 0.8 0.8
|
||||||
|
Ks 0.8 0.8 0.8
|
||||||
|
d 1
|
||||||
|
illum 2
|
||||||
|
map_Kd ground-base.png
|
||||||
|
|
||||||
|
|
2986
hayfever/meshes/ground.obj
Normal file
1044
hayfever/meshes/set.obj
Normal file
99
hayfever/set-test.scm
Normal file
|
@ -0,0 +1,99 @@
|
||||||
|
(define (build-shells obj count dist col)
|
||||||
|
(when (not (zero? count))
|
||||||
|
(with-state
|
||||||
|
(parent obj)
|
||||||
|
(colour col)
|
||||||
|
(let ((shell (build-copy obj)))
|
||||||
|
(with-primitive shell
|
||||||
|
(pdata-map!
|
||||||
|
(lambda (p n)
|
||||||
|
(vadd p (vmul (vector 0 1 0) dist)))
|
||||||
|
"p" "n"))
|
||||||
|
(build-shells shell (- count 1) dist (vmul col 1))))))
|
||||||
|
|
||||||
|
(define (build-shrub p n)
|
||||||
|
(with-state
|
||||||
|
(translate p)
|
||||||
|
(colour (vector 0.5 0.7 0.4))
|
||||||
|
(let ((shrub (build-ribbon (+ (random 10) 2))))
|
||||||
|
(with-primitive shrub
|
||||||
|
(pdata-index-map!
|
||||||
|
(lambda (i p)
|
||||||
|
(let ((j (* 0.2 (* i 0.2))))
|
||||||
|
(vector (* (crndf) j) (* i 0.2) (* (crndf) j))))
|
||||||
|
"p")
|
||||||
|
(pdata-index-map!
|
||||||
|
(lambda (i w)
|
||||||
|
(* (/ 1 (+ i 1)) 0.2))
|
||||||
|
"w")))))
|
||||||
|
|
||||||
|
(clear)
|
||||||
|
|
||||||
|
;----------------------------------------------
|
||||||
|
; build the set
|
||||||
|
|
||||||
|
(clear-colour (vector 0.5 0.8 1))
|
||||||
|
(define l (make-light 'spot 'free))
|
||||||
|
(light-diffuse 0 (vector 0 0 0))
|
||||||
|
(light-diffuse l (vector 1 1 1))
|
||||||
|
(light-position l (vector 0 9 -10))
|
||||||
|
(define l2 (make-light 'spot 'free))
|
||||||
|
(light-diffuse l2 (vector 0.5 0.5 0.5))
|
||||||
|
(light-position l2 (vector 0 9 10))
|
||||||
|
|
||||||
|
(clear-texture-cache)
|
||||||
|
(clear-geometry-cache)
|
||||||
|
|
||||||
|
(with-state
|
||||||
|
(backfacecull 0)
|
||||||
|
(texture (load-texture "textures/car-base.png"))
|
||||||
|
(load-primitive "meshes/car.obj"))
|
||||||
|
|
||||||
|
(define terrain (with-state
|
||||||
|
(texture (load-texture "textures/ground-base.png"))
|
||||||
|
(load-primitive "meshes/ground.obj")))
|
||||||
|
|
||||||
|
|
||||||
|
;(define grassmap (load-primitive "textures/set-grass.png"))
|
||||||
|
|
||||||
|
(define (tx->pi tx)
|
||||||
|
(+ (vy tx) (* (vx tx) (pixels-width))))
|
||||||
|
|
||||||
|
(with-primitive terrain
|
||||||
|
(poly-for-each-tri-sample
|
||||||
|
(lambda (indices bary)
|
||||||
|
(let ((tc (vadd
|
||||||
|
(vmul (pdata-ref "t" (list-ref indices 0)) (vx bary))
|
||||||
|
(vmul (pdata-ref "t" (list-ref indices 1)) (vy bary))
|
||||||
|
(vmul (pdata-ref "t" (list-ref indices 2)) (vz bary)))))
|
||||||
|
(when #t #;(> (va (with-primitive grassmap (pdata-ref "c" (tx->pi tc)))) 0.5)
|
||||||
|
(build-shrub (vadd
|
||||||
|
(vmul (pdata-ref "p" (list-ref indices 0)) (vx bary))
|
||||||
|
(vmul (pdata-ref "p" (list-ref indices 1)) (vy bary))
|
||||||
|
(vmul (pdata-ref "p" (list-ref indices 2)) (vz bary))) (vector 0 1 0)))))
|
||||||
|
1))
|
||||||
|
|
||||||
|
(define shell0 (build-copy terrain))
|
||||||
|
|
||||||
|
(with-primitive shell0
|
||||||
|
(pdata-copy "t" "t1")
|
||||||
|
(pdata-map!
|
||||||
|
(lambda (t)
|
||||||
|
(vmul t 4))
|
||||||
|
"t"))
|
||||||
|
|
||||||
|
(with-state
|
||||||
|
(multitexture 0 (load-texture "textures/shell.png"))
|
||||||
|
(multitexture 1 (load-texture "textures/ground-grassmap.png"))
|
||||||
|
(build-shells shell0 4 0.1 (vector 1 1 1)))
|
||||||
|
|
||||||
|
(define buildings (with-state
|
||||||
|
(backfacecull 0)
|
||||||
|
(texture (load-texture "textures/building-base.png"))
|
||||||
|
(load-primitive "meshes/buildings.obj")))
|
||||||
|
|
||||||
|
(with-state
|
||||||
|
(multitexture 0 (load-texture "textures/shell.png"))
|
||||||
|
(multitexture 1 (load-texture "textures/building-grassmap.png"))
|
||||||
|
(build-shells buildings 4 0.04 (vector 1 1 1)))
|
||||||
|
|
BIN
hayfever/textures/building-base.png
Normal file
After Width: | Height: | Size: 585 KiB |
BIN
hayfever/textures/building-grassmap.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
hayfever/textures/car-base.png
Normal file
After Width: | Height: | Size: 342 KiB |
BIN
hayfever/textures/car-map.png
Normal file
After Width: | Height: | Size: 340 KiB |
BIN
hayfever/textures/ground-base.png
Normal file
After Width: | Height: | Size: 591 KiB |
BIN
hayfever/textures/ground-grassmap.png
Normal file
After Width: | Height: | Size: 6.7 KiB |
BIN
hayfever/textures/ground-grassmap2.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
hayfever/textures/shell.png
Normal file
After Width: | Height: | Size: 304 KiB |
|
@ -54,7 +54,7 @@
|
||||||
(map
|
(map
|
||||||
(lambda (cp)
|
(lambda (cp)
|
||||||
(vector (- (- (/ (vx cp) (pixels-width)) 0.5))
|
(vector (- (- (/ (vx cp) (pixels-width)) 0.5))
|
||||||
(- 1 (/ (vy cp) (pixels-height))) 0))
|
(/ (vy cp) (pixels-height)) 0))
|
||||||
l))
|
l))
|
||||||
|
|
||||||
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|