added pluggables code, refactored the structure and first pass garden + plants
This commit is contained in:
parent
66dbdd9277
commit
b1789e048b
1 changed files with 355 additions and 20 deletions
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@ -1,6 +1,8 @@
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;#lang scheme
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; hex ornament/groworld game : fluxus version
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;(require fluxus-016/drflux.ss)
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(require scheme/class)
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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@ -10,9 +12,9 @@
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(define pickup-drop-probability 10)
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(define (vec3->vec4 v a)
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(vector (vx v) (vy v) (vz v) a))
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(vector (vx v) (vy v) (vz v) a))
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(define (bg-colour) (vector 0.5 0.2 0.1))
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(define (bg-colour) (vector 0.2 0.2 0.1))
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(define (worm-colour) (hsv->rgb (vector 0.1 (rndf) 0.5)))
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(define (root-colour) (vector 0.6 0.5 0.5))
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(define (pickup-colour) (hsv->rgb (vector 0.1 (rndf) 1)))
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@ -84,17 +86,59 @@
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((eq? d W) E)
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((eq? d NW) SE)))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; util for building random plants
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(define (make-random-plant depth)
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(let ((num-children (cond ((> depth 2) 0)
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((< depth 1) (choose (list 2 3)))
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(else (choose (list 0 1 2 3))))))
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(cond
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((eq? num-children 0) (list (choose (list "11")) (list)))
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((eq? num-children 1) (list "1-1" (list (make-random-plant (+ depth 1)))))
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((eq? num-children 2) (list "2-1" (list (make-random-plant (+ depth 1))
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(make-random-plant (+ depth 1)))))
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((eq? num-children 3) (list "3-1" (list (make-random-plant (+ depth 1))
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(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1)))))
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((eq? num-children 4) (list "4-1" (list (make-random-plant (+ depth 1))
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(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))
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(make-random-plant (+ depth 1)))))
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((eq? num-children 5) (list "5-1" (list (make-random-plant (+ depth 1))
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(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))
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(make-random-plant (+ depth 1)) (make-random-plant (+ depth 1))))))))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; how this works
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;
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; logic side view side
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; ---------- ---------
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; * no fluxus code | * no game code
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; |
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; comb-cell | comb-cell-view
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; \ | /
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; insect \ | / insect-view
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; \ \ messages / /
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; honey-comb ===========> honey-comb-view
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; / | \
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; garden | garden-view
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;
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;
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;
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;
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; logic
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; messages passed between the logic and the view
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; messages passed between the honey-comb logic and the view
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(define-struct cell-update (pos code pickup upstream))
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(define-struct insect-update (id pos dir t))
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(define-struct absorb-event (cell-pos type))
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(define-struct plant-update (id desc))
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(define comb-cell%
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(class object%
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(field
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(id #f) ; id of the owner plant
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(pos '())
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(neighbours '(#f #f #f #f #f #f))
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(pickup #f)
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@ -103,6 +147,12 @@
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(update-me #f)
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(upstream #f)) ; the cell we are connected to (if we are)
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(define/public (get-id)
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id)
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(define/public (set-id! s)
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(set! id s))
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(define/public (update-me?)
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(let ((r update-me))
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(set! update-me #f)
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@ -168,6 +218,7 @@
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((null? l) dirs)
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((not (send (get-neighbour (car l)) no-connections?))
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(send (get-neighbour (car l)) set-connection! (rdirection (car l)) #t)
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(send (get-neighbour (car l)) set-id! id)
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(set! upstream (get-neighbour (car l)))
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#;(search/attach-to-neighbour (cdr l) (cons (car l) dirs))
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(car l))
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@ -221,6 +272,60 @@
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(super-new)))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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(define plant%
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(class object%
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(init-field
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(id "default")
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(pos '())) ; the seed position
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(field
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(update-me #t)
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(desc (make-random-plant 3)))
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(define/public (get-id)
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id)
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(define/public (update-me?)
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(let ((r update-me))
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(set! update-me #f)
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r))
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(define/public (get-desc)
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desc)
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(define/public (get-pos)
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pos)
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(define/public (init x y)
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(set! pos (list x y)))
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(super-new)))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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(define garden%
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(class object%
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(field
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(plants '()))
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(define/public (add-plant plant)
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(set! plants (cons (list (send plant get-id) plant) plants)))
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; returns a list of plant descriptions needing updating by the view
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(define/public (update)
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(foldl
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(lambda (plant r)
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(if (send (cadr plant) update-me?)
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(cons (make-plant-update (car plant)
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(send (cadr plant) get-desc)) r)
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r))
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'()
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plants))
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(super-new)))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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(define honey-comb%
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@ -229,7 +334,8 @@
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(cells '())
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(width 0)
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(height 0)
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(insects '()))
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(insects '())
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(garden (make-object garden%)))
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(define/public (get-cell x y)
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(list-ref cells (+ (* y height) x)))
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(when (> x 0)
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(send cell set-neighbour! W (get-cell (- x 1) y)))
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(when (and (> x 0) (< y (- height 1)))
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(send cell set-neighbour! SW (get-cell (if (odd? y) x (- x 1)) (+ y 1))))))))
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(send cell set-neighbour! SW (get-cell (if (odd? y) x (- x 1)) (+ y 1))))))))
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(define/public (seed x y)
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(define/public (seed id x y)
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(send garden add-plant (make-object plant% id (list x y)))
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(send (get-cell x y) set-connection! SE #t)
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(send (get-cell x (+ y 1)) set-connection! NW #t))
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(send (get-cell x y) set-id! id)
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(send (get-cell x (+ y 1)) set-connection! NW #t)
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(send (get-cell x (+ y 1)) set-id! id))
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(define/public (get-update-list time delta)
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(define/public (update time delta)
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(append
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; get updates from the garden
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(send garden update)
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; look for pickups over roots
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(foldl
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(lambda (cell r)
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@ -308,7 +421,7 @@
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(super-new)))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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;======================================================================
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; graphics and interaction
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; more odds and sods...
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(let ((p (lerp t p1 p2)))
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(list p (vsub (lerp (- t 0.01) p1 p2) p))))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; pluggable plants code follows
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; pixel primitive things for getting connection points
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; converts a 2D vector into an angle, with some dodgy dave maths
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(define (2dvec->angle x y)
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(let ((q (/ 3.141 2)))
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(when (zero? y) (set! y 0.0001))
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(cond
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((>= y 0)
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(fmod (* (+ q q q (- q (atan (/ x y)))) 57.2957795) 360))
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(else
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(fmod (* (+ q (- q (atan (/ x y)))) 57.2957795) 360)))))
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(define (i->pos i)
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(vector (modulo i (pixels-width))
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(quotient i (pixels-width)) 0))
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(define (pos->i pos)
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(+ (* (round (vy pos)) (pixels-width)) (round (vx pos))))
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(define (pixels-ref name pos)
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(pdata-ref name (pos->i pos)))
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(define (pixels-set! name pos s)
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(pdata-set! name (pos->i pos) s))
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(define (search i)
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(cond
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((eq? i (pdata-size)) i)
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((< (vr (pdata-ref "c" i)) 0.5) i)
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(else (search (+ i 1)))))
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(define (flood pos tc av)
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(define (rec-flood pos)
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(pixels-set! "c" pos (vector 1 0 1))
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(set! tc (+ tc 1))
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(set! av (vadd av pos))
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(when (< (vr (pixels-ref "c" (vadd pos (vector -1 0 0)))) 0.5)
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(rec-flood (vadd pos (vector -1 0 0))))
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(when (< (vr (pixels-ref "c" (vadd pos (vector 1 0 0)))) 0.5)
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(rec-flood (vadd pos (vector 1 0 0))))
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(when (< (vr (pixels-ref "c" (vadd pos (vector 0 1 0)))) 0.5)
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(rec-flood (vadd pos (vector 0 1 0))))
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(when (< (vr (pixels-ref "c" (vadd pos (vector 0 -1 0)))) 0.5)
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(rec-flood (vadd pos (vector 0 -1 0)))))
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(rec-flood pos)
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(vmul av (/ 1 tc)))
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(define (find-centroids pos l)
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(let ((i (search pos)))
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(cond ((eq? i (pdata-size)) l)
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(else
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(find-centroids i
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(cons (flood (i->pos i) 0 (vector 0 0 0)) l))))))
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(define (convert-to-pos l)
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(map
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(lambda (cp)
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(vector (- (- (/ (vx cp) (pixels-width)) 0.5))
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(/ (vy cp) (pixels-height)) 0))
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l))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; a cache for the connection points - should save this out
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(define connection-cache '())
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(define (get-connection-list id)
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(let ((ret (assoc id connection-cache)))
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(cond
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(ret (cdr ret))
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(else
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(let* ((tex (load-primitive (string-append "textures/comp-cp-" id ".png")))
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(connections (with-primitive tex (convert-to-pos (find-centroids 0 '())))))
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(set! connection-cache (cons (cons id connections) connection-cache))
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(destroy tex)
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connections)))))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; a plant component
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(define-struct component (root (col #:mutable) children))
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(define (build-component id col children)
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(cond
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((null? children)
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(let ((root (with-state
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(translate (vector 0 0.5 (* 0.01 (rndf))))
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(hint-none)
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(hint-solid)
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(hint-unlit)
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(hint-depth-sort)
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(texture (load-texture (string-append "textures/comp-" id ".png")))
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(build-plane))))
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(make-component root col '())))
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(else
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(let* ((connection-list (get-connection-list id))
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(root (with-state
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(hint-depth-sort)
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(translate (vector 0 0.5 (* 0.01 (rndf))))
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; (rotate (vector 0 0 90))
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(texture (load-texture (string-append "textures/comp-" id ".png")))
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(build-plane)))
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(comp (make-component root col
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(map
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(lambda (child connection)
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(with-state
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(parent root)
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(translate (vadd connection (vector 0 0 (* 0.01 (rndf)))))
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(rotate (vector 0 0 (2dvec->angle
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(vx connection) (- (vy connection) 0.5))))
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(rotate (vector 0 0 0))
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(build-component (car child) col (cadr child))))
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children
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connection-list))))
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(with-primitive root (apply-transform))
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comp))))
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(define (random-leaf component)
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(cond
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((null? (component-children component)) component)
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(else (random-leaf (choose (component-children component))))))
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(define (component-leaves component)
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(cond
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((null? (component-children component)) (list component))
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(else
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(foldl
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(lambda (child r)
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(append (component-leaves child) r))
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'()
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(component-children component)))))
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(define (component-print component)
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(printf "~a~n" (component-children component)))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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(define cell-view%
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(colour (worm-colour))
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(texture (load-texture (string-append texpath "worm.png")))
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(let ((width (+ 0.05 (* 0.1 (rndf)))))
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(pdata-index-map!
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(lambda (i w)
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width #;(+ 0.05 (* (abs (sin (* i 0.5))) 0.1)))
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"w"))
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(pdata-index-map!
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(lambda (i w)
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width #;(+ 0.05 (* (abs (sin (* i 0.5))) 0.1)))
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"w"))
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#;(pdata-map!
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(lambda (c)
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(vector 1 1 1))
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(let ((pos (with-primitive (send cell get-root)
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(vtransform (vector 0 0 0) (get-transform)))))
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(with-primitive root
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(translate (vector 0 0 0.2))
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(translate (vector 0 0 0.2))
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(hint-depth-sort)
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(pdata-map!
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(lambda (p)
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@ -668,6 +920,37 @@
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(super-new)))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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(define plant-view%
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(class object%
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(field
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(root 0)
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(desc '()))
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(define/public (set-desc! s)
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(set! desc s)
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(when (not (zero? root))
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(destroy root))
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; build the plant
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)
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(super-new)))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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(define garden-view%
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(class object%
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(field
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(plants '()))
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(define/public (add-plant! id plant)
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(set! plants (cons (list id plant) plants)))
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(super-new)))
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;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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(root 0)
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(cells '()) ; an associative list mapping position to cell-views
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(insects '()) ; an associative list mapping id to insect-views
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(absorb-list '())) ; just a list of absorb effects
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(absorb-list '()) ; just a list of absorb effects
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(garden-view (make-object garden-view%)))
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(define/public (init)
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(set! root (build-locator))
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@ -689,7 +973,8 @@
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(for-each
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(lambda (insect)
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(send (cadr insect) build))
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insects)))
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insects))
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(build-surface))
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(define (get-pos-from-prim p l)
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(cond
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(define/public (add-absorb! s)
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(set! absorb-list (cons s absorb-list)))
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(define (surface-texture x y)
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(pdata-map!
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(lambda (t)
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(let ((size (/ 1 3)))
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(vadd (vmul t size)
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(vector (* size (+ x 1)) (* size (+ y 1)) 0))))
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"t")
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(texture (load-texture (string-append texpath "surface2.png"))))
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(define (make-surface lev top len l)
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(cond
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((zero? len) l)
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(else (make-surface
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(if (zero? (random 2))
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(if (< lev top) (+ lev 1) lev)
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(if (> lev (- top 1)) (- lev 1) lev))
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top (- len 1) (cons lev l)))))
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(define/public (build-surface)
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(let ((s (make-surface 12 13 20 '())))
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(for ((i (in-range 1 (- (length s) 1))))
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(let ((x i) (y (list-ref s i))
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(yb (list-ref s (- i 1)))
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(ya (list-ref s (+ i 1))))
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(let ((p (with-state
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(parent root)
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(hint-unlit)
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(when (odd? y)
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(translate (vector 0.5 0 0)))
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(translate (vector x (* 0.85 y) (* 0.001 (rndf))))
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(scale 0.57)
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(rotate (vector 0 0 90))
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(build-ngon 6))))
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(with-primitive p
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(surface-texture
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(cond
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((> yb y) 0)
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((< yb y) 2)
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(else 1))
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(cond
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((> ya y) 0)
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((< ya y) 2)
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(else 1)))))))))
|
||||
|
||||
|
||||
(define/public (update update-list time delta)
|
||||
|
||||
; do the per-frame update on all the things
|
||||
|
@ -761,13 +1092,16 @@
|
|||
(let ((a (make-object absorb-view%)))
|
||||
(send a set-cell! (get-cell-from-pos (absorb-event-cell-pos item)))
|
||||
(send a build root)
|
||||
(add-absorb! a)))))
|
||||
(add-absorb! a)))
|
||||
((plant-update? item)
|
||||
(printf "got a plant update!~n"))))
|
||||
update-list))
|
||||
|
||||
(super-new)))
|
||||
|
||||
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
(clear)
|
||||
(clear-colour (bg-colour))
|
||||
(clear-texture-cache)
|
||||
|
@ -776,6 +1110,7 @@
|
|||
|
||||
(define hc (make-object honey-comb%))
|
||||
(define hcv (make-object honey-comb-view%))
|
||||
(define g (make-object garden%))
|
||||
|
||||
(send hc init 20 20)
|
||||
|
||||
|
@ -784,7 +1119,7 @@
|
|||
; (translate (vector -10 -8.5 0))
|
||||
(send hcv init))
|
||||
|
||||
(send hc seed 10 10)
|
||||
(send hc seed "dave@fo.am" 10 10)
|
||||
;(send (send hc get-cell 50 52) grow)
|
||||
;(send (send hc get-cell 49 53) grow)
|
||||
|
||||
|
@ -792,11 +1127,11 @@
|
|||
(define d 0.04)
|
||||
|
||||
(define (animate)
|
||||
; (set! d (delta))
|
||||
; (set! d (delta))
|
||||
(set! t (+ t d))
|
||||
(let ((clicked (send hcv deal-with-input)))
|
||||
(when clicked
|
||||
(send (send hc get-cell (car clicked) (cadr clicked)) grow)))
|
||||
(send hcv update (send hc get-update-list t d) t d))
|
||||
(send hcv update (send hc update t d) t d))
|
||||
|
||||
(every-frame (animate))
|
||||
|
|
Loading…
Reference in a new issue