stones, sky, schematic roots

This commit is contained in:
Dave Griffiths 2009-06-15 12:19:54 +01:00
parent 72e6024a76
commit aeaf9c0afb
35 changed files with 230 additions and 167 deletions

View file

@ -1,21 +1,29 @@
;#lang scheme/base #lang scheme/base
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
; hex ornament/groworld game : fluxus version ; hex ornament/groworld game : fluxus version
;(require fluxus-016/drflux) (require fluxus-016/drflux)
(require scheme/class) (require scheme/class)
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
; tweakables ; tweakables
(define num-insects 20) (define hex-width 40)
(define hex-height 40)
(define num-insects 50)
(define pickup-drop-probability 10) (define pickup-drop-probability 10)
(define surface-start 34)
(define surface-upper 39)
(define surface-lower 30)
(define (vec3->vec4 v a) (define (vec3->vec4 v a)
(vector (vx v) (vy v) (vz v) a)) (vector (vx v) (vy v) (vz v) a))
(define (bg-colour) (vector 0.9 0.8 0.7)) (define (bg-colour) (vmul (vector 0.9 0.8 0.7) 0.2))
(define (worm-colour) (hsv->rgb (vector 0.1 (rndf) 0.5))) (define (sky-colour) (vector 0.7 0.8 1))
(define (worm-colour) (hsv->rgb (vector 0.1 (rndf) 1)))
(define (root-colour) (vector 0.6 0.5 0.5)) (define (root-colour) (vector 0.6 0.5 0.5))
(define (pickup-colour) (hsv->rgb (vector 0.1 (rndf) 1))) (define (pickup-colour) (hsv->rgb (vector 0.1 (rndf) 1)))
(define (absorb-colour) (vec3->vec4 (hsv->rgb (vector (rndf) 0.2 (+ 0.6 (rndf)))) 0.2)) (define (absorb-colour) (vec3->vec4 (hsv->rgb (vector (rndf) 0.2 (+ 0.6 (rndf)))) 0.2))
@ -23,7 +31,9 @@
(define (type->colour type) (define (type->colour type)
(cond (cond
((string=? type "knobbly") (vector 1 0.6 0.6)) ((string=? type "knobbly") (vector 1 0.6 0.6))
((string=? type "lollypop") (vector 0.6 0.6 1)))) ((string=? type "lollypop") (vector 0.6 0.6 1))
((string=? type "nik") (vector 0.6 1 0.6))
(else (vector 1 1 1))))
;(define texpath "") ;(define texpath "")
(define texpath "textures/") (define texpath "textures/")
@ -115,9 +125,9 @@
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
; how this works ; how this works
; ;
; logic side view side ; logic side rendering side
; ---------- --------- ; ---------- --------------
; * no fluxus code | * no game code ; (no fluxus code allowed) | (no game code allowed)
; | ; |
; comb-cell | comb-cell-view ; comb-cell | comb-cell-view
; \ | / ; \ | /
@ -126,8 +136,8 @@
; honey-comb ===========> honey-comb-view ; honey-comb ===========> honey-comb-view
; / | \ ; / | \
; garden | garden-view ; garden | garden-view
; ; / | \
; ; plant | plant-view
; ;
; ;
@ -135,10 +145,12 @@
; logic ; logic
; messages passed between the honey-comb logic and the view ; messages passed between the honey-comb logic and the view
(define-struct init-update (surface-pos-list))
(define-struct cell-update (pos code pickup upstream type)) (define-struct cell-update (pos code pickup upstream type))
(define-struct insect-update (id pos dir t)) (define-struct insect-update (id pos dir t))
(define-struct absorb-event (cell-pos type)) (define-struct absorb-event (cell-pos type))
(define-struct plant-update (id desc pos type)) (define-struct plant-update (id desc pos type))
(define-struct controller-update (grow-pos))
(define comb-cell% (define comb-cell%
(class object% (class object%
@ -348,7 +360,9 @@
(width 0) (width 0)
(height 0) (height 0)
(insects '()) (insects '())
(garden (make-object garden%))) (garden (make-object garden%))
(surface-cells '())
(first-time #t))
(define/public (get-cell x y) (define/public (get-cell x y)
(list-ref cells (+ (* y height) x))) (list-ref cells (+ (* y height) x)))
@ -386,31 +400,52 @@
(when (> x 0) (when (> x 0)
(send cell set-neighbour! W (get-cell (- x 1) y))) (send cell set-neighbour! W (get-cell (- x 1) y)))
(when (and (> x 0) (< y (- height 1))) (when (and (> x 0) (< y (- height 1)))
(send cell set-neighbour! SW (get-cell (if (odd? y) x (- x 1)) (+ y 1)))))))) (send cell set-neighbour! SW (get-cell (if (odd? y) x (- x 1)) (+ y 1)))))))
(set! surface-cells (calc-surface-cells 0 surface-start surface-upper surface-lower '())))
; we need to calculate the surface cells here, as we have the information
; to calculate an unbroken line of hexes
(define/public (calc-surface-cells x y upper lower l)
; calculate the surface hexes
(let* ((direction (choose (cond
((> y (- upper 1)) (list E NE))
((< y lower) (list E SE))
(else (list SE E NE)))))
(next-cell (send (get-cell x y) get-neighbour direction)))
(cond ((not next-cell) l)
(else
(let ((pos (send next-cell get-pos)))
(calc-surface-cells (car pos) (cadr pos) upper lower
(cons (list (list x y) direction) l)))))))
(define/public (seed id type i)
(define/public (seed id type x y) (let* ((x (car (car (list-ref surface-cells i))))
(let ((plant (make-object plant% id type (list x y)))) (y (cadr (car (list-ref surface-cells i))))
(plant (make-object plant% id type (list x y))))
(send garden add-plant plant) (send garden add-plant plant)
(send (get-cell x y) set-plant! plant) (send (get-cell x (- y 1)) set-plant! plant)
(send (get-cell x y) set-connection! SE #t) (send (get-cell x (- y 1)) set-connection! SE #t)
(send (get-cell x (+ y 1)) set-plant! plant) #;(send (get-cell x (- y 1)) set-plant! plant)
(send (get-cell x (+ y 1)) set-connection! NW #t))) #;(send (get-cell x (- y 1)) set-connection! NW #t)))
(define/public (update time delta) (define/public (update time delta)
(append (append
; look for pickups over roots ; first frame, send the cells that represent the surface, so they can be drawn
(foldl (cond (first-time (set! first-time #f) (list (make-init-update surface-cells)))
(lambda (cell r) (else '()))
(let ((pickup (send cell get-pickup)))
(cond ((and (not (send cell no-connections?)) pickup) ; look for pickups over roots
(send cell set-pickup! #f) (foldl
(cons (make-absorb-event (send cell get-pos) pickup) r)) (lambda (cell r)
(else r)))) (let ((pickup (send cell get-pickup)))
'() (cond ((and (not (send cell no-connections?)) pickup)
cells) (send cell set-pickup! #f)
(cons (make-absorb-event (send cell get-pos) pickup) r))
(else r))))
'()
cells)
(foldl (foldl
(lambda (insect r) (lambda (insect r)
@ -447,26 +482,6 @@
(let ((a (* 2 1.141 60))) (let ((a (* 2 1.141 60)))
(vmul (vector (sin (* a d)) (cos (* a d)) 0) -1))) (vmul (vector (sin (* a d)) (cos (* a d)) 0) -1)))
#;(define (build-ngon n)
(let ((p (build-polygons n 'polygon)))
(with-primitive p
(pdata-index-map!
(lambda (i p)
(let ((a (* (/ i n) (* 2 3.141))))
(vector (cos a) (sin a) 0)))
"p")
(pdata-map!
(lambda (t p)
(let ((p (vtransform p (mmul
(mrotate (vector 0 0 -90))
(mscale (vector -1 1 1))))))
(vsub (vmul p 0.45) (vector 0.5 0.5 0))))
"t" "p")
(pdata-copy "t" "tref")
(pdata-map! (lambda (n) (vector 0 0 1)) "n"))
p))
(define (build-ngon n) (define (build-ngon n)
(let ((p (build-polygons n 'polygon))) (let ((p (build-polygons n 'polygon)))
(with-primitive p (with-primitive p
@ -486,6 +501,18 @@
(pdata-map! (lambda (n) (vector 0 0 1)) "n")) (pdata-map! (lambda (n) (vector 0 0 1)) "n"))
p)) p))
(define (build-hex x y root)
(with-state
;(hint-wire)
(parent root)
(hint-unlit)
(when (odd? y)
(translate (vector 0.5 0 0)))
(translate (vector x (* 0.85 y) (* 0.001 (rndf))))
(scale (vector 0.58 0.57 1))
(rotate (vector 0 0 90))
(build-ngon 6)))
; slow implementation of hermite curves for animation ; slow implementation of hermite curves for animation
(define (hermite s p1 p2 t1 t2) (define (hermite s p1 p2 t1 t2)
; the bernstein polynomials ; the bernstein polynomials
@ -612,44 +639,42 @@
(define-struct component (root (col #:mutable) children)) (define-struct component (root (col #:mutable) children))
(define (build-component id type col children) (define (build-component id type col children)
(cond (cond
((null? children) ((null? children)
(let ((root (with-state (let ((root (with-state
(translate (vector 0 0.5 (* 0.01 (rndf)))) (colour col)
(colour col) (hint-unlit)
(hint-none) (hint-depth-sort)
(hint-solid) (translate (vector 0 0.5 0))
(hint-unlit) (texture (load-texture (string-append "plants/" type "/leaves/comp-" id ".png")))
(hint-depth-sort) (build-plane))))
(texture (load-texture (string-append "plants/" type "/leaves/comp-" id ".png"))) (make-component root col '())))
(build-plane)))) (else
(make-component root col '()))) (let ((connection-list (get-connection-list id type))
(else (root (with-state
(let ((connection-list (get-connection-list id type)) (colour col)
(root (with-state (hint-unlit)
(colour col) (hint-depth-sort)
(hint-depth-sort) (translate (vector 0 0.5 0))
(translate (vector 0 0.5 (* 0.01 (rndf)))) (texture (load-texture (string-append "plants/" type "/branches/comp-" id ".png")))
; (rotate (vector 0 0 90)) (build-plane))))
(texture (load-texture (string-append "plants/" type "/branches/comp-" id ".png"))) (when (not (eq? (length connection-list) (length children)))
(build-plane)))) (printf "something wrong: ~a children:~a connections:~a~n" id (length children) (length connection-list) ))
(when (not (eq? (length connection-list) (length children)))
(printf "something wrong: ~a children:~a connections:~a~n" id (length children) (length connection-list) )) (let ((comp (make-component root col
(map
(let ((comp (make-component root col
(map
(lambda (child connection) (lambda (child connection)
(with-state (with-state
(parent root) (parent root)
(translate (vadd connection (vector 0 0 (* 0.01 (rndf))))) (translate (vadd connection (vector 0 0 (* 0.001 (rndf)))))
(rotate (vector 0 0 (2dvec->angle (rotate (vector 0 0 (2dvec->angle
(vx connection) (- (vy connection) 0.5)))) (vx connection) (- (vy connection) 0.5))))
(rotate (vector 0 0 0)) ;(scale 0.9)
(build-component (car child) type col (cadr child)))) (build-component (car child) type col (cadr child))))
children children
connection-list)))) connection-list))))
(with-primitive root (apply-transform)) (with-primitive root (apply-transform))
comp))))) comp)))))
(define (random-leaf component) (define (random-leaf component)
(cond (cond
@ -677,6 +702,7 @@
(root 0) (root 0)
(tile1 0) (tile1 0)
(tile2 0) (tile2 0)
(bgtile 0)
(pickup-root 0) (pickup-root 0)
(t 0) (t 0)
(pos '(0 0)) (pos '(0 0))
@ -709,19 +735,12 @@
(set! type s)) (set! type s))
(define (build-prim code) (define (build-prim code)
(let ((p (with-state (let ((p (build-hex 0 0 root)))
;(hint-wire)
(parent root)
(hint-depth-sort)
(opacity 0)
(colour (root-colour))
(hint-unlit)
(translate (vector 0 0 (* 0.001 (rndf))))
(scale 0.57)
(rotate (vector 0 0 90))
(build-ngon 6))))
(with-primitive p (with-primitive p
(update-texture code)) (hint-depth-sort)
(colour (root-colour))
(opacity 0)
(update-texture code))
p)) p))
(define/public (build code) (define/public (build code)
@ -731,6 +750,22 @@
(translate (vector 0.5 0 0))) (translate (vector 0.5 0 0)))
(translate (vector (car pos) (* 0.85 (cadr pos)) 0)) (translate (vector (car pos) (* 0.85 (cadr pos)) 0))
(build-locator))) (build-locator)))
(when (zero? bgtile)
(set! bgtile (build-hex 0 0 root))
(with-primitive bgtile
(hint-depth-sort)
(texture (load-texture (string-append texpath "stones.png")))
(translate (vector 0 0 -0.1))
(rotate (vector 0 0 (* (random 6) 60))))
(let ((code (random 4)))
(with-primitive bgtile
(pdata-map!
(lambda (t)
(let ((size (/ 1 2)))
(vadd (vmul t size) (vector (* 1 size (+ 1 (modulo code 2)))
(* size 1 (+ 1 (quotient code 2))) 0))))
"t"))))
(set! tile1 (build-prim code)) (set! tile1 (build-prim code))
(set! tile2 (build-prim code))) (set! tile2 (build-prim code)))
@ -993,7 +1028,7 @@
(with-state (with-state
(parent root) (parent root)
(hint-depth-sort) (hint-depth-sort)
(translate (vector 0.2 0.3 0.3)) (translate (vector 0.2 0.3 0.1))
(build-component "1-0" type (type->colour type) (list desc)))) (build-component "1-0" type (type->colour type) (list desc))))
@ -1036,22 +1071,21 @@
(for-each (for-each
(lambda (insect) (lambda (insect)
(send (cadr insect) build)) (send (cadr insect) build))
insects)) insects)))
(build-surface))
(define (get-pos-from-prim p l) (define (get-pos-from-prim-impl p l)
(cond (cond
((null? l) #f) ((null? l) #f)
((eq? (send (cadr (car l)) get-tile) p) (caar l)) ((eq? (send (cadr (car l)) get-tile) p) (caar l))
(else (get-pos-from-prim p (cdr l))))) (else (get-pos-from-prim-impl p (cdr l)))))
(define/public (get-pos-from-prim p)
(get-pos-from-prim-impl p cells))
(define/public (get-cell-from-pos pos) (define/public (get-cell-from-pos pos)
(cadr (assoc pos cells))) (cadr (assoc pos cells)))
(define/public (deal-with-input)
(if (mouse-button 1)
(get-pos-from-prim (mouse-over) cells)
#f))
(define/public (add-absorb! s) (define/public (add-absorb! s)
(set! absorb-list (cons s absorb-list))) (set! absorb-list (cons s absorb-list)))
@ -1063,47 +1097,41 @@
(vadd (vmul t size) (vadd (vmul t size)
(vector (* size (+ x 1)) (* size (+ y 1)) 0)))) (vector (* size (+ x 1)) (* size (+ y 1)) 0))))
"t") "t")
(texture (load-texture (string-append texpath "surface2.png")))) (texture (load-texture (string-append texpath "surface3.png"))))
(define (make-surface lev top len l)
(cond
((zero? len) l)
(else (make-surface
(if (zero? (random 2))
(if (< lev top) (+ lev 1) lev)
(if (> lev (- top 1)) (- lev 1) lev))
top (- len 1) (cons lev l)))))
(define/public (build-surface)
(let ((s (make-surface 10 11 20 '())))
(for ((i (in-range 1 (- (length s) 1))))
(let ((x i) (y (list-ref s i))
(yb (list-ref s (- i 1)))
(ya (list-ref s (+ i 1))))
(let ((p (with-state
(parent root)
(hint-unlit)
(when (odd? y)
(translate (vector 0.5 0 0)))
(translate (vector x (* 0.85 y) (* 0.001 (rndf))))
(scale 0.57)
(rotate (vector 0 0 90))
(build-ngon 6))))
(with-primitive p
(surface-texture
(cond
((> yb y) 0)
((< yb y) 2)
(else 1))
(cond
((> ya y) 0)
((< ya y) 2)
(else 1)))))))))
(define (surface-contains? pos l)
(cond
((null? l) #f)
((equal? (car (car l)) pos) #t)
(else (surface-contains? pos (cdr l)))))
(define/public (build-surface l)
(let ((s (reverse l)))
(for ((i (in-range 1 (- (length s) 1))))
(let ((x (caar (list-ref s i)))
(y (cadr (car (list-ref s i))))
(d (car (cdr (list-ref s i))))
(ld (car (cdr (list-ref s (- i 1))))))
(let ((p (with-state
(colour (sky-colour))
(build-hex x y root))))
(with-primitive p
(surface-texture
(cond
((eq? ld NE) 0)
((eq? ld E) 1)
((eq? ld SE) 2))
(cond
((eq? d NE) 2)
((eq? d E) 1)
((eq? d SE) 0)))))
(for ((i (in-range (+ y 1) (+ surface-upper 1))))
(when (not (surface-contains? (list x i) s))
(with-state
(colour (sky-colour))
(build-hex x i root))))))))
(define/public (update update-list time delta) (define/public (update update-list time delta)
; do the per-frame update on all the things ; do the per-frame update on all the things
(set! absorb-list (set! absorb-list
(filter (filter
@ -1144,6 +1172,7 @@
(send cell set-type! (cell-update-type item)) (send cell set-type! (cell-update-type item))
(send cell build code) (send cell build code)
(set! cells (cons (list pos cell) cells))))))) (set! cells (cons (list pos cell) cells)))))))
((insect-update? item) ((insect-update? item)
(let* ((pos (insect-update-pos item)) (let* ((pos (insect-update-pos item))
(c (assoc pos cells)) (c (assoc pos cells))
@ -1153,57 +1182,91 @@
(cadr c) (cadr c)
(insect-update-dir item) (insect-update-dir item)
(insect-update-t item))))) (insect-update-t item)))))
((absorb-event? item) ((absorb-event? item)
(let ((a (make-object absorb-view%))) (let ((a (make-object absorb-view%)))
(send a set-cell! (get-cell-from-pos (absorb-event-cell-pos item))) (send a set-cell! (get-cell-from-pos (absorb-event-cell-pos item)))
(send a build root) (send a build root)
(add-absorb! a))) (add-absorb! a)))
((plant-update? item) ((plant-update? item)
(send garden add-plant! (send garden add-plant!
(plant-update-id item) (plant-update-id item)
(plant-update-desc item) (plant-update-desc item)
(get-cell-from-pos (plant-update-pos item)) (get-cell-from-pos (plant-update-pos item))
(plant-update-type item))))) (plant-update-type item)))
((init-update? item)
(build-surface (init-update-surface-pos-list item)))))
update-list)) update-list))
(super-new))) (super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define controller%
(class object%
(field
(camera-pos (vector -13 -27 -5)))
(define/public (update)
(when (key-pressed "a")
(set! camera-pos (vadd camera-pos (vector 0.1 0 0))))
(when (key-pressed "d")
(set! camera-pos (vadd camera-pos (vector -0.1 0 0))))
(when (key-pressed "s")
(set! camera-pos (vadd camera-pos (vector 0 0.1 0))))
(when (key-pressed "w")
(set! camera-pos (vadd camera-pos (vector 0 -0.1 0))))
(when (key-pressed "z")
(set! camera-pos (vadd camera-pos (vector 0 0 0.1))))
(when (key-pressed "x")
(set! camera-pos (vadd camera-pos (vector 0 0 -0.1))))
(set-camera-transform (mtranslate camera-pos))
(if (mouse-button 1)
(mouse-over)
0))
(super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(clear) (clear)
(clear-colour (bg-colour)) (clear-colour (bg-colour))
(clear-texture-cache)
(show-axis 0)
(set-camera-transform (mtranslate (vector -10 -7 -8)))
(define hc (make-object honey-comb%)) (define hc (make-object honey-comb%))
(define hcv (make-object honey-comb-view%)) (define hcv (make-object honey-comb-view%))
(define g (make-object garden%)) (define g (make-object garden%))
(define con (make-object controller%))
(send hc init 20 20) (send hc init hex-width hex-height)
(send hcv init)
(send hc seed "dave@fo.am" "knobbly" 45)
(send hc seed "plant00002@fo.am" "lollypop" 30)
(send hc seed "plant00003@fo.am" "nik" 15)
(with-state (with-state
; (translate (vector -50 -42.5 0)) (colour (sky-colour))
; (translate (vector -10 -8.5 0)) (hint-unlit)
(send hcv init)) (translate (vector 0 (- surface-upper 0.6) 0))
(scale (vector 100 10 1))
(send hc seed "dave@fo.am" "knobbly" 13 10) (build-plane))
(send hc seed "plant00002@fo.am" "lollypop" 6 10)
;(send (send hc get-cell 50 52) grow)
;(send (send hc get-cell 49 53) grow)
(define t 0) (define t 0)
(define d 0.04) (define d 0.04)
(define (animate) (define (animate)
; (set! d (delta)) ; (set! d (delta))
(set! t (+ t d)) (set! t (+ t d))
(let ((clicked (send hcv deal-with-input))) (let ((clicked (send con update)))
(when clicked (when (not (zero? clicked))
(send (send hc get-cell (car clicked) (cadr clicked)) grow))) (let ((pos (send hcv get-pos-from-prim clicked)))
(send hcv update (send hc update t d) t d)) (when pos
(send (send hc get-cell (car pos) (cadr pos)) grow)))))
(send hcv update (send hc update t d) t d))
;(for ((i (in-range 0 10))) (animate)) ;(for ((i (in-range 0 10))) (animate))

Binary file not shown.

Before

Width:  |  Height:  |  Size: 378 KiB

After

Width:  |  Height:  |  Size: 376 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 196 KiB

After

Width:  |  Height:  |  Size: 196 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 312 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 47 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 40 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 113 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 74 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 81 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 924 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 971 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 739 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 498 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 30 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 416 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 62 KiB

After

Width:  |  Height:  |  Size: 62 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

After

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 29 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.9 KiB

After

Width:  |  Height:  |  Size: 14 KiB