groworld/plant-eyes/scripts/ornament-views.ss

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;; p l a n t e y e s [ copyright (c) 2009 foam vzw : gpl v3 ]
#lang scheme/base
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(require scheme/class
fluxus-016/fluxus
"sound.ss")
(provide (all-defined-out))
(define (clamp v l u)
(if (< v l) l
(if (> v u) u v)))
(define (property->ornament property pos width dir col)
(make-object (cond
((eq? property 'horn) horn-ornament-view%)
((eq? property 'inflatoe) inflatoe-ornament-view%)
((eq? property 'leaf) leaf-ornament-view%)
((eq? property 'flower) flower-ornament-view%)
((eq? property 'fork) fork-ornament-view%)
(else (error "can't find ornament for property " property)))
pos width dir col))
(define ornament-view%
(class object%
(init-field
(pos (vector 0 0 0))
(sc 1)
(dir (vector 0 0 1))
(col (vector 1 1 1))
(time 0)
(ev-time 0)
(ev-dur 8)
(ev-col (vector 0 0 1))
(light 0))
(field
(const-scale 4)
(rot (vector 0 0 0))
(excitation-changed #f)
(root (build-root))
(particles (if (want-particles?)
(let ((p (with-state
(parent root)
(translate (vector 0 0 1))
(hint-depth-sort)
(hint-unlit)
(blend-mode 'src-alpha 'one)
(texture (load-texture "textures/particle.png"))
(build-particles 30))))
(with-primitive p
(pdata-add "vel" "v")
(pdata-map!
(lambda (vel)
(vmul (srndvec) 0.01))
"vel")
(pdata-map!
(lambda (s)
(vmul (vector 1 1 1) (* 0.25 (rndf))))
"s")
(pdata-map!
(lambda (c)
(vadd ev-col (vmul (rndvec) (* 0.2 (rndf)))))
"c"))
p)
0)))
(define/public (destroy-ornament)
(destroy root))
(define/pubment (want-particles?)
(inner #f want-particles?))
(define/pubment (above-ground-only?)
(inner #f above-ground-only?))
(define/pubment (below-ground-only?)
(inner #f below-ground-only?))
(define/pubment (centred?)
(inner #f centred?))
(define/pubment (want-morph?)
(inner #f want-morph?))
(define/pubment (build-root)
(inner (build-root) build-root))
(define/public (set-excitations! a b)
(set! excitation-changed #t)
(set! light a)
(set! ev-dur (if (zero? a) 9999 (/ 1 a)))
(set! ev-col (vmix (vector 0 0 1) (vector 1 0 0) b))
(set! ev-time (* ev-dur 4 (rndf))))
(define/pubment (update t d)
#;(inner (build-root) update)
(when (< time 1)
(with-primitive root
(identity)
(translate pos)
(concat (maim dir (vector 0 1 0)))
(rotate rot)
(scale (* const-scale sc 0.2 time))
(when (not (centred?))
(translate (vector 0 0 0.8))))
(set! time (+ time (* 0.05 d))))
(when (and (want-morph?) excitation-changed)
(printf "morphing~n")
(with-primitive root
(pdata-map!
(lambda (p p1 p2)
(vmix p1 p2 (clamp light 0 1)))
"p" "p1" "p2")))
(when (want-particles?)
(with-primitive particles
(pdata-op "+" "p" "vel")
(pdata-op "*" "c" 0.995))
(when (< ev-time 0)
(play-sound "snd/wateringcan.wav" pos (+ 0.1 (rndf)) 0.3)
#;(with-primitive root
(identity)
(translate pos)
(concat (maim dir (vector 0 1 0)))
(rotate rot)
(scale (* const-scale sc 0.2 ev-time)))
; todo inherit and call event happen or somesuch
(when (want-particles?)
(with-primitive particles
(pdata-index-map!
(lambda (i p)
(cond ((zero? (random 2)) p)
(else
(pdata-set! "c" i (vector (+ 0.5 (* 0.5 (rndf))) (+ 0.5 (* 0.5 (rndf))) 1))
(vector 0 0 0))))
"p")))
(set! ev-time ev-dur))
(set! ev-time (- ev-time d)))
(set! excitation-changed #f))
(super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define leaf-ornament-view%
(class ornament-view%
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(inherit-field col rot)
(define/augment (centred?) #t)
(define/augment (above-ground-only?) #t)
(define/augment (build-root)
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(colour col)
(texture (load-texture "textures/leaf.png"))
(set! rot (vector 0 0 0))
(load-primitive "meshes/leaf.obj"))
(super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define horn-ornament-view%
(class ornament-view%
(inherit-field rot col)
(define/augment (want-particles?) #t)
(define/augment (build-root)
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(texture (load-texture "textures/wiggle.png"))
(shader "shaders/toon.vert.glsl" "shaders/toon.frag.glsl")
(colour col)
(set! rot (vector (* (rndf) 360) 0 0))
(load-primitive "meshes/horn.obj"))
(super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define inflatoe-ornament-view%
(class ornament-view%
(inherit-field rot col)
(define/augment (want-morph?) #t)
(define/augment (build-root)
(shader "shaders/toon.vert.glsl" "shaders/textoon.frag.glsl")
(texture (load-texture "textures/wiggle.png"))
(colour col)
(set! rot (vector (* (rndf) 360) 0 0))
(let ((p (load-primitive "meshes/inflatoe-full.obj")))
(let ((dp (load-primitive "meshes/inflatoe-empty.obj")))
(with-primitive p
(pdata-copy "p" "p1")
(pdata-add "p2" "v")
(pdata-index-map!
(lambda (i p2)
(with-primitive dp
(pdata-ref "p" i)))
"p2"))
(destroy dp))
p))
(super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define fork-ornament-view%
(class ornament-view%
(inherit-field rot col)
(define/augment (build-root)
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(texture (load-texture "textures/wiggle.png"))
(shader "shaders/toon.vert.glsl" "shaders/textoon.frag.glsl")
(colour col)
(set! rot (vector (* (rndf) 360) 0 0))
(load-primitive "meshes/fork.obj"))
(super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define flower-ornament-view%
(class ornament-view%
(inherit-field rot col)
(define/augment (above-ground-only?) #t)
(define/augment (build-root)
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(texture (load-texture "textures/wiggle.png"))
(shader "shaders/toon.vert.glsl" "shaders/textoon.frag.glsl")
(colour col)
(set! rot (vector (* (rndf) 360) 0 0))
(load-primitive "meshes/flower.obj"))
(super-new)))
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~