#lang scribble/manual @(require (for-label racket)) @title{(rand-id rate id)} Choose which random number generator to use for this synth. All synths that use the same generator reproduce the same sequence of numbers when the same seed is set again. See also: rand-seed. Graphs to generate noise in the context of a given RNG and to reset a specified RNG. @racketblock[ (with-sc3 (lambda (fd) (send-synth fd "r" (letc ((bus 0) (id 1)) (mrg2 (rand-id ir id) (out bus (add (mul (white-noise ar) 0.05) (dust2 ar 70)))))) (send-synth fd "s" (letc ((seed 1910) (id 1)) (mrg2 (rand-id kr id) (rand-seed kr (impulse kr (mul-add (f-sin-osc kr 0.2 0) 10 11) 0) seed)))))) ] Start two noise synths on left and right channel with a different randgen id @racketblock[ (with-sc3 (lambda (fd) (send fd (s-new2 "r" 1001 1 1 "bus" 0 "id" 1)) (send fd (s-new2 "r" 1002 1 1 "bus" 1 "id" 2)))) ] Reset the seed of randgen 1 @racketblock[ (with-sc3 (lambda (fd) (send fd (s-new1 "s" 1003 1 1 "id" 1)))) ] Change the target RNG with ID 2, ie. effect right channel. @racketblock[ (with-sc3 (lambda (fd) (send fd (n-set1 1003 "id" 2)))) ] free noise nodes. @racketblock[ (with-sc3 (lambda (fd) (send fd (n-free1 1001)) (send fd (n-free1 1002)) (send fd (n-free1 1003)))) ]