#lang scribble/manual @(require (for-label racket)) @title{(warp1 nc buf ptr freqScale windowSize envbuf overlaps windowrandRatio interp)} Warp a buffer with a time pointer inspired by Chad Kirby's SuperCollider2 warp1 class, which was inspired by Richard Karpen's sndwarp for CSound. A granular time strecher and pitchshifter. nc - the number of channels in the soundfile used in bufnum. buf - the buffer number of a mono soundfile. ptr - the position in the buffer. The value should be between 0 and 1, with 0 being the begining of the buffer, and 1 the end. freqScale - the amount of frequency shift. 1.0 is normal, 0.5 is one octave down, 2.0 is one octave up. Negative values play the soundfile backwards. windowSize - the size of each grain window. envbuf - the buffer number containing a singal to use for the grain envelope. -1 uses a built-in Hanning envelope. overlaps - the number of overlaping windows. windowrandRatio - the amount of randomness to the windowing function. Must be between 0 (no randomness) to 1.0 (probably to random actually) interp - the interpolation method used for pitchshifting grains. 1 = no interpolation. 2 = linear. 4 = cubic interpolation (more computationally intensive). @racketblock[ (with-sc3 (lambda (fd) (async fd (b-alloc-read 10 "/home/rohan/audio/metal.wav" 0 0)))) ] @racketblock[ (let* ((p (lin-lin (lf-saw kr 0.05 0) -1 1 0 1)) (x (mouse-x kr 0.5 2 0 0.1)) (w (warp1 1 10 p x 0.1 -1 8 0.1 2))) (audition (out 0 w))) ]