; blips 001 (jmcc) #SC3d1.5 (withSc3List (list (postProcessUgen 2 (lambda (z) (let ((f (lambda (x) (AllpassN x 0.05 (Mce2 (Rand 0 0.05) (Rand 0 0.05)) 4)))) (iterate 6 f (Distort z))))) (overlapTextureUgen (list 2 1 12 +inf.0) (let* ((c (Coin 0.8)) (b (lambda () (let ((f (XLine (ExpRand 0.25 400) (ExpRand 0.25 400) 4 0)) (nh (XLine (ExpRand 2 100) (ExpRand 2 100) 4 0))) (Blip f nh))))) (Mul c (Pan2 (Mul (b) (b)) (Line (Rand2 1) (Rand2 1) 4 0) 0.3))))))