title:: 00. Getting Started With SC summary:: Getting Started With SuperCollider categories:: Tutorials>Getting-Started related:: Tutorials/Mark_Polishook_tutorial/00_Introductory_tutorial by Scott Wilson and James Harkins section::Table of Contents definitionList:: ## To Begin || list:: ## link::Tutorials/Getting-Started/01-Introductory-Remarks:: ## link::Tutorials/Getting-Started/02-First-Steps:: :: ## Making Sound || list:: ## link::Tutorials/Getting-Started/03-Start-Your-Engines:: ## link::Tutorials/Getting-Started/04-Functions-and-Other-Functionality:: ## link::Tutorials/Getting-Started/05-Functions-and-Sound:: ## link::Tutorials/Getting-Started/06-Presented-in-Living-Stereo:: ## link::Tutorials/Getting-Started/07-Mix-it-Up:: ## link::Tutorials/Getting-Started/08-Scoping-and-Plotting:: ## link::Tutorials/Getting-Started/09-Getting-Help:: :: ## Server Abstractions || list:: ## link::Tutorials/Getting-Started/10-SynthDefs-and-Synths:: ## link::Tutorials/Getting-Started/11-Busses:: ## link::Tutorials/Getting-Started/12-Groups:: ## link::Tutorials/Getting-Started/13-Buffers:: :: ## Scheduling and Sequencing || list:: ## link::Tutorials/Getting-Started/14-Scheduling-Events:: ## link::Tutorials/Getting-Started/15-Sequencing-with-Routines-and-Tasks:: ## link::Tutorials/Getting-Started/16-Sequencing-with-Patterns:: :: ::