class:: EventStreamPlayer summary:: two streams combined by a binary operator related:: Classes/Event, Classes/Pbind categories:: Streams-Patterns-Events description:: An EventStreamPlayer is used by link::Classes/Event:: based Patterns. The EventStreamPlayer holds a stream which returns a series of Events, and a protoEvent. At each call to next, it copies the protoEvent, passes that to the stream, and calls strong::play:: on the link::Classes/Event:: returned. For more on EventStreamPlayer see link::Tutorials/Streams-Patterns-Events4:: EventStreamPlayer uses the same control methods and status notifications as link::Classes/Task::. ClassMethods:: method::new note:: You do not explicitly create an EventStreamPlayers, they are created for you when you call link::Classes/Pattern#-play::. :: InstanceMethods:: private::prStop, prNext method::play argument::argClock (optional) Override the clock assigned in Task.new. argument::doReset If true, the task will start over from the beginning. Default is false (task will resume where it was when it was last stopped). argument::quant See the link::Classes/Quant:: helpfile. method::start Restart the task from the beginning. method::resume Resume the task where it left off. method::pause Stop playing now. method::stop Stop playing now. (Pause and stop have the same implementation.) method::reset Set the stream to restart from the beginning the next time it's played.