#lang scribble/manual @(require (for-label racket)) @title{CoinGate} Statistical gate.@section{categories} UGens>Generators>Stochastic @section{description} When CoinGate receives a trigger, it tosses a coin and either passes the trigger or doesn't. @section{classmethods} @section{method} ar, kr @section{argument} prob Value between 0.0 and 1.0 determines probability of either possibilities. @section{argument} in The trigger input. @section{Examples} @racketblock[ ( a = SynthDef("help-TCoin", { arg out=0, prob=0.5; var trig; trig = CoinGate.kr(prob, Impulse.kr(10)); Out.ar(out, SinOsc.ar( TRand.kr(300.0, 400.0, trig),0,0.2 ) ) }).play; ) a.set(\prob, 1.0); a.set(\prob, 0.0); a.set(\prob, 0.1); ( a = SynthDef("help-TCoin", { arg out=0, prob=0.5; var trig; trig = Impulse.ar(20, 0, SinOsc.kr(0.5,0,1,1)); Out.ar(out, Mix.fill(3, {Ringz.ar(CoinGate.ar(prob, trig*0.5), #[1,1.5]*Rand(1000, 9000), 0.01)}) ) }).play; ) a.set(\prob, 1.0); a.set(\prob, 0.0); a.set(\prob, 0.1); :: ]