; swept resonant noise (jmcc) #2 (withSc3 (overlapTextureUgen (list 4 4 5 +inf.0) (let* ((p 10) (n (Mul (WhiteNoise) 0.007)) (f (MidiCps (MulAdd (FSinOsc (Rand 0.1 0.3) 0) (Rand 0 24) (Rand 36 84)))) (sweep (Resonz n f 0.1)) (spec-f (lambda () (klankDataMce (LinRandN p 80 10080 0) (asMce (replicate p 1)) (RandN p 0.5 2.5))))) (asMce (replicateM 2 (lambda () (Klank sweep 1 0 1 (spec-f))))))))