class:: ProxySpace summary:: an environment of references on a server categories:: Libraries>JITLib>Environments, Live Coding, Collections>Unordered related:: Classes/NodeProxy, Classes/ProxyMixer, Overviews/JITLib description:: Generally a strong::proxy:: is a placeholder for something. A node proxy is a placeholder for something strong::playing on a server:: that writes to a limited number of busses (e.g. a synth or an event stream). NodeProxy objects can be replaced and recombined while they play. Also they can be used to build a larger structure which is used and modified later on. Overview: link::Overviews/JITLib:: When accessed, ProxySpace returns a link::Classes/NodeProxy::. A similar class without environment: link::Classes/Ndef:: For more examples see: link::Tutorials/JITLib/proxyspace_examples::, link::Tutorials/JITLib/jitlib_basic_concepts_01:: For GUI overview, see link::Classes/ProxyMixer::. See link::Classes/NodeProxy:: for many relevant methods. subsection::First Example code:: s.boot; p = ProxySpace.new; p.fadeTime = 2; // fadeTime specifies crossfade p[\out].play; // monitor an empty placeholder through hardware output // set its source p[\out] = { SinOsc.ar([350, 351.3], 0, 0.2) }; p[\out] = { Pulse.ar([350, 351.3] / 4, 0.4) * 0.2 }; p[\out] = Pbind(\dur, 0.03, \freq, Pbrown(0, 1, 0.1, inf).linexp(0, 1, 200, 350)); // route one proxy through another: p[\out] = { Ringz.ar(p[\in].ar, [350, 351.3] * 8, 0.2) * 4 }; p[\in] = { Impulse.ar([5, 7]/2, [0, 0.5]) }; a.clear(3); // clear after 3 seconds b.clear(3); :: ClassMethods:: private::initClass subsection::Creation method::new argument::server a link::Classes/Server:: object. Note that on remote computers the clock must be in sync. argument::name a link::Classes/Symbol::. If a name is given, the proxy space is strong::stored:: in code::ProxySpace.all:: under this name. argument::clock for event-based or beat-sync playing use a link::Classes/TempoClock::. method::push replace the currentEnvironment with a new ProxySpace and strong::clear:: the current one, if it is a ProxySpace (this is to avoid piling up proxy spaces). In order to move to another ProxySpace while keeping the current, use strong::pop:: and then strong::push:: a new one. To have multiple levels of proxy spaces, use strong::.new.push;:: method::pop restore the previous currentEnvironment method::clearAll clear all registered spaces InstanceMethods:: subsection::Play back and access method::play returns a group that plays the link::Classes/NodeProxy:: at that strong::key::. argument::key a link::Classes/Symbol:: argument::out output channel offset argument::numChannels play this number of channels. method::record returns a link::Classes/RecNodeProxy:: that records the NodeProxy at that key. method::ar, kr returns a NodeProxy output that plays the NodeProxy at that key, to be used within a function used as input to a node proxy method::wakeUp when the proxyspace is created without a running server this method can be used. To run it (internally this is done by link::#-play:: as well). method::fadeTime set the fadetime of all proxies as well as the default fade time method::clock set the clock of all proxies as well as the default clock. method::quant set the quant of all proxies as well as the default quant. method::free free all proxies (i.e. free also the groups, do not stop the monitors) method::release release all proxies (i.e. keep the groups running) method::stop stop all proxies (stop only monitors, do not stop synths) method::end end all proxies (free and stop the monitors) method::clear clear the node proxy and remove it from the environment. this frees all buses. If a fadeTime is given, first fade out, then clear. method::add add the ProxySpace to the repository (name required) method::remove remove the ProxySpace from the repository subsection::Setting the sources The strong::rate:: and strong::numChannels:: of the link::Classes/NodeProxy:: determined in a lazy way from the first object put into this environment (see helpfile). Once it is created it can only be set to a function that returns the same rate and a number of channels equal to the intial one or smaller. For details, see link::Tutorials/JITLib/the_lazy_proxy::. method::put Gets the NodeProxy at strong::key:: (if none exists, returns a new one) and sets its source to strong::obj::. For how this works, see also link::Classes/LazyEnvir:: and link::Classes/NodeProxy::. method::at Return the proxy source object at that key. subsection::garbage collecting method::clean free and remove all proxies that are not needed in order to play the ones passed in with 'exclude'. if none are passed in, all proxies that are monitoring (with the .play message) are kept as well as their parents etc. method::reduce free all proxies that are not needed in order to play the ones passed in with 'to'. if none are passed in, all proxies that are monitored (with the play message) are kept as well as their parents etc. subsection::making copies method::copy Copies the environment into a new one, with each proxy being copied as well (See: link::Classes/NodeProxy#-copy::). Also the instance variables that determine the ProxySpace behaviour are included, such as server, fadeTime, quant, reshaping (this happens in the code::copyState:: method). code:: p = ProxySpace.push(s.boot); p.reshaping = \elastic; ~out.play; ~out = { Blip.ar(~freq, ~numharm) }; ~freq = 70; ~numharm = { MouseX.kr(2, 100, 1) }; q = p.copy; p.pop; q.push; q.reshaping.postln; // also elastic ~out.play; ~freq = { MouseY.kr(2, 1000, 1) * [1, 1.2] }; p.end; q.end; :: subsection::Writing code method::document creates a new document with the current proxyspace state. This does not allow open functions as proxy sources. see: link::Tutorials/JITLib/jitlib_asCompileString::. argument::keys list of keys to document a subset of proxies argument::onlyAudibleOutput a boolean. argument::includeSettings a boolean. Examples:: code:: // ProxySpace returns instances of NodeProxy: a = NodeProxy(s) is equivalent to ~a; a.source = ... is equivalent to ~a = ... a[3] = ... is equivalent to ~a[3] = ... // the two expressions are equivalent: ~out = something; currentEnvironment.put(\out, something); :: code:: // examples p = ProxySpace.push(s.boot); // use ProxySpace as current environment. ~out.play; ~out = { SinOsc.ar([400, 407] * 0.9, 0, 0.2) }; ~out = { SinOsc.ar([400, 437] * 0.9, 0, 0.2) * LFPulse.kr([1, 1.3]) }; ~out = { SinOsc.ar([400, 437] * 0.9, 0, 0.2) * ~x.kr(2) }; ~x = { LFPulse.kr([1, 1.3] * MouseX.kr(1, 30, 1)) }; ~out = { SinOsc.ar([400, 437] * Lag.kr(0.1 + ~x, 0.3), 0, 0.2) * ~x }; p.fadeTime = 5; ~out = { SinOsc.ar([400, 437] * 1.1, 0, 0.2) * ~x.kr(2) }; p.clear(8); // end and clear all in 8 sec. p.pop; // move out. ::