CLASS::Harmonics summary:: Convenient factory for filling buffers with harmonics on the server categories:: Collections, Server, UGens>Buffer DESCRIPTION:: Harmonics objects are convenient factories for creating Arrays that are used to fill buffers using the b_gen sine fill commands on the server. CLASSMETHODS:: method::new Create a new Harmonics array of size. Nothing is filled in for you, until instance methods are applied. code:: a = Harmonics.new(16); // just returns an instance of Harmonics with size :: INSTANCEMETHODS:: method::ramp code:: a.ramp(1.0, 1.0); // returns a harmonic series b = Buffer.alloc(s, 512, 1); // harmonic series for freqs, ramp down for amps b.sine2(a.ramp(1.0, 1.0).postln, a.ramp(0.5, -0.025).postln, true, true, true); ( z = SynthDef("help-Osc",{ arg out=0,bufnum=0; Out.ar(out, Osc.ar(bufnum, 200, 0, 0.5) ) }); ) y = z.play(s,[\out, 0, \bufnum, b]); y.free; :: method::decay Implements the formula: 1 / ((i+1) ** k) code:: a.decay(1.0); b.sine2(a.ramp(1.0, 1.0).postln, a.decay(1.0).postln, true, true, true); y = z.play(s,[\out, 0, \bufnum, b]); y.free; :: method::geom Implements the formula: 1 / (i ** k) code:: a.geom(1.2); b.sine2(a.ramp(1.0, 1.0).postln, a.geom(1.2).postln, true, true, true); y = z.play(s,[\out, 0, \bufnum, b]); y.free; :: method::formant Create a formant like structure. code:: a.formant(6, 3); b.sine2(a.formant(12, 3).postln, a.geom(1.2), true, true, true); y = z.play(s,[\out, 0, \bufnum, b]); y.free; :: method::teeth code:: a.teeth(6, 3); b.sine2(a.teeth(2, 3).postln, a.geom(1.2), true, true, true); y = z.play(s,[\out, 0, \bufnum, b]); b.sine2(a.teeth(4, 1).postln, a.geom(1.2), true, true, true); b.sine2(a.teeth(1, 3).postln, a.geom(1.2), true, true, true); b.sine2(a.teeth(2, 3).postln, a.geom(1.2), true, true, true); y.free; :: method::cutoff Returns 1.0 to the nth place, fills the rest with 0.0 code:: a.cutoff(3); b.sine2(a.ramp(1.0, 1.0), a.cutoff(3), true, true, true); y = z.play(s,[\out, 0, \bufnum, b]); b.sine2(a.ramp(1.0, 1.0), a.cutoff(3), true, true, true); b.sine2(a.ramp(1.0, 1.0), a.cutoff(5), true, true, true); b.sine2(a.ramp(1.0, 1.0), a.cutoff(1), true, true, true); y.free; :: method::shelf code:: a.shelf(0, 6, 1, 0); b.sine2(a.ramp(1.0, 1.0), a.shelf(0, 6, 1, 0).postln , true, true, true); y = z.play(s,[\out, 0, \bufnum, b]); b.sine2(a.ramp(1.0, 1.0), a.shelf(0, 11, 1, 0).postln , true, true, true); b.sine2(a.ramp(1.0, 1.0), a.shelf(2, 6, 1, 0).postln , true, true, true); b.sine2(a.ramp(1.0, 1.0), a.shelf(6, 8, 1, 0).postln , true, true, true); y.free; :: method::sine code:: a.sine(8, 0, 1, 0); b.sine2(a.ramp(1.0, 1.0), a.sine(8, 0, 1, 0).postln , true, true, true); y = z.play(s,[\out, 0, \bufnum, b]); b.sine2(a.ramp(1.0, 1.0), a.sine(4, 0, 1, 0).postln , true, true, true); b.sine2(a.ramp(1.0, 1.0), a.sine(2.2, 0.5pi, 0.4, 0.2).postln , true, true, true); b.sine2(a.ramp(1.0, 1.0), a.sine(pi, 0.25pi, 0.5, 0).postln , true, true, true); y.free; :: method::pulse code:: a.pulse(8, 0, 2, 1, 0); b.sine2(a.ramp(1.0, 1.0), a.pulse(8, 0, 2, 1, 0).postln , true, true, true); y = z.play(s,[\out, 0, \bufnum, b]); b.sine2(a.ramp(1.0, 1.0), a.pulse(8, 0, 2, 1, 0).postln , true, true, true); b.sine2(a.ramp(1.0, 1.0), a.pulse(4, 0, 2, 0.4, 0.2).postln , true, true, true); b.sine2(a.ramp(1.0, 1.0), a.pulse(7, 0.5pi, 3, 0.5, 0.1).postln , true, true, true); y.free; :: method:: rand, exprand, linrand method:: rand2 method:: coin