class:: Gate summary:: Gate or hold. related:: Classes/Latch categories:: UGens>Triggers Description:: Allows input signal value to pass when gate is positive, otherwise holds last value. classmethods:: method::ar, kr argument::in The input signal. argument::trig Gate - can be any signal. The output is held fixed when this is non-positive. Examples:: code:: s.boot; // Control rate so as not to whack your speakers with DC { Gate.kr(WhiteNoise.kr(1, 0), LFPulse.kr(1.333, 0.5))}.scope(zoom: 20); ::