#lang scribble/manual @(require (for-label racket)) @title{Dxrand} Demand rate random sequence generator.@section{related} Classes/Demand, Classes/Drand, Classes/Dseq, Classes/Dser, Classes/Duty, Classes/TDuty @section{categories} UGens>Demand @section{description} Dxrand never plays the same value twice, whereas link::Classes/Drand:: chooses any value in the list. See link::Classes/Pxrand:: for structurally related equivalent. @section{classmethods} @section{method} new @section{argument} list An array of values or other UGens. @section{argument} repeats Number of values to return. @section{Examples} @racketblock[ ( { var a, freq, trig; a = Dxrand([1, 3, 2, 7, 8], inf); trig = Impulse.kr(MouseX.kr(1, 400, 1)); freq = Demand.kr(trig, 0, a) * 30 + 340; SinOsc.ar(freq) * 0.1 }.play; ) :: ]