class:: DelayL summary:: Simple delay line with linear interpolation. related:: Classes/DelayC, Classes/DelayN, Classes/BufDelayL categories:: UGens>Delays Description:: Simple delay line with linear interpolation. See also link::Classes/DelayN:: which uses no interpolation, and link::Classes/DelayC:: which uses cubic interpolation. Cubic interpolation is more computationally expensive than linear, but more accurate. The term "delay" is often used in electronic music to refer to a delay line with feedback. If you are looking for that, try CombL. classmethods:: method::ar, kr argument::in The input signal. argument::maxdelaytime The maximum delay time in seconds. used to initialize the delay buffer size. argument::delaytime Delay time in seconds. argument::mul Output will be multiplied by this value. argument::add This value will be added to the output. Examples:: code:: ( // Dust randomly triggers Decay to create an exponential // decay envelope for the WhiteNoise input source { z = Decay.ar(Dust.ar(1,0.5), 0.3, WhiteNoise.ar); DelayL.ar(z, 0.2, 0.2, 1, z); // input is mixed with delay via the add input }.play ) ( // recursive application of delay. { z = Decay2.ar(Dust.ar(1, 0.5), 0.01, 0.1, Saw.ar(100 + [0, 1])); 5.do { |i| z = DelayL.ar(RLPF.ar(z, Rand(100, 3000), 0.03), 1, 1 / (2**i), 1, z * 0.5) }; z }.play ) ::