class:: Bus summary:: Representation of a bus on the server categories:: Server>Abstractions related:: Classes/Server description:: The clientside representation of an audio or control bus on a server. Encapsulates all the link::Browse#OpenSoundControl#OSC:: messages a Bus can receive. Manages allocation and deallocation of bus indices so that you don't need to worry about conflicts. The number of control busses, audio busses, and input and output busses is fixed and cannot be changed after the server has been booted. For more information see link::Guides/ClientVsServer:: and link::Reference/Server-Architecture::. Note that using the Bus class to allocate a multichannel bus does not 'create' a multichannel bus, but rather simply reserves a series of adjacent bus indices with the bus' link::Classes/Server:: object's bus allocators. code::abus.index:: simply returns the first of those indices. When using a Bus with an link::Classes/In:: or link::Classes/Out:: ugen there is nothing to stop you from reading to or writing from a larger range, or from hardcoding to a bus that has been allocated. You are responsible for making sure that the number of channels match and that there are no conflicts. Bus objects should not be created or modified within a link::Classes/SynthDef::. Note:: The lowest code::n:: bus indices are reserved for hardware output and input, where code:: n = server.options.numOutputBusChannels + server.options.numInputBusChannels :: definitionlist:: ## Hardware output buses || code:: 0 .. (numOutputBusChannels - 1) :: ## Hardware input buses || code:: numOutputBusChannels .. (numOutputBusChannels + numInputBusChannels - 1) :: ## First private bus index || code:: numOutputBusChannels + numInputBusChannels :: :: Do not try to use hardware I/O buses as private buses. :: ClassMethods:: method:: control Allocate a control bus on the server. argument:: server The link::Classes/Server::. Defaults to Server.default. argument:: numChannels Number of channels to allocate method:: audio Allocate an audio bus on the server. argument:: server The link::Classes/Server::. Defaults to Server.default. argument:: numChannels Number of channels to allocate method:: alloc Allocate a bus of either rate as specified by code::rate::. argument:: rate Rate symbol: \control or \audio argument:: server The link::Classes/Server::. Defaults to Server.default. argument:: numChannels Number of channels to allocate method:: new This method does not allocate a bus index, but assumes that you already have allocated the appropriate bus index and can supply it yourself. method:: newFrom This method creates a new Bus that is a subset of the bus. The bus will be at the same rate as the input bus. offset is the index into the given bus. numChannels is the desired number of channels. If the combination of offset and numChannels is outside the input bus' range, an error will be thrown. InstanceMethods:: method:: index Get the Bus' index. Normally you should not need to do this since instances of Bus can be passed directly as link::Classes/UGen:: inputs or link::Classes/Synth:: args. method:: free Return the bus' indices to the server's bus allocator so they can be reallocated. method:: rate Get the Bus' rate. This is a symbol, either \control or \audio. method:: numChannels Get the Bus' number of channels. method:: server Get the Bus' server object. method:: asMap Returns:: a symbol consisting of the letter 'c' or 'a' (for control or audio) followed by the bus's index. This may be used when setting a synth node's control inputs to map the input to the control bus. discussion:: See the link::Classes/Node:: help file for more information on mapping controls to buses. code:: ( a = Bus.control(s, 1).set(440); b = Bus.control(s, 1).set(0.01); ) ( SynthDef(\rlpf, { |ffreq, rq| Out.ar(0, RLPF.ar(WhiteNoise.ar(0.2), ffreq, rq)) }).play(s, [\ffreq, a.asMap, \rq, b.asMap]); ) :: method:: subBus Get a new Bus that is a subset of this bus (see code::newFrom::). subsection:: Asynchronous Control Bus Methods The following commands apply only to control buses and are asynchronous. For synchronous access to control busses please consult link::#Synchronous Control Bus Methods::. method:: value Set all channels to this float value. This command is asynchronous. method:: set A list of values for each channel of the control bus. The list of values supplied should not be greater than the number of channels. This command is asynchronous. method:: setn As set but takes an array as an argument. method:: get Get the current value of this control bus. This command is asynchronous. argument:: action a function that will be evaluated when the server responds, with the current value of the bus passed as an argument. This will be a float for a single channel bus, or an array of floats for a multichannel bus. The default action posts the bus values. method:: getn Get the current values of this control bus. This command is asynchronous. argument:: count the number of channels to read, starting from this bus' first channel. argument:: action a function that will be evaluated when the server responds, with the current values of the bus in an array passed as an argument. subsection:: Synchronous Control Bus Methods Synchronous access to control busses only works for servers with a shared memory interface. You can check with link::Classes/Server#-hasShmInterface#hasShmInterface:: if the server provides these methods. note:: Before 3.5 the the internal server could be controlled via shared control busses and link::Classes/SharedIn:: and link::Classes/SharedOut::. These classes have been deprecated and will be removed. :: method:: getSynchronous Get the current value of this control bus. This command is synchronous. returns:: Value of the control bus. method:: getnSynchronous Get the current values of this control bus. This command is synchronous. argument:: count The number of channels to read, starting from this bus' first channel. returns:: Array of values. method:: setSynchronous A list of values for each channel of the control bus. The list of values supplied should not be greater than the number of channels. This command is synchronous. method:: setnSynchronous As setSynchronous but takes an array as an argument. subsection:: Conveniences for multichannel buses method:: setAt set the bus value(s) beginning at offset. asynchronous. method:: setnAt set the bus to the list of values supplied. asynchronous. method:: setPairs set the bus values by pairs of index, value, ... asynchronous subsection:: Using Buses like UGens method:: kr, ar use a bus like a UGen. The numChannels and offset arguments can be used to get a subset of the bus. discussion:: By default, all the bus channels are used. E.g. in an 8 channel bus, list:: ## code::b.kr:: will return an link::Classes/In:: ugen reading from all the 8 channels of the bus; ## code::b.kr(4):: will return the first four channels, and ## code::b.kr(2, 5):: will return two channels, starting from the bus's channels at index 5 and 6. :: subsection:: OSC Bundle Methods method:: getMsg Returns a msg of the type /c_get for use in osc bundles. method:: getnMsg Returns a msg of the type /c_getn for use in osc bundles. argument:: count the number of channels to read, starting from this bus' first channel. The default is this bus' numChannels. method:: setMsg Returns a msg of the type /c_set for use in osc bundles. method:: setnMsg Returns a msg of the type /c_setn for use in osc bundles. argument:: values an array of values to which adjacent channels should be set, starting at this bus' first channel. method:: fillMsg Returns a msg of the type /c_fill for use in osc bundles. argument:: value the value to which this bus' channels will be set. subsection:: Monitoring with an oscilloscope method:: scope Displays a bus in a link::Classes/Stethoscope::, using the Bus' link::#-numChannels::, link::#-index::, and link::#-rate:: properties. code:: s.boot b=Bus.audio(s, 2); a={SinOsc.ar([330,440], 0, 0.4)}.play(s, b) //you won't hear this if you only have two channels b.scope a.free; b.free; :: Examples:: code:: s.boot; ( // something to play with SynthDef(\help_Bus, { arg out=0,ffreq=100; var x; x = RLPF.ar(LFPulse.ar(SinOsc.kr(0.2, 0, 10, 21), [0,0.1], 0.1), ffreq, 0.1) .clip2(0.4); Out.ar(out, x); }).add; ) x = Synth(\help_Bus); // get a bus b = Bus.control(s); // map the synth's second input (ffreq) to read // from the bus' output index x.map(1, b); // By setting the bus' value you send a /c_fill message // to each channel of the bus setting it to supplied float value b.value = 100; b.value = 1000; b.value = 30; // Since this is a single channel bus this has the same effect b.set(300); b.numChannels.postln; // multi-channel: b.set(300,350); // Get the current value. This is asynchronous so you can't rely on it happening immediately. ( a = "waiting"; b.get({arg value; a = value; ("after the server responds a is set to:" + a).postln;}); ("a is now:" + a).postln; ) x.free; // buses can also be used with kr or ar like UGens: ( SynthDef(\help_Bus, { var ffreq = b.kr; Out.ar(0, RLPF.ar( LFPulse.ar(SinOsc.kr(0.2, 0, 10, 21), [0,0.1], 0.1), ffreq, 0.1 ).clip2(0.4) ); }).play; ) b.free; // release it so it may be reallocated! // using and setting multichannel buses: ( b = Bus.control(s, 4); x = SynthDef(\helpBusMulti, { var freqs = b.kr; Out.ar(0, Splay.ar(SinOsc.ar(freqs) * Decay2.ar(Dust.ar(10 ! 4), 0.001, 0.1)) * 0.5); }).play; ) // set bus beginning at index 0: // none of these methods checks whether the indexes remain // within the bus's range. b.set(234, 345, 456, 567); b.getn; b.setn([100, 200, 300, 400]); b.getn; // get to individual channels b.setAt(3, 500); b.getn; b.setAt(1, 300, 400); b.getn; b.setnAt(1, [250, 350]); b.getn; // set by pairs of index, value ... b.setPairs(3, 600, 0, 200); b.getn; b.set(300, 500, 700, 900); ( // just get the first 2 channels x = SynthDef(\helpBusMulti, { Out.ar(0, SinOsc.ar(b.kr(2)) * 0.2); }).play; ) b.set(300, 303); x.free; ( // just channels[[2, 3]]; y = SynthDef(\helpBusMulti, { Out.ar(0, LFNoise2.ar(b.kr(2, 2)) * 0.2); }).play; ) b.setAt(2, 1200); b.setAt(3, 2400); y.free; b.free; ::