#lang racket (require rsc3) #| tracks: 0 - output left speaker 1 - output right speaker 3 - first track ## example usage ; add reverb to track 3 (append-effect track3 (reverb-effect 0.5 0.9)) (append-effect track3 (reverb-effect 0.5 0.9)) ; done internally: ; (process-track 3) (define my-piano (make-instrument "piano")) (note-on my-piano C#3 track3) |# (define num-tracks 8) (define tracks (make-vector num-tracks '())) ;; returns the effect list for a given track ;; track-num is 1-based (define (get-track-effects track-num) (vector-ref tracks track-num)) ;; adds an effect to the end of the effect chain of the given track (define (append-effect track-num effect-ugen) (define current-effects (get-track-effects track-num)) (vector-set! tracks track-num (append current-effects (list effect-ugen)))) (append-effect 3 'reverb) (append-effect 3 'echo) ;; creates a ugen that is routed ;; in-bus: input bus channel ;; out-bus: output bus channel (define (make-effect-ugen effect-ugen in-bus out-bus) ; TODO empty) ;; example effect ugen #;(audition (out 0 (free-verb (in 1 ar 16) 0.5 (mouse-y kr 0 1 0 0.1) 0.5))) ;; ======= Effects ========== (define (apply-effect bus effect) (audition (replace-out bus effect))) (define (reverb bus) (apply-effect bus (free-verb (in 1 ar bus) 0.5 (mouse-y kr 0 1 0 0.1) 0.5))) ; example: apply reverb on bus 0 ; (reverb 0) (define (moog-filter bus freq [resonance 3] [opt 0]) (apply-effect bus (moog-ff (in 1 ar bus) freq resonance opt))) ; (add-effect track0 (reverb 0.3 6)