#lang scribble/manual @(require (for-label racket)) @title{RandID} Set the synth's random generator ID.@section{related} Classes/RandSeed @section{categories} UGens>Generators>Stochastic, UGens>Random @section{description} Choose which random number generator to use for this synth. All synths that use the same generator reproduce the same sequence of numbers when the same seed is set again. @section{classmethods} @section{method} kr, ir @section{argument} id The random number generator ID. @section{Examples} @racketblock[ //start a noise patch and set the id of the generator ( SynthDef("help-RandID", { arg out=0, id=1; RandID.ir(id); Out.ar(out, WhiteNoise.ar(0.05) + Dust2.ar(70) ) }).add; ) //reset the seed of my rgen at a variable rate ( SynthDef("help-RandSeed", { arg seed=1910, id=1; RandID.kr(id); RandSeed.kr(Impulse.kr(FSinOsc.kr(0.2, 0, 10, 11)), seed); }).add; ) //start two noise synths on left and right channel with a different randgen id a = Synth("help-RandID", [\out, 0, \id, 1]); b = Synth("help-RandID", [\out, 1, \id, 2]); //reset the seed of randgen 1 x = Synth("help-RandSeed", [\id, 1]); //change the target randgen to 2 (affects right channel) x.set(\id, 2); :: ]