#lang scribble/manual @(require (for-label racket)) @title{PV_Diffuser} Random phase shifting.@section{related} Classes/FFT, Classes/IFFT, Classes/PV_PhaseShift, Classes/PV_PhaseShift90, Classes/PV_PhaseShift270 @section{categories} UGens>FFT @section{description} Adds a different constant random phase shift to each bin. When triggered, it selects a new set of random phases. @section{classmethods} @section{method} new @section{argument} buffer FFT buffer. @section{argument} trig A trigger, that selects a new set of random values. @section{Examples} @racketblock[ ( // trig with MouseY crossing center of screen { var in, chain; in = Mix.ar(SinOsc.ar(200 * (1..10), 0, Array.fill(10, { rrand(0.1, 0.2) }) )); chain = FFT(LocalBuf(2048), in); chain = PV_Diffuser(chain, MouseY.kr > 0.5 ); 0.5 * IFFT(chain).dup; }.play ); ( b = Buffer.read(s, Platform.resourceDir +/+ "sounds/a11wlk01.wav"); // trig with MouseY crossing center of screen { var in, chain; in = PlayBuf.ar(1, b, BufRateScale.kr(b), loop: 1); chain = FFT(LocalBuf(2048), in); chain = PV_Diffuser(chain, MouseY.kr > 0.5 ); 0.5 * IFFT(chain).dup; }.play ); :: ]