class:: MoogFF summary:: Moog VCF implementation, designed by Federico Fontana categories:: UGens>Filters related:: Classes/RLPF, Classes/LPF description:: A digital implementation of the Moog VCF (filter). footnote:: The design of this filter is described in the conference paper Fontana, F. (2007) emphasis::Preserving the Digital Structure of the Moog VCF::. In Proc. ICMC07, Copenhagen, 25-31 August 2007. :: footnote:: Original Java code created by F. Fontana - August 2007 - federico.fontana@univr.it Ported to C++ for SuperCollider by Dan Stowell :: classmethods:: method:: ar, kr argument:: in the input signal. argument:: freq the cutoff frequency. argument:: gain the filter resonance gain, between zero and 4. argument:: reset when greater than zero, this will reset the state of the digital filters at the beginning of a computational block. argument:: mul argument:: add examples:: code:: s.boot; // Play it with the mouse... x = { MoogFF.ar(WhiteNoise.ar(01.1), MouseY.kr(100, 10000, 1), MouseX.kr(0, 4)) }.play(s); x.free; // Mmmm, throbby ( x = { MoogFF.ar( Pulse.ar([40,121], [0.3,0.7]), SinOsc.kr(LFNoise0.kr(0.42).range(0.001, 2.2)).range(30, 4200), 0.83 * 4)}.play(s); ) x.free; ::