#lang scribble/manual @(require (for-label racket)) @title{BPF} 2nd order Butterworth bandpass filter.@section{related} Classes/BRF, Classes/HPF, Classes/LPF @section{categories} UGens>Filters>Linear @section{description} A second order band pass filter. @section{classmethods} @section{method} ar, kr @section{argument} in The input signal. @section{argument} freq Centre frequency in Hertz. WARNING: due to the nature of its implementation frequency values close to 0 may cause glitches and/or extremely loud audio artifacts! @section{argument} rq The reciprocal of Q. Q is conventionally defined as cutoffFreq / bandwidth, meaning rq = (bandwidth / cutoffFreq). @section{argument} mul @section{argument} add @section{Examples} @racketblock[ { BPF.ar(Saw.ar(200,0.5), FSinOsc.kr(XLine.kr(0.7,300,20),0,3600,4000), 0.3) }.play; { BPF.ar(Saw.ar(200,0.5), MouseX.kr(100, 10000, 1), 0.3) }.play; // BPF on control signals: ( { var vib = BPF.kr(PinkNoise.kr, MouseX.kr(1, 100, 1), 0.3) * 10; SinOsc.ar(vib * 200 + 600) * 0.2 }.play; ) :: ]