73 lines
1.6 KiB
Text
73 lines
1.6 KiB
Text
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#lang scribble/manual
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@(require (for-label racket))
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@title{EventStreamPlayer}
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two streams combined by a binary operator@section{related}
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Classes/Event, Classes/Pbind
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@section{categories}
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Streams-Patterns-Events
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@section{description}
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An EventStreamPlayer is used by link::Classes/Event:: based Patterns.
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The EventStreamPlayer holds a stream which returns a series of Events, and a protoEvent. At each call to next, it copies the protoEvent, passes that to the stream, and calls strong::play:: on the link::Classes/Event:: returned.
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For more on EventStreamPlayer see link::Tutorials/Streams-Patterns-Events4::
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EventStreamPlayer uses the same control methods and status notifications as link::Classes/Task::.
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@section{ClassMethods}
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@section{method}
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new
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@section{note}
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You do not explicitly create an EventStreamPlayers, they are created for you when you call link::Classes/Pattern#-play::.
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::
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@section{InstanceMethods}
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@section{private}
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prStop, prNext
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@section{method}
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play
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@section{argument}
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argClock
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(optional) Override the clock assigned in Task.new.
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@section{argument}
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doReset
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If true, the task will start over from the beginning. Default is false (task will resume where it was when it was last stopped).
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@section{argument}
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quant
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See the link::Classes/Quant:: helpfile.
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@section{method}
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start
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Restart the task from the beginning.
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@section{method}
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resume
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Resume the task where it left off.
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@section{method}
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pause
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Stop playing now.
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@section{method}
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stop
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Stop playing now. (Pause and stop have the same implementation.)
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@section{method}
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reset
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Set the stream to restart from the beginning the next time it's played.
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