145 lines
2.6 KiB
Text
145 lines
2.6 KiB
Text
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class:: Duty
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summary:: Demand results from demand rate UGens.
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related:: Classes/Demand, Classes/TDuty
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categories:: UGens>Demand
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Description::
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A value is demanded of each UGen in the list and output according to a
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stream of duration values. The unit generators in the list should be
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'demand' rate.
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When there is a trigger at the reset input, the demand rate UGens in the
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list and the duration are reset. The reset input may also be a demand
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UGen, providing a stream of reset times.
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classmethods::
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method::ar, kr
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argument::dur
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Time values. Can be a demand UGen or any signal. The next level
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is acquired after duration.
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argument::reset
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Trigger or reset time values. Resets the list of UGens and the
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duration UGen when triggered. The reset input may also be a
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demand UGen, providing a stream of reset times.
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argument::level
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Demand UGen providing the output values.
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argument::doneAction
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A doneAction that is evaluated when the duration stream ends. See
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link::Classes/Done:: for more detail.
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Examples::
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code::
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(
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{
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var freq;
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freq = Duty.kr(
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Drand([0.01, 0.2, 0.4], inf), // demand ugen as durations
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0,
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Dseq([204, 400, 201, 502, 300, 200], inf)
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);
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SinOsc.ar(freq * [1, 1.01]) * 0.1
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}.play;
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)
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(
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{
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var freq;
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freq = Duty.kr(
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MouseX.kr(0.001, 2, 1), // control rate ugen as durations
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0,
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Dseq([204, 400, 201, 502, 300, 200], inf)
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);
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SinOsc.ar(freq * [1, 1.01]) * 0.1
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}.play;
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)
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::
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Resetting the demand ugens:
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code::
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(
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{
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var freq;
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freq = Duty.kr(
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Dseq([0.2, 0.3, 0.4, Dseq([1, 1, 1, 2, 1, 2], inf)]) / 2,
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Dust.kr(1), // control rate reset
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Dseq([0, 1, 2, Dseq([1, 2, 3, 4, 5], inf)])
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) * 30 + 250;
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SinOsc.ar(freq * [1, 1.01]) * 0.1
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}.play;
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)
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(
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{
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var freq;
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freq = Duty.kr(
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Dseq([0.2, 0.3, 0.4, Dseq([1, 1, 1, 2, 1, 2], inf)]) / 2,
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Dseq([1, 2, 4, 5], inf), // demand rate reset
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Dseq([0, 1, 2, Dseq([1, 2, 3, 4, 5], inf)])
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) * 30 + 250;
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SinOsc.ar(freq * [1, 1.01]) * 0.1
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}.play;
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)
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::
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Demand ugen as audio oscillator:
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code::
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(
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{
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var a, n=5, m=64;
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a = {
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var x;
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x = { 0.2.rand2 } ! m;
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x = x ++ ({ Drand({ 0.2.rand2 } ! n) } ! m.rand);
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Dseq(x.scramble, inf)
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} ! n;
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Duty.ar(
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MouseX.kr(1, 125, 1) * SampleDur.ir * [1, 1.02],
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0,
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Dswitch1(a, MouseY.kr(0, n-1))
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)
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}.play;
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)
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::
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single sample feedback: a lin cong algorithm:
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code::
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(
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b = Buffer.alloc(s, 1);
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{
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var x, y, rate, a, c, m;
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rate = MouseX.kr(100, SampleRate.ir);
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a = 1.1;
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c = 0.13;
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m = 1.0;
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x = Dbufrd(b); // read from buffer
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x = x * a + c % m;
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y = Dbufwr(x, b); // write to buffer
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Duty.ar(1 / rate, 0, y) * 0.1;
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}.play;
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)
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::
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