rsc3/doc-schelp/HelpSource/Classes/BPF.scrbl

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2022-08-24 13:53:18 +00:00
#lang scribble/manual
@(require (for-label racket))
@title{BPF}
2nd order Butterworth bandpass filter.@section{related}
Classes/BRF, Classes/HPF, Classes/LPF
@section{categories}
UGens>Filters>Linear
@section{description}
A second order band pass filter.
@section{classmethods}
@section{method}
ar, kr
@section{argument}
in
The input signal.
@section{argument}
freq
Centre frequency in Hertz.
WARNING: due to the nature of its implementation frequency values close to 0 may cause glitches and/or extremely loud audio artifacts!
@section{argument}
rq
The reciprocal of Q. Q is conventionally defined as cutoffFreq / bandwidth, meaning rq = (bandwidth / cutoffFreq).
@section{argument}
mul
@section{argument}
add
@section{Examples}
@racketblock[
{ BPF.ar(Saw.ar(200,0.5), FSinOsc.kr(XLine.kr(0.7,300,20),0,3600,4000), 0.3) }.play;
{ BPF.ar(Saw.ar(200,0.5), MouseX.kr(100, 10000, 1), 0.3) }.play;
// BPF on control signals:
(
{ var vib = BPF.kr(PinkNoise.kr, MouseX.kr(1, 100, 1), 0.3) * 10;
SinOsc.ar(vib * 200 + 600) * 0.2 }.play;
)
::
]